UGX-Mods

Call of Duty: Black Ops 3 => Help Desk => Mapping => Topic started by: snooper on September 28, 2016, 02:56:37 am

Title: Error upon loading default maps (post compile)
Post by: snooper on September 28, 2016, 02:56:37 am
I tried to run a new map (without changing anything) and also zm_giant and I get the following error:
(https://i.cxkes.me/tjLXHd.png) I have 8gb RAM and at least 2gb is free when this occurs.
Title: Re: Error upon loading default maps (post compile)
Post by: jei9363 on September 28, 2016, 03:30:31 pm
I believe I fixed this by ticking Link

may only have to do once because the first time I did it, it converted a lot of things
Title: Re: Error upon loading default maps (post compile)
Post by: Dust on September 28, 2016, 04:01:32 pm
I believe I fixed this by ticking Link

may only have to do once because the first time I did it, it converted a lot of things

This ^.

Link is similar to "Build Mod" in World at War. You only need to do that if you changed something scripting wise, and since when you first create a map, you dont have any scripts associated with it so you need to "link" them
Title: Re: Error upon loading default maps (post compile)
Post by: snooper on September 28, 2016, 06:22:49 pm
I believe I fixed this by ticking Link

may only have to do once because the first time I did it, it converted a lot of things
I believe I fixed this by ticking Link

may only have to do once because the first time I did it, it converted a lot of things
Thanks, fellas.