UGX-Mods

Call of Duty: Black Ops 3 => Help Desk => Scripting => Topic started by: _64 on September 28, 2016, 10:58:49 pm

Title: How do you create a mod with custom gsc's?
Post by: _64 on September 28, 2016, 10:58:49 pm
Please bear with me. I'm pretty new to the entire cod modding scene. Have only done some small stuff back in the cod4 days but I can barely remember most of it.

Have checked both the youtube tutorials and the wiki, but nowhere has anyone explained how to really start creating a very simple mod which executes gsc files. Right now I've only found mostly map tutorials, or where people use the gsc studio program to inject mod menus on consoles.

I've already managed to use the bo3 mod tool to create a custom mod which is just using the default starting template atm. After that I linked it into the ff format.

That's how far I've come. If someone could please help me I would gladly appreciate it.

Title: Re: How do you create a mod with custom gsc's?
Post by: karelkopp on September 29, 2016, 12:25:21 pm
i have same problem. I dont know how to load custom gsc from mod. Its will be possible for someone to make for us some example of mod with loading custom scripts?
Thanks in advance
Title: Re: How do you create a mod with custom gsc's?
Post by: hiimachicken on September 29, 2016, 12:58:36 pm
If you are making a zombie map you can edit the mapname.gsc file that comes with the map you are working on, and you can create other .GSC files and then link them from the mapname.gsc, take a look at the world at war tutorials for scripting its basically the same
Title: Re: How do you create a mod with custom gsc\'s?
Post by: karelkopp on September 29, 2016, 01:22:25 pm
thats we know but we are talking about mods not maps and when you create mod so there is no gsc file created automatically

Double Post Merge: September 29, 2016, 02:52:15 pm
so for now i found solution first you must add to zone file one gsc from original scripts like _load.gsc

Code Snippet
Plaintext
scriptparsetree,scripts/mp/_load.gsc

and same for your custom script now call your custom script from _load.gsc
Title: Re: How do you create a mod with custom gsc's?
Post by: _64 on September 29, 2016, 02:09:03 pm
If you are making a zombie map you can edit the mapname.gsc file that comes with the map you are working on, and you can create other .GSC files and then link them from the mapname.gsc, take a look at the world at war tutorials for scripting its basically the same

My thread was more regarding custom gametypes that could execute custom gcs's.

Someone already managed to make one but with no information regarding the process.

Title: Re: How do you create a mod with custom gsc\'s?
Post by: jbird on September 30, 2016, 01:17:18 am
thats we know but we are talking about mods not maps and when you create mod so there is no gsc file created automatically

Double Post Merge: September 29, 2016, 02:52:15 pm
so for now i found solution first you must add to zone file one gsc from original scripts like _load.gsc

Code Snippet
Plaintext
scriptparsetree,scripts/mp/_load.gsc

and same for your custom script now call your custom script from _load.gsc

Will this work for zombies too?