UGX-Mods

Call of Duty: Black Ops 3 => Help Desk => Mapping => Topic started by: reckfullies on October 07, 2016, 04:42:15 am

Title: Pack A Punch Camo?
Post by: reckfullies on October 07, 2016, 04:42:15 am
Has anyone figured out how to put your own pap camo(preferably animated) into the game?

I know how to change normal materials for weapons and models in APE but I can't see to figure out where they set what the pap material is for all the weapons, would this be located in APE?
Title: Re: Pack A Punch Camo?
Post by: Megadeth9811 on October 07, 2016, 06:38:30 am
I'm wondering how to replace the default Der Riese camo as well.
Title: Re: Pack A Punch Camo?
Post by: SponsoredByCloro on October 07, 2016, 01:21:17 pm
Yeah, i'm sick of the current PaP Cammo.

I want mine to be, 3D Animated glowing godlike cammo :P
Title: Re: Pack A Punch Camo?
Post by: TheKillerey on October 07, 2016, 07:33:12 pm
The camo of the Der Riese Map named etching
Look for the .weaponcamo file in APE. But I also tried and tried but nothing changed :D
Title: Re: Pack A Punch Camo?
Post by: Megadeth9811 on October 07, 2016, 07:39:26 pm
The camo of the Der Riese Map named etching
Look for the .weaponcamo file in APE. But I also tried and tried but nothing changed :D
It probably has a very specific name. It's called Etching as the display name, but the filename is probably way different.
Title: Re: Pack A Punch Camo?
Post by: IperBreach86 on October 07, 2016, 07:41:54 pm
Go to the black ops3 root folder,then usermaps/mapfolder/scripts/zm/mapname.gsc (NOT CSC)
Then look for the main function (it's the first one)
and under
Code Snippet
Plaintext
	level._zombie_custom_add_weapons =&custom_add_weapons;
add this:
Code Snippet
Plaintext
	level.pack_a_punch_camo_index = 75;
level.pack_a_punch_camo_index_number_variants = 5;

 
This
Code Snippet
Plaintext
	level.pack_a_punch_camo_index = 75;
Means from what number the game will start to pick the pap camo,Der Eisendrache starts from 75 and finishes at 80.
Code Snippet
Plaintext
	level.pack_a_punch_camo_index_number_variants = 5;
This tells the game the "range" from what to pick the camos, DE uses 5 different camos so well write 5!
Have fun tryiing out different combinations!
Link map and run, enjoy!
Title: Re: Pack A Punch Camo?
Post by: reckfullies on October 07, 2016, 09:56:58 pm
Go to the black ops3 root folder,then usermaps/mapfolder/scripts/zm/mapname.gsc (NOT CSC)
Then look for the main function (it's the first one)
and under
Code Snippet
Plaintext
	level._zombie_custom_add_weapons =&custom_add_weapons;
add this:
Code Snippet
Plaintext
	level.pack_a_punch_camo_index = 75;
level.pack_a_punch_camo_index_number_variants = 5;

 
This
Code Snippet
Plaintext
	level.pack_a_punch_camo_index = 75;
Means from what number the game will start to pick the pap camo,Der Eisendrache starts from 75 and finishes at 80.
Code Snippet
Plaintext
	level.pack_a_punch_camo_index_number_variants = 5;
This tells the game the "range" from what to pick the camos, DE uses 5 different camos so well write 5!
Have fun tryiing out different combinations!
Link map and run, enjoy!

Thats cool but what about adding our own? I would really hope for this to be a feature in the future if it isn't already possible.

Maybe find out where they store the camo materials and edit them?
Title: Re: Pack A Punch Camo?
Post by: TheKillerey on October 08, 2016, 02:37:44 pm
In the moment I can only change to all camos created by Treyarch but I will try to add a custom camo :D
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fpuu.sh%2FrBTor.jpg&hash=10dd1b392ce9a244d8a33eee2f809996d329a75a)
Edit: You can try to make a .weaponcamo in your APE and use the latest number of all tables. Not tried yet but possible :)
Title: Re: Pack A Punch Camo?
Post by: Megadeth9811 on October 09, 2016, 05:30:17 am
Does anyone know the number for the ice camo?
Title: Re: Pack A Punch Camo?
Post by: DeletedUser on October 09, 2016, 04:55:04 pm
How do you find the camo numbers?
Title: Re: Pack A Punch Camo?
Post by: BooceyMods on August 29, 2018, 12:42:43 am
i want to change the kino PaP camo how do i do that?