UGX-Mods

Call of Duty: Black Ops 3 => Work-in-Progress => Custom Maps, Mods & Tools => Zombie Maps in Progress => Topic started by: SponsoredByCloro on October 17, 2016, 04:01:17 pm

Title: DIE STADT (WIP)
Post by: SponsoredByCloro on October 17, 2016, 04:01:17 pm
About:
Aight, so the plan for this map is to be massive as f**k, it's set in an abandoned quarantined urban setting, aftermath of something above the Zombie Outbreak.

Since I play Counter-Strike competitively, I decided to take some inspiration from there :^).

Screenshots:
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F216564080383198894%2F69806D68BF9216F7268C1B007A991A818D7C6C7D%2F&hash=379a5221554abfe392d21266bf6f9952adacd30b)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F216564080383199639%2FDD650A7E0B68E244C9F15B00E75AB21CA7DFFDAA%2F&hash=de17a8519d5a2f5436b2d91c0bcf645aff90d73b)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F216564080383199376%2FDBDD0C6F07F08956CEBF46181841425E0D800915%2F&hash=efbef4a4f0a7349d7bedbecd54c6db3c56d89a77)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F216564080383199125%2FA8F8AD9E12C071FDC902C6B8A6C79EE4A19F262F%2F&hash=3f9b1487ba17b2fc0fef896e3478b8ccc0d6b339)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F216564080383198165%2F35EB815D0EE4B7F6949FE836DCFF2B4EBFF1B8DC%2F&hash=74676922777e756f1145198a746d60d75ab712ed)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F216564080383200130%2F430293672795D11157369EFF33B1E5FC9F5132D1%2F&hash=8c43593ba172c63f30b77159224accde1dde3ce2)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F216564080383197591%2FE7BAF68F4BAA51F35625B6B60CF3720B14FDFFB0%2F&hash=5569b95b6441fdc5e2ce8baf79235fcce19801b8)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F216564080383197935%2FB4E979F1A467EEA940E63F30DDE8C4E6F97443EF%2F&hash=cb08289884df5d002c5f5c0415f739082f1060ca)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F216564080383198424%2F506DEC9CACBBF5B5CA439DD07E9143FA74F444E3%2F&hash=41829d2479268344af7e26048cc12d1c4781d306)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F216564080383198639%2F23B92FF10384366EBF4420F8F9945C8AC92A2837%2F&hash=8d53ccfe13f78f4608748c41e2955f5becb981ac)

Steam Workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=789782668 (http://steamcommunity.com/sharedfiles/filedetails/?id=789782668)

Other:
Map still has heaps to go, i'm spending as much time as I can on it and would love some feedback or/and critique.

Edit: I decided to rename the map since the old name was way too long and impossible to pronounce (unless your German).
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.14)
Post by: shaan211 on October 18, 2016, 04:12:37 am
Looks awesome so far keep it up
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.14)
Post by: kaizokuroof on October 18, 2016, 11:53:43 am
Yeah, looks pretty cool. Are you going to keep it as a daytime map or darken it up a bit?
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.14)
Post by: animallover on October 18, 2016, 03:45:46 pm
oh my god  :o
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.14)
Post by: Big-Beautiful on October 18, 2016, 04:44:29 pm
This map is looking really good.
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.14)
Post by: RadimaX on October 18, 2016, 05:34:14 pm
i can see FMPONE Cache vibe here :P
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.14)
Post by: SponsoredByCloro on October 19, 2016, 02:18:45 pm
Thanks guys! I added a poll about the Wallbuys :3
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.14)
Post by: fanmagic on October 21, 2016, 02:20:40 pm
I love the style of the map. Keep it up  ;)
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.14)
Post by: Eacaw on October 21, 2016, 07:57:38 pm
Loving the Counter Strike references, been so long since I played but hell, nostalgia much!?
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.14)
Post by: SponsoredByCloro on October 22, 2016, 04:56:09 am
Yeah, looks pretty cool. Are you going to keep it as a daytime map or darken it up a bit?
Going to keep it daytime, but darken the sunbox yes.

There will be an Easter Egg for nighttime, or just a feature, I haven't decided yet.

Double Post Merge: October 22, 2016, 04:58:52 am
Loving the Counter Strike references, been so long since I played but hell, nostalgia much!?
:)))))

I love the style of the map. Keep it up  ;)
Thanks man!

This map is looking really good.
Thanks :D

i can see FMPONE Cache vibe here :P
Maybe I am FMPONE? :O
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.18)
Post by: MZslayer11 on October 22, 2016, 06:59:34 pm
This is gorgeous! Nice job
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.18)
Post by: SponsoredByCloro on October 22, 2016, 08:23:30 pm
Thanks man! I have a big update coming out shortly :^)
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.18)
Post by: adfgdagasdf2 on October 22, 2016, 08:36:06 pm
First we got Dust II, and now we got Cache. What game am I playing again? :lol:
Awesome work so far, the layout looks just like it needs to be. One thing: focus on those small, insignificant details. There are TONS of WIP maps that seems kinda empty because of a lack of detail, and I'm sure everyone will love extra visuals. Keep up the good work, I'm excited to see more!
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.18)
Post by: SponsoredByCloro on October 23, 2016, 08:44:09 pm
First we got Dust II, and now we got Cache. What game am I playing again? :lol:
Awesome work so far, the layout looks just like it needs to be. One thing: focus on those small, insignificant details. There are TONS of WIP maps that seems kinda empty because of a lack of detail, and I'm sure everyone will love extra visuals. Keep up the good work, I'm excited to see more!
Thanks! I try to spend alot of time on detailing :D

I just released a pre big update :^)
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.18)
Post by: Tim Smith on October 24, 2016, 05:25:52 pm
As a fan + Gamer of CS Tittles, I'm getting Inferno/Cache/Train environment.
Great Work! +1. :) 
Title: Re: [WIP] Der Außerirdische (Pre-Alpha 0.18)
Post by: SponsoredByCloro on October 25, 2016, 05:09:25 pm
As a fan + Gamer of CS Tittles, I'm getting Inferno/Cache/Train environment.
Great Work! +1. :)
Thank you!

I'm gonna incorporate the layout of Inferno Apps into the Apartment Building :)
Title: Re: DIE STADT (WIP)
Post by: SponsoredByCloro on October 27, 2016, 04:26:53 pm
Been working on a new update, was gonna release but ran into some issues during linking so that will be postponed for a while until i'm able to fix.

Progress:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTbcVNb4.jpg&hash=9a7ad5fa7009c1d97f2a86ff9c96b3b7c1302635)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFsnfry9.jpg&hash=cb13819df6454263d54c7a479c7b56183cca5ce4)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FzqqY0FD.jpg&hash=51d4134891a6a5e3da5305baa3edbf344aedad62)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FpuPdNVK.jpg&hash=118cff25bfc3611f8491bff474887cd2d80658c3)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FZLS145p.jpg&hash=3ede7ff54b2839f733c6b70b05f8d418359e4e01)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FYNpfooM.jpg&hash=c6694e3c3fa7ddac44c0d38b71dafb20af22d17f)
Title: Re: DIE STADT (WIP)
Post by: SponsoredByCloro on October 29, 2016, 02:56:33 pm
Update: My HDD has completely failed and stopped working, but luckily I backed up my map and all that, in the process of Redownloading Black Ops 3 and Mod Tools.

Not too sure how the custom textures and models are gonna react though..

Double Post Merge: October 30, 2016, 01:40:19 am
Aight! Recovered my map got it all working again, although had to make a new Workshop Page, since I lost the original thing for it.

You can find it at:
http://steamcommunity.com/sharedfiles/filedetails/?id=789782668 (http://steamcommunity.com/sharedfiles/filedetails/?id=789782668)

Enjoy :D