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Call of Duty: Black Ops 3 => Help Desk => Mapping => Topic started by: neanesis on October 23, 2016, 06:38:45 am

Title: clip on wall added with a button
Post by: neanesis on October 23, 2016, 06:38:45 am
Hi, i have an issue with my walls.

My idea was to make walls pop out to make the game more difficult and more "labyrinthique" with each trigger you buy (or on time passing but i dunno how to do timescripting for now^^) but when i do that the zombies don't "see" the walls so they rest stuck trying to reach me...

for that i was using a brushmodel with a script_vector and script_string. I already try to create a clip but he will not move and make my wall "Dynamicpath" but no changes.

it's the same with brushmodels on the floor, zombies will not walk on it

hope someone have an idea :)
thank you for reading !