UGX-Mods

Call of Duty: Black Ops 3 => Help Desk => Modding => Topic started by: TGRHavoc on October 10, 2016, 01:16:35 am

Title: Getting started with mods...
Post by: TGRHavoc on October 10, 2016, 01:16:35 am
Hello,

I'm new to modding CoD however, I'd like to get into it and maybe make a few (hopefully) cool mods however, I don't know where to start. I've tried looking online for tutorials on modding BO3 but, I can only find map tutorials (I don't want to make maps).

If someone could point me to a tutorial on creating mods (and possibly publishing them to the workshop) I would really appreciate it.

I have tried to do this on my own but, I keep falling flat on my face.

What I've tried:


Contents of main.gsc:
Spoiler: click to open...
Code Snippet
Plaintext
#using scripts\codescripts\struct;

#using scripts\shared\callbacks_shared;
#using scripts\shared\system_shared;
#using scripts\shared\flag_shared;

#insert scripts\shared\shared.gsh;


function test(){
    level flag::wait_till("all_players_connected");

    PrintLn("Hello");

}

function init(){

    level thread test();
    Println("Test");

}
I'm sorry if this seems trivial to you but, I really cannot find any information anywhere about how to do this and I'm starting to get frustrated by it. Thanks in advance for your help.