UGX-Mods

Call of Duty: Black Ops 3 => Work-in-Progress => Custom Maps, Mods & Tools => Zombie Maps in Progress => Topic started by: vinnyz500 on October 24, 2016, 12:33:31 am

Title: Pelham Bay Park [W.I.P]
Post by: vinnyz500 on October 24, 2016, 12:33:31 am
Hey everybody

This is what i got so far, been working for a week roughly learning the new tools and getting things down. The map will have 4 main sections, one of which the area that i have mapped already. It'll have a "sewer system" transportation because each area is going to be very far off from one another.


Planned features include:

Transportation system
Shootable easter eggs
Personal references (Ill explain them through easter eggs maybe on papers or something scattered around)
**Possible weather changes or time of day cycles, i saw something in radiant to do this but need to attempt to implement first**

Ill add more here as time goes on, just figured id make a WIP

The map will be ridiculously large in scale, but playable areas will be tightened up once i get things built. Also a very large portion will only be for detail *such as parking lot* but i still want to make it for personal motives. Anyway, any suggestions let me know

Old Updates:
Spoiler: click to open...
Title: Re: Pelham Bay Park [W.I.P]
Post by: sevengpluke on October 24, 2016, 02:15:07 am
Looks good so far. Keep it up.  ;D
Title: Re: Pelham Bay Park [W.I.P]
Post by: vinnyz500 on November 18, 2016, 04:33:25 pm
added new update video
Title: Re: Pelham Bay Park [W.I.P]
Post by: shinged on November 18, 2016, 07:53:56 pm
Looks really good so far
Title: Re: Pelham Bay Park [W.I.P]
Post by: DeletedUser on May 08, 2017, 08:24:42 pm
Looks great hopefully it will be unique with features
Title: Re: Pelham Bay Park [W.I.P]
Post by: smasher248 on May 27, 2017, 03:07:20 pm
mapping isnt for everyone