UGX-Mods
Call of Duty: Black Ops 3 => Help Desk => Mapping => Topic started by: jei9363 on September 28, 2016, 04:10:13 pm
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I only had like 8 min this morning to touch mod tools but
created new map zm_curse
compiled (full)/linked and was able to play.
I added one test cube with that 1234 Test texture. compiled(full) and ran, the cube did not show up.
not sure if its a write permission or what.. will show the log when I get back home
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Delete your mapname.ff in usermaps/mapname/zone/
Also you xpak keeps growing each time you compile. :) So keep that in mind till it's fixed
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Delete your mapname.ff in usermaps/mapname/zone/
Also you xpak keeps growing each time you compile. :) So keep that in mind till it's fixed
okay thanks :)
will try when I get home.. hoping I dont have to delete the fastfile everytime :( Ill mess around with it