UGX-Mods

Call of Duty: Black Ops 3 => Help Desk => Modding => Topic started by: DeletedUser on October 01, 2016, 09:42:32 pm

Title: Issue with centered viewmodel with ported weapon.
Post by: DeletedUser on October 01, 2016, 09:42:32 pm
Pics:

http://imgur.com/gallery/KAyz9 (http://imgur.com/gallery/KAyz9)

Is there a fix for this?
Title: Re: Issue with centered viewmodel with ported weapon.
Post by: ElTitoPricus on October 02, 2016, 12:18:19 pm
Of course there is a way :)

1.- Check that you viewmodel and animated model have tag_weapon instead of j_gun
2.- Do the same with all the xanims except the ass ones (tag_weapon instead of j_gun)
3.- Be sure your ads_up and down have tag_view+tag_torso ot tag_view+tag_ads ( I personally use tag_view+tag_torso)



Title: Re: Issue with centered viewmodel with ported weapon.
Post by: DeletedUser on October 02, 2016, 09:32:43 pm
Of course there is a way :)

1.- Check that you viewmodel and animated model have tag_weapon instead of j_gun
2.- Do the same with all the xanims except the ass ones (tag_weapon instead of j_gun)
3.- Be sure your ads_up and down have tag_view+tag_torso ot tag_view+tag_ads ( I personally use tag_view+tag_torso)

I fixed this already but thanks anyway
Title: Re: Issue with centered viewmodel with ported weapon.
Post by: Nytrofactor on October 06, 2016, 12:36:48 am
Of course there is a way :)

1.- Check that you viewmodel and animated model have tag_weapon instead of j_gun
2.- Do the same with all the xanims except the ass ones (tag_weapon instead of j_gun)
3.- Be sure your ads_up and down have tag_view+tag_torso ot tag_view+tag_ads ( I personally use tag_view+tag_torso)

What is the difference between the viewmodel and the animated model?