UGX-Mods

Call of Duty: Black Ops 3 => Help Desk => Modding => Topic started by: DeletedUser on March 05, 2017, 01:53:34 pm

Title: Ported weapons sounds not working please help
Post by: DeletedUser on March 05, 2017, 01:53:34 pm
Can someone have a look at these screenshots and try and work out why my gun sounds are not working?
 
(https://i.gyazo.com/5ed6e86d3b81afdac5c8edcd0494ffe0.png)
 
(https://i.gyazo.com/fa6a83497979b9e5d96d75883ae43f38.png)
 
(https://i.gyazo.com/8f575fb44d5aa5578d6b5df866f7fd9f.png)
 
(https://i.gyazo.com/45ace26bd1d6993e9bc0012bff2fa520.png)
 
(https://i.gyazo.com/5e8d3e3aed0278f7fdb9dcdf8d071f07.png)
 
(https://i.gyazo.com/65eeb2ba8f8217c372c783f18d910f7b.png)
 
(https://i.gyazo.com/78493b658793a1e58f390d445adf9ed1.png)
 
(https://i.gyazo.com/0d76f45a8cfe611cf647ba8d0986744b.png)
 
(https://i.gyazo.com/c928433c3424835f4a271186e1bb7861.png)
Title: Re: Ported weapons sounds not working please help
Post by: DeletedUser on March 05, 2017, 07:38:03 pm
tip: please insert the image using that little Mona Lisa icon when posting on here.

But are there any errors when you're linking your mod/map
Title: Re: Ported weapons sounds not working please help
Post by: DeletedUser on March 05, 2017, 07:39:57 pm
tip: please insert the image using that little Mona Lisa icon when posting on here

Is there any way I can edit my post and ill do it now?
Title: Re: Ported weapons sounds not working please help
Post by: killer_xd on March 06, 2017, 05:26:33 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimage.prntscr.com%2Fimage%2F678608b8f08446a58d0c8120921aaae3.png&hash=fb4924d4324872938c6c8aeacf45eda938fd3471)
It should be: filename.extension
"fire.wav" "mag_in.wav"
Title: Re: Ported weapons sounds not working please help
Post by: Coxinator115 on March 06, 2017, 08:47:50 am
you need to replace ''WPN_RELOAD_PLR'' with: ''UIN_MOD''

I had this problem myself and fixed it by doing this

:D
Title: Re: Ported weapons sounds not working please help
Post by: DeletedUser on March 06, 2017, 01:40:52 pm
Yeah I know. I changed it to .wav and its still not working.
Title: Re: Ported weapons sounds not working please help
Post by: ricko0z on March 06, 2017, 05:59:37 pm
You need considerate various things when you port weapons to bo3:

1. the .wav | must be in converted in 16bits pcm 48,000 mhz  (i use switch to convert it :b) and must be in this directory: BO3ROOT\sound_assets\THERE,WHATEVER,FOLDER,YOU,WANT

2. Notetracks | in bo3 once you export the xanim_export before to convert it to xanim_bin you need add this: sndnt# to the left side of the notetrack name, for do that edit the xanim_export with notepad++, search "NOTE" then add the sndnt# prefix ... like this example http://prntscr.com/egrsik (http://prntscr.com/egrsik) once is saved the file, convert it to xanim_bin

3. user_aliases.csv (add sounds to the mod/map) | go to: BO3ROOT\share\raw\sound\aliases\ and open ONLY with Notepad++ the user_aliases.csv, then add the sounds (this is my config, so if you want to use it your welcome :b)

Spoiler: click to open...
ar57_fire,,,ricos\guns\ar57\ar57_fire.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,35,40,50,400,401,,,,,10,oldest,2,oldest,1,1,,,,,,3d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_fire_plr,,,ricos\guns\ar57\ar57_fire.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,75,80,,,,,,,,,oldest,,,1,1,,,,,,2d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_fire_ub,,,ricos\guns\ar57\ar57_fire_ub.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,35,40,50,400,401,,,,,10,oldest,2,oldest,1,1,,,,,,3d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_fire_ub_plr,,,ricos\guns\ar57\ar57_fire_ub.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,75,80,,,,,,,,,oldest,,,1,1,,,,,,2d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_clipout,,,ricos\guns\ar57\ar57_clipout.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,75,80,,,,,,,,,oldest,,,1,1,,,,,,2d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_clipin,,,ricos\guns\ar57\ar57_clipin.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,75,80,,,,,,,,,oldest,,,1,1,,,,,,2d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_reload,,,ricos\guns\ar57\ar57_reload.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,75,80,,,,,,,,,oldest,,,1,1,,,,,,2d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_chamber,,,ricos\guns\ar57\ar57_chamber.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,75,80,,,,,,,,,oldest,,,1,1,,,,,,2d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

4. Link the mod to see changes | Once you done, you should now hear the weapon sounds :B
Title: Re: Ported weapons sounds not working please help
Post by: Lukkie1998 on March 06, 2017, 10:29:55 pm
Is there any way I can edit my post and ill do it now?
Once you get enough posts you will be able to modify posts yourself.
In the meantime, I fixed them for ya ;)

Lukkie1998