Call of Duty: Black Ops 3 => Tutorial Desk => Modding => Topic started by: henkownd on October 13, 2016, 06:58:10 pm
Title: [TUT] Adding custom weaponsfiles to your map.
Post by: henkownd on October 13, 2016, 06:58:10 pm
Hello Black Ops 3 mappers and modders,
I recently discoverd a way of adding custom weapons into your custom zombies map, how to have it included into the mystery box and if you have the weaponfile for it also have a pack a punchable version for it. All that you need to have is a weaponfile for your weapon.
First of all, in your bo3 root folder go to: And edit the zm_levelcommon_weapons.csv file. (It should be the only one there)
All you need to do is add the gun to the levelcommon csv and add the csv and weapon to your zone - that's it
How ? Because the TUTO dont work for me
Title: Re: [TUT] Adding custom weaponsfiles to your map.
Post by: Harry Bo21 on October 21, 2016, 11:04:45 am
Well worked fine for everyone else
Tut is up on modme
Title: Re: [TUT] Adding custom weaponsfiles to your map.
Post by: henkownd on October 21, 2016, 11:26:42 am
It is possible to do it both ways. I prefer to have all the weaponcalling by script including the stock ones in one place, and I felt like copying the files given by Treyarch the best way possible for me. If you can do it differently and it works better for you feel free to do it. This is what I found out and I am currently experimenting with attachmentfiles and weaponcamo files. And I use this file as a baseline for how Treyarch does it.
Hope this answers your question Harry.
- Henkownd
Title: Re: [TUT] Adding custom weaponsfiles to your map.
Post by: Harry Bo21 on October 21, 2016, 12:14:50 pm
I didn't ask a question - just stating that 90% of this is completely unnecessary
Title: Re: [TUT] Adding custom weaponsfiles to your map.
Post by: bias2000 on October 21, 2016, 02:26:09 pm