UGX-Mods

Call of Duty: Black Ops 3 => Help Desk => Modding => Topic started by: TheStuffDanDoes on September 30, 2016, 07:00:49 pm

Title: Broken compiled builds
Post by: TheStuffDanDoes on September 30, 2016, 07:00:49 pm
Sorry to bother you all with this but like many people I'm new to the BL3 mod tools, and am learning as I go.
I've been attempting to make a basic one-window map and up until recently I've had no problems play-testing my builds.
However recently whenever I make a new build it is really broken and walls and objects keep disappearing.
Any idea what the problem is?

Here is a video to demonstrate my issue:
:(
We're sorry.
The embdedded media couldn't be retrieved.
View reason
The response was empty.
[You are not allowed to view external links. Register or Login to see them]

Thank you.
Title: Re: Broken compiled builds
Post by: NKR on September 30, 2016, 09:40:03 pm
looks like a sun/sky problem
Title: Re: Broken compiled builds
Post by: _64 on October 01, 2016, 02:13:57 am
Seems like a visleaf problem. Honestly no clue how to help you besides the obvious things like redoing the map, verifying cache etc.
Title: Re: Broken compiled builds
Post by: TheStuffDanDoes on October 03, 2016, 05:56:22 am
Okay, so I figured it out. Just had to add a umbra volume...