UGX-Mods

Call of Duty: Black Ops 3 => Help Desk => Scripting => Topic started by: Ghostinq on October 25, 2016, 04:37:05 am

Title: Linking error im receiving when i try to complile my map.
Post by: Ghostinq on October 25, 2016, 04:37:05 am
Hello! so I am new to mod tools but have a fair understanding of it and have been working on my custom map. all was going good until today. Today i compiled my map and everything cause i anted to see what it would look like in game. after doing so i got this error.

Arguments passed to linker:
  -language english -modsource zm_tutorial

==================================================

can anyone help please?
Title: Re: Linking error im receiving when i try to complile my map.
Post by: DeletedUser on October 25, 2016, 01:41:53 pm
Look through the console and see if there are any errors that pop up. I had this issue when a few textures didnt have a usage set i think but i fixed it in APE and it worked after
Title: Re: Linking error im receiving when i try to complile my map.
Post by: Ghostinq on October 25, 2016, 08:10:34 pm
okay so the only errors I'm getting is these:

^1ERROR: 'p7_debris_trash_snack_bag_06' is not a valid physpreset asset

  physpreset:p7_debris_trash_snack_bag_06
    xmodel:p7_debris_trash_snack_bag_06
      xmodel:p7_debris_trash_scattered_wide_clump_02
        col_map:maps/zm/zm_tutorial.d3dbsp

^1ERROR: 'p7_cigarette_pack' is not a valid physpreset asset

  physpreset:p7_cigarette_pack
    xmodel:p7_cigarette_pack
      xmodel:p7_debris_trash_scattered_wide_clump_02
        col_map:maps/zm/zm_tutorial.d3dbsp

^1ERROR: 'p7_debris_trash_snack_bag_03' is not a valid physpreset asset

  physpreset:p7_debris_trash_snack_bag_03
    xmodel:p7_debris_trash_scattered_wide_clump_02
      col_map:maps/zm/zm_tutorial.d3dbsp

^1ERROR: 'can_small' is not a valid physpreset asset

  physpreset:can_small
    xmodel:p7_debris_trash_can_cola_01
      xmodel:p7_debris_trash_scattered_wide_clump_01
        col_map:maps/zm/zm_tutorial.d3dbsp

^1ERROR: 'paper_cup' is not a valid physpreset asset
  physpreset:paper_cup
    xmodel:p7_debris_trash_cup_coffee_01
      xmodel:p7_debris_trash_scattered_wide_clump_01
        col_map:maps/zm/zm_tutorial.d3dbsp

^1ERROR: 'p7_debris_trash_snack_bag_02' is not a valid physpreset asset
  physpreset:p7_debris_trash_snack_bag_02
    xmodel:p7_debris_trash_snack_bag_02
      xmodel:p7_debris_trash_scattered_wide_clump_01
        col_map:maps/zm/zm_tutorial.d3dbsp


********************************************************************************
UNRECOVERABLE ERROR:
  LoadFx: no fxdef specified for fx placed in Radiant

Linker will now terminate.
********************************************************************************

==================================================
Linker summary:

There were 0 warnings and 6 errors.

Errors:
  ^1ERROR: 'p7_debris_trash_snack_bag_06' is not a valid physpreset asset
    physpreset:p7_debris_trash_snack_bag_06
    xmodel:p7_debris_trash_snack_bag_06
      xmodel:p7_debris_trash_scattered_wide_clump_02
        col_map:maps/zm/zm_tutorial.d3dbsp
  ^1ERROR: 'p7_cigarette_pack' is not a valid physpreset asset
    physpreset:p7_cigarette_pack
    xmodel:p7_cigarette_pack
      xmodel:p7_debris_trash_scattered_wide_clump_02
        col_map:maps/zm/zm_tutorial.d3dbsp
  ^1ERROR: 'p7_debris_trash_snack_bag_03' is not a valid physpreset asset
    physpreset:p7_debris_trash_snack_bag_03
    xmodel:p7_debris_trash_scattered_wide_clump_02
      col_map:maps/zm/zm_tutorial.d3dbsp

Tbh I don't know how to fix these errors and if they are even causing the original error. But if so do i just need to delete the trash models that i placed on the floor of my map for detail?
Title: Re: Linking error im receiving when i try to complile my map.
Post by: BluntStuffy on October 25, 2016, 08:53:19 pm
Code Snippet
Plaintext

********************************************************************************
UNRECOVERABLE ERROR:
  LoadFx: no fxdef specified for fx placed in Radiant

Linker will now terminate.
********************************************************************************

https://ugx-mods.com/forum/index.php/topic,13287.msg140609.html#msg140609 (https://ugx-mods.com/forum/index.php/topic,13287.msg140609.html#msg140609)
Title: Re: Linking error im receiving when i try to complile my map.
Post by: Ghostinq on October 25, 2016, 10:05:11 pm
So I read through that post and looked through my map and couldnt find anything, any ideas?

Heres some screenshots of my map in radient incase im just missing something.

https://gyazo.com/5934d747703be06b529a14ea874002c4

https://gyazo.com/040af9292a3d87e979fe0d16d2328560

https://gyazo.com/4cd689f82f2e1efdd1a76db2cb018a59

A close up of my map's starter room
https://gyazo.com/4cd689f82f2e1efdd1a76db2cb018a59

hopefully you can help lol