UGX-Mods

Call of Duty: Black Ops 3 => Work-in-Progress => Custom Maps, Mods & Tools => Zombie Maps in Progress => Topic started by: Megadeth9811 on December 19, 2016, 02:03:51 am

Title: [WIP] Rise Of The Devil (Vindicta Diaboli Remastered)
Post by: Megadeth9811 on December 19, 2016, 02:03:51 am
Lucifer will have his revenge...

He will torment you....

He will destroy you.


(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FEVb4aJt.jpg&hash=b5109682718ec42f4a3774a3a192a061abb7e6f4)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FhoY1jCX.jpg&hash=37dbc9b38996454779775b8e909eb6719ca0f687)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FgZvAf1y.jpg&hash=0b69720542cdb7343e82e924d28d60f4b106bd6a)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fmgv7qiE.jpg&hash=16d762191423b994261623dd2f13d63e0f0edc71)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmOHxVqY.jpg&hash=d21d43d431f096c662c845b94b89119ec92170c4)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FeAFyJfv.jpg&hash=1b4f6036ad10208d899f7bcd99c35ec3be9da9a3)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FuEFfoH5.jpg&hash=6597f0d97f61eebbb8258fb26a245279d5be4dae)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FMEbptmI.jpg&hash=bd869046a472dfd2093a9f8540afaf8b61f3a076)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fwka18by.jpg&hash=0c95a19eff8477d35cc9d66be95b03df9d115e0b)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2X3RbUh.jpg&hash=3afe5964e9727e04157281e56c32851989772413)

OLD WORLD AT WAR VERSION:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkplDawu.jpg&hash=ebda189e800f1a43e6063b88131b9720734a38e3)

I'm proud to announce my second remaster of my old World At War releases. This time I will be remastering Vindicta Diaboli.

This map is still in it's infant stages, and more detailing will be added later.
Title: Re: [WIP] Return Of The Devil (Vindicta Diaboli Remastered)
Post by: adfgdagasdf2 on December 19, 2016, 07:24:43 am
The skybox is helluva lot more intimidating. Nice work so far!
Title: Re: [WIP] Return Of The Devil (Vindicta Diaboli Remastered)
Post by: sryanbruen on December 19, 2016, 02:28:31 pm
Oh yes! I love Vindicta Diaboli and am very happy that you're remastering it here in Black Ops 3. It was a very underrated map if you ask me that should have got more attention than it did.
Title: Re: [WIP] Return Of The Devil (Vindicta Diaboli Remastered)
Post by: johndoe on December 19, 2016, 03:32:05 pm
looks quiet promising but could you please fix the pentagram decals so that they can blend with the surface they're on?
Title: Re: [WIP] Return Of The Devil (Vindicta Diaboli Remastered)
Post by: Megadeth9811 on December 19, 2016, 07:54:09 pm
looks quiet promising but could you please fix the pentagram decals so that they can blend with the surface they're on?
There are no pentagram decals. Here are more screenshots.

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQgrkTtu.jpg&hash=3cdf775a6f54b5474669af81b2672c8ff916f07f)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FcOYTT5V.jpg&hash=6262b831e4565df13425af668fd37e31ec208d72)
Title: Re: [WIP] Return Of The Devil (Vindicta Diaboli Remastered)
Post by: Noxes5431 on December 20, 2016, 04:41:15 am
+1
Title: Re: [WIP] Return Of The Devil (Vindicta Diaboli Remastered)
Post by: johndoe on December 20, 2016, 09:40:09 am
There are no pentagram decals. Here are more screenshots.

(http://i.imgur.com/QgrkTtu.jpg)
(http://i.imgur.com/cOYTT5V.jpg)
i'm talking about this one on the ground and the pillar on the right
(https://i.imgur.com/kplDawu.jpg)
Title: Re: [WIP] Return Of The Devil (Vindicta Diaboli Remastered)
Post by: RadimaX on December 20, 2016, 02:05:23 pm
the theme of this map looks nice, but needs more then fences to keep player within the maps parameters, like more variation, broken brick walls, pillars cut off or chains holding them together, crucifix with zombies on them or just wooden crosses possibly even upside down covered in blood and nails, hanging gibs and flesh, stacked coffins closed/opened with arms falling out  and other things im sure you can use more imagination for so its less repetitive. Im sure you can think of more things then i came up with in 9 seconds.
Title: Re: [WIP] Return Of The Devil (Vindicta Diaboli Remastered)
Post by: DeathBringerZen on December 20, 2016, 02:49:04 pm
This looks very impressive so far. Nice atmosphere to it also.
Title: Re: [WIP] Return Of The Devil (Vindicta Diaboli Remastered)
Post by: Megadeth9811 on December 20, 2016, 07:13:09 pm
i'm talking about this one on the ground and the pillar on the right
(https://i.imgur.com/kplDawu.jpg)
That's the old Waw screenshot. Unrelated to the bo3 version.
Title: Re: [WIP] Return Of The Devil (Vindicta Diaboli Remastered)
Post by: Megadeth9811 on December 22, 2016, 05:27:29 am
Updated spawn area:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FgZvAf1y.jpg&hash=0b69720542cdb7343e82e924d28d60f4b106bd6a)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fiqj82AM.jpg&hash=4b89fed0c204289c62b323b491d95b8f42b4e63c)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FEVb4aJt.jpg&hash=b5109682718ec42f4a3774a3a192a061abb7e6f4)

Double Post Merge: December 22, 2016, 05:43:28 am
the theme of this map looks nice, but needs more then fences to keep player within the maps parameters, like more variation, broken brick walls, pillars cut off or chains holding them together, crucifix with zombies on them or just wooden crosses possibly even upside down covered in blood and nails, hanging gibs and flesh, stacked coffins closed/opened with arms falling out  and other things im sure you can use more imagination for so its less repetitive. Im sure you can think of more things then i came up with in 9 seconds.

I'm pretty sure I stated that this map is in its infant stages.
That stuff will come. Be patient.
Title: Re: [WIP] Return Of The Devil (Vindicta Diaboli Remastered)
Post by: Megadeth9811 on January 02, 2017, 08:50:52 pm
Update: Started on the "Church Of Satan' area.
More detailing will be added to this area, and on the outside of the church.


Pics:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fp7AVpj4.jpg&hash=a73e28ab360c5c02e2f0ae8bb7d0be7ad59fc951)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FNLoUYU9.jpg&hash=8c2c29e2ecb36315fdef76f9143367a7f2b97291)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F0w3bWqF.jpg&hash=efd2d9c07f3159527b0bc151791a1de7ce5e52c6)
Title: Re: [WIP] Revenge Of The Fallen (Vindicta Diaboli Remastered)
Post by: Megadeth9811 on January 08, 2017, 08:17:47 pm
Map has been renamed to "RISE OF THE DEVIL".
Title: Re: [WIP] Revenge Of The Fallen (Vindicta Diaboli Remastered)
Post by: JiffyNoodles on January 09, 2017, 12:24:08 am
Map has been renamed to "REVENGE OF THE FALLEN".
*A wild Michael Bay appears*
Title: Re: [WIP] Revenge Of The Fallen (Vindicta Diaboli Remastered)
Post by: Megadeth9811 on January 09, 2017, 06:44:34 pm
*A wild Michael Bay appears*

Fuck me. That was actually an accident.
There will be NO decepticons in this map.
Title: Re: [WIP] Rise Of The Devil (Vindicta Diaboli Remastered)
Post by: Megadeth9811 on February 15, 2017, 10:46:35 pm
Here is a little update video on map progress:

Title: Re: [WIP] Rise Of The Devil (Vindicta Diaboli Remastered)
Post by: Ramiabdh on February 15, 2017, 11:24:19 pm
Can you try to make the ambiance more hellish? Why not also add lava to the bottom it will look cooler this way.
Title: Re: [WIP] Rise Of The Devil (Vindicta Diaboli Remastered)
Post by: Megadeth9811 on March 09, 2017, 07:25:48 am
Here is an update on map progress:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FeAFyJfv.jpg&hash=1b4f6036ad10208d899f7bcd99c35ec3be9da9a3)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FuEFfoH5.jpg&hash=6597f0d97f61eebbb8258fb26a245279d5be4dae)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FMEbptmI.jpg&hash=bd869046a472dfd2093a9f8540afaf8b61f3a076)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fwka18by.jpg&hash=0c95a19eff8477d35cc9d66be95b03df9d115e0b)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2X3RbUh.jpg&hash=3afe5964e9727e04157281e56c32851989772413)
Title: Re: [WIP] Rise Of The Devil (Vindicta Diaboli Remastered)
Post by: adfgdagasdf2 on March 09, 2017, 09:28:57 pm
Here is an update on map progress:

Ayy, now it's looking really hellish. All the extra details really make a difference!