UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: SirJammy on September 27, 2016, 06:25:08 pm

Title: [Released] Nuketown Remastered 1.2
Post by: SirJammy on September 27, 2016, 06:25:08 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FKuPVGx4.png&hash=235db421fc99f93440633e7fe8bf69ec)

Map created by SirJammy & Ege115

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FuKIJI5c.jpg&hash=5e02838b9c586ac9e8712140e2305f48)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FbqpGN5u.jpg&hash=34b4bae1d3132043b25da82a47919c5e)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FO1IMuqr.jpg&hash=da88df71f478c8cd8e502d46ddd2eb15)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FInMsiMk.jpg&hash=fb003124fcfbc65bd9245b7f69505a47)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FPfSbvaq.jpg&hash=175e94817e1d2677d7bce7b4b80d01ef)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmfL0VSc.jpg&hash=30cb28052f4b160a1640d49f6ce5b8a8)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FzYdMCTX.jpg&hash=9fbc6609c2ef47f683d61a94c1296001)


     Features:

Sorry but you are not allowed to view spoiler contents.

    Known bugs:

Sorry but you are not allowed to view spoiler contents.

     Credits:

Sorry but you are not allowed to view spoiler contents.

    Tip for opening bunker:

Sorry but you are not allowed to view spoiler contents.

Nuketown: Remastered is a recreation of Nuketown from BO2 as a base, and then expands drastically of the original map including being able to access the outside map houses & gardens, being able to unlock the bunker (which is far larger than the original Nuketown itself.)


This map does NOT require T4M!

MEGA Download link:
[You are not allowed to view external links. Register or Login to see them]

Google Drive Download link:
[You are not allowed to view external links. Register or Login to see them]

The map itself took me over a year to map. Also Ege115 essentially brought the map together with scripting, adding weapons, fixing bugs and so much more for months on end.

Fixes and changes in Nuketown Remastered 1.1:

- Changed it so you can now both have the rake trap and the zombie shield in your inventory.
- Changed it so you have the normal ray gun and not the upgraded one when you go down with QR on solo.
- Fixed the vision glitch that happens when the map restarts automatically after dying on solo. And no more black and white vision after taking a Time Warp powerup.
- Fixed a hole in the ground where you could see through the map in the yellow house garden next to where a shield part can be.
- Fixed the game breaking glitch that made you get stuck on the ramp by Deadshot Daiquri.
- Fixed Mule Kick in coop where if you went down and someone revived you, you'd still keep your third gun. And then afterwards get unlimited guns.
- Fixed an issue where zombies start spawning in the blue house without actually opening to the blue house. The blue house will only have 1 debris so the zombies can get out of the house in some way.
- Fixed some places where powerups could spawn outside the map where you killed zombies.
- Added a clip to a wooden pole under the outside stairs of the yellow house.

Fixes and changes in Nuketown Remastered 1.2:

- The zombie spawning is improved, the map is now harder and more hectic!

- Fixed the out of map exploit in the house by deadshot daiquri
- Fixed an open window that you couldn't shoot through.
- Fixed another spot where powerups could spawn outside the map.
- Fixed a bug were the game could crash if you're in laststand and try go with the zipline/watershoot/escape truck in the EE.
- Fixed a bug were you couldn't melee when holding the MK-11.

- Added the correct ammo stats for the upgraded PPSH-41.
- Buffed galvaknuckles so it's 1 hit kill up to 15, before it was round 14.
- Added more traverses for zombies to get to you.
Title: Re: [Released] Nuketown Remastered 1.0
Post by: chromastone10 on September 27, 2016, 06:25:33 pm
oohhhh boy its a day of releases
Title: Re: [Released] Nuketown Remastered 1.0
Post by: c.h.n on September 27, 2016, 06:37:50 pm
(https://media3.giphy.com/media/Dps6uX4XPOKeA/200w.gif)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: johndoe on September 27, 2016, 06:40:04 pm
worth the wait :)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: DeletedUser on September 27, 2016, 06:45:18 pm
congrats!
Title: Re: [Released] Nuketown Remastered 1.0
Post by: DamianoTBM on September 27, 2016, 06:46:42 pm
The hype is real! congrats! :o
Title: Re: [Released] Nuketown Remastered 1.0
Post by: tomikaze on September 27, 2016, 07:00:24 pm
Let the pant pissing commence!
Title: Re: [Released] Nuketown Remastered 1.0
Post by: timelordalex on September 27, 2016, 07:00:29 pm
Nice, but i kinda wanted to see this move to BO3
Title: Re: [Released] Nuketown Remastered 1.0
Post by: DeathBringerZen on September 27, 2016, 07:14:48 pm
Oh yeah... now this is something I have been waiting for! Pity I've just finished a 12 hour shift and am working again in the morning. Maybe squeeze a quick game in though  :P
Title: Re: [Released] Nuketown Remastered 1.0
Post by: Scobalula on September 27, 2016, 07:19:05 pm
The mod tools get released, this map comes out...can everyone please just stop. :alone:
Title: Re: [Released] Nuketown Remastered 1.0
Post by: MAK911 on September 27, 2016, 07:21:05 pm
Nice, but i kinda wanted to see this move to BO3
You're gonna be that guy already? I AM that guy!
Never try to steal my jerb.
Title: Re: [Released] Nuketown Remastered 1.0
Post by: smasher248 on September 27, 2016, 08:11:58 pm
thanks ray for all your hard work in getting this released, couldn't have done it without you, especially those 6 months idle, we really got a chance to get nothing done, now i will follow in the masters foot steps and finish this post in 6 months...
Title: Re: [Released] Nuketown Remastered 1.0
Post by: sryanbruen on September 27, 2016, 08:15:12 pm
This is what Nuketown Zombies should have been. Big props to you dude and I'm just so amazed, I'm speechless.
Title: Re: [Released] Nuketown Remastered 1.0
Post by: DeletedUser on September 27, 2016, 08:15:16 pm
Very fun map, made it to round 14, figured out pack a punch which is really cool - this is how nuketown should have been on bo2. Ran into a few invisible barriers and had some zombies stuck at windows but they eventually worked there way out. I hate the AS-Val, the rocket launcher and the tec-9, love the Ace-23!
Title: Re: [Released] Nuketown Remastered 1.0
Post by: MAK911 on September 27, 2016, 08:20:48 pm
Very fun map, made it to round 14, figured out pack a punch which is really cool - this is how nuketown should have been on bo2. Ran into a few invisible barriers and had some zombies stuck at windows but they eventually worked there way out. I hate the AS-Val, the rocket launcher and the tec-9, love the Ace-23!
Would you say...
(https://i.gyazo.com/34118daa09e41b22cdbb815f0de81e72.png)
it's the last great WaW Custom Zombies map?

https://twitter.com/HexZombies/status/761748758396739584
Title: Re: [Released] Nuketown Remastered 1.0
Post by: DeletedUser on September 27, 2016, 08:21:42 pm
Would you say... it's the last great WaW custom zombies map?

That honor goes to ragnarok  :troll:
Title: Re: [Released] Nuketown Remastered 1.0
Post by: smasher248 on September 27, 2016, 08:23:57 pm
Would you say...
(https://i.gyazo.com/34118daa09e41b22cdbb815f0de81e72.png)
it's the last great WaW Custom Zombies map?

https://twitter.com/HexZombies/status/761748758396739584

+1

Double Post Merge: September 27, 2016, 08:25:20 pm
That honor goes to ragnarok  :troll:

-1
Title: Re: [Released] Nuketown Remastered 1.0
Post by: DeletedUser on September 27, 2016, 08:26:39 pm
+1

Double Post Merge: September 27, 2016, 08:25:20 pm
-1

S =  :derp:
Title: Re: [Released] Nuketown Remastered 1.0
Post by: PSNtoonjuice on September 27, 2016, 08:33:13 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fsplitsider.awlnetwork.com%2Fwp-content%2Fuploads%2Fsites%2F2%2F2013%2F01%2Fholy-fuck.jpg&hash=d5b29b22aeef02baf18881d00427fb95)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: Psh on September 27, 2016, 08:34:40 pm
You're gonna be that guy already? I AM that guy!
Never try to steal my jerb.

Still Clinic or John's House
Title: Re: [Released] Nuketown Remastered 1.0
Post by: SpeedBeam on September 27, 2016, 10:08:56 pm
This map just looks so awesome! I can't wait to play it. Yet again, reminder: I have a 1.4GHz AMD E1-1200 APU, 8GB RAM and also a AMD Raedon 7310 GPU. Will this work for me?
Title: Re: [Released] Nuketown Remastered 1.0
Post by: mxtxm on September 27, 2016, 10:25:44 pm
I cant wait for the download to finish for this. Been waiting for this since it was first revealed. I just know that this is what Nuketown zombies should have been.
Title: Re: [Released] Nuketown Remastered 1.0
Post by: Noxes5431 on September 28, 2016, 03:23:12 am
Honestly been waiting for this map since day one. I dam near almost cried when i see this in release. You da real mvp :'( :'( :'(
Title: Re: [Released] Nuketown Remastered 1.0
Post by: imreigning on September 28, 2016, 03:33:44 am
Beaten first try round 25 with Cosmic_Faith. Good map man!! Not to hard not to easy. Great guns. Awesome story!!! Sick rooms. And more. Thanks for this piece man, twas epic!
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F438363510776958149%2F319EE6EDAA70A50B8EBD8C8EFE4B6344667E83C4%2F&hash=60320e63e46f9084ecd17b9a24ac7dda)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: Cosmic_Faith on September 28, 2016, 03:38:33 am
Beaten on first try with Reignster on round 25 . This was a great map with an awesome easter egg . Everything was really well done and I'm curious to see if that elevator will ever go anywhere. The voice acting was awesome . Although subtitles would be super helpful (or a way to repeat message). The story was fun , there was risk taking and the animations were cool . AWESOME MAP , THIS ONE ONE OF MY TOP 10 FOR THE YEAR . (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F436111710955938673%2F328F35E7DCEEA56E18C562904D0CE029DFA7C122%2F&hash=297b765c899d2369e2012c4bdbee3258)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: Lukkie1998 on September 28, 2016, 07:34:31 am
Congratulations on the release guys! Good to see it finally released :gusta:

Lukkie1998
Title: Re: [Released] Nuketown Remastered 1.0
Post by: mxtxm on September 28, 2016, 08:09:53 am
Great map. Only issue I had was it took me forever to find the double tap(I didn't have in the screenshot because I went through and played the map again to find it)

(https://s17.postimg.org/kdho167yn/shot0568.jpg)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: MataFrangosPT on September 28, 2016, 09:33:05 am
Hell Yeah!!!!
Title: Re: [Released] Nuketown Remastered 1.0
Post by: neanesis on September 28, 2016, 09:39:29 am
hi, great map :)

some zombies were always stuck in the windows, like the last house on the box next to the water pump, all the zombies spawn underground and in the quick reload area the stay stuck in the window underground ect...

another thing in the voices for the EE. i didn't understand much about the voices in the game so i had a pretty hard time gessing what i needed to to for complete the EE (i'm not English it's maybe because of that^^)

thank you for the release :)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: MZslayer11 on September 28, 2016, 12:26:59 pm
Congrats on release guys ;)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: brentellison111 on September 28, 2016, 12:59:59 pm
been waiting a while for this the hype is real.  :rainbow:
Title: Re: [Released] Nuketown Remastered 1.0
Post by: JiffyNoodles on September 28, 2016, 01:44:35 pm
You're gonna be that guy already? I AM that guy!
Never try to steal my jerb.

Double Post Merge: September 28, 2016, 01:48:14 pm
thanks ray for all your hard work in getting this released, couldn't have done it without you, especially those 6 months idle, we really got a chance to get nothing done, now i will follow in the masters foot steps and finish this post in 6 months...
if you could finish Celtic Ruins then, that'd be great :)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: xXICEXx on September 28, 2016, 07:45:56 pm
Nice! Nuketown got an UPGRADE
Title: Re: [Released] Nuketown Remastered 1.0
Post by: POOPYBUTTHOLE69 on September 28, 2016, 10:36:46 pm
Anybody wanna play with me? Or I play with you.... plz im lonely. Im bobindun on steam
Title: Re: [Released] Nuketown Remastered 1.0
Post by: moseryan1 on September 28, 2016, 11:20:48 pm
Why does my fps go from 90 to 30 like my vram goes from 3.5 gb to 200 mb  how do i fix all the other maps run fine and i have a gtx 970 and a amd fx 8320
Title: Re: [Released] Nuketown Remastered 1.0
Post by: PSNtoonjuice on September 29, 2016, 12:42:35 am

Double Post Merge: September 28, 2016, 01:48:14 pm
if you could finish Celtic Ruins then, that'd be great :)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.niemanlab.org%2Fimages%2FThis.1.jpg&hash=d49e2ce66f5d16e9e8042008edebcdc9)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: ocxmwys4mod on September 29, 2016, 01:17:06 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FPt4VNkO.jpg&hash=11127cdaa5f39586c28d18d84a62bc1f)          :lol: :lol: :lol: :nyan:     Great map    If you have BOSS just fine.         
Title: Re: [Released] Nuketown Remastered 1.0
Post by: MiniHippie on September 29, 2016, 01:18:43 am
Did a steam checking out this map if anyone interested. XD It's a fantastic map and I intend to play a lot more of this map!!! Great job SirJammy and Ege115!!!
https://www.youtube.com/watch?v=ArgBkoQIb24 (https://www.youtube.com/watch?v=ArgBkoQIb24)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: TechMixPixels on September 29, 2016, 02:06:55 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FMkguMQg.png&hash=388ab38fda3a87e486506ba31a1f2915)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: gh0rk on September 29, 2016, 03:21:54 am
Where are the wirecutters? Ive looked everywhere
Title: Re: [Released] Nuketown Remastered 1.0
Post by: REGGNAR on September 29, 2016, 03:37:28 am
best anticipation of a legit zombies map I've ever seen!!! you really caught the feel of how the inside of the bunker should've been made, the feel of the map was quite eerie and i love it!

if this was legit DLC i would have bought it! great job!!
Title: Re: [Released] Nuketown Remastered 1.0
Post by: usmcdull on September 29, 2016, 02:58:03 pm
VeryGood! Thanks your Map! :) :) :) :)
Title: Re: [Released] Nuketown Remastered 1.0
Post by: majorpaper on September 30, 2016, 12:28:32 am
this map is spectacular!!! but I'm coming into a problem its either when I open up more of the map or something when I'm on round 5 or higher the zombies seem to take a long time to spawn in. Anyone else having this problem? Seriously great map its one of my new favorite custom maps
Title: Re: [Released] Nuketown Remastered 1.0
Post by: Ege115 on September 30, 2016, 03:56:01 am
this map is spectacular!!! but I'm coming into a problem its either when I open up more of the map or something when I'm on round 5 or higher the zombies seem to take a long time to spawn in. Anyone else having this problem? Seriously great map its one of my new favorite custom maps
Yea, I've noticed this too.. :/ I haven't figured out what it could be. It started happening after I added DuaLVII's script that makes the zombies respawn if you go too far away from them.
Title: Re: [Released] Nuketown Remastered 1.0
Post by: dragoonraptor on September 30, 2016, 08:57:38 pm
This is a really great map with a lot effort put into it but my only complaints are:
1. The zombies are too weak or the guns are too strong
2. The spawns need a little work
Other than that, this map is awesome!
Title: Re: [Released] Nuketown Remastered 1.0
Post by: DiMarx on October 01, 2016, 06:18:26 am
Hey, when I get the Time Warp power up my screen stays black & white even after it ended. Getting the Nuke power up seems to bring it back to color though.
Title: Re: [Released] Nuketown Remastered 1.0
Post by: inigois on October 01, 2016, 07:09:04 am
When I try to start this map and it's loading it appears the Unhandled Exception Caught error, any idea of why?
Title: Re: [Released] Nuketown Remastered 1.0
Post by: Lucky84 on October 02, 2016, 02:28:49 am
HOOOOOH boy, Been waiting for this one for a while now. Nuketown Zombies was my favorite map at Black Ops 2, so i'm actually really excited how this will turn out.
Title: Re: [Released] Nuketown Remastered 1.0
Post by: cool_man5234 on October 02, 2016, 03:11:15 pm
Very nice map!
Title: Re: [Released] Nuketown Remastered 1.0
Post by: reyder on October 02, 2016, 03:28:05 pm
Unsure if this has been brought up, but zombies tend to lose their target on me every now and then. It's weird.

Other than that, love the map! Really interesting take on Nuketown.
Title: Re: [Released] Nuketown Remastered 1.0
Post by: LadyBernkastel on October 02, 2016, 09:53:53 pm
Nice map but i have one problem. Mule Kick is broken. If you get down and you get revived you will still keep your third gun despite not having mule kick and ontop of that every weapon you buy gives you more weapon slots and doesn't replace your third gun. Example; You can have 10 weapons at once x.x
Title: Re: [Released] Nuketown Remastered 1.0
Post by: tyuix on October 02, 2016, 10:53:21 pm
I would love to play it, except for the VISUAL GLITCHES I AM EXPERIENCING  >:( :'(
Title: Re: [Released] Nuketown Remastered 1.0
Post by: GUNNS4HIRE on October 03, 2016, 05:57:58 pm
Incredible map. Really enjoyed it. Great job!
Title: Re: [Released] Nuketown Remastered 1.1
Post by: Ege115 on October 04, 2016, 07:28:56 pm
The map has now been updated, new links in the original post. Here's what has been fixed and changed.

Fixes and changes in Nuketown Remastered 1.1:

- Changed it so you can now both have the rake trap and the zombie shield in your inventory.
- Changed it so you have the normal ray gun and not the upgraded one when you go down with QR on solo.
- Fixed the vision glitch that happens when the map restarts automatically after dying on solo. And no more black and white vision after taking a Time Warp powerup.
- Fixed a hole in the ground where you could see through the map in the yellow house garden next to where a shield part can be.
- Fixed the game breaking glitch that made you get stuck on the ramp by Deadshot Daiquri.
- Fixed Mule Kick in coop where if you went down and someone revived you, you'd still keep your third gun. And then afterwards get unlimited guns.
- Fixed an issue where zombies start spawning in the blue house without actually opening to the blue house. The blue house will only have 1 debris so the zombies can get out of the house in some way.
- Fixed some places where powerups could spawn outside the map where you killed zombies.
- Added a clip to a wooden pole under the outside stairs of the yellow house.
Title: Re: [Released] Nuketown Remastered 1.1
Post by: HitmanVere on October 04, 2016, 07:50:08 pm
The map has now been updated, new links in the original post. Here's what has been fixed and changed.

Fixes and changes in Nuketown Remastered 1.1:

- Changed it so you can now both have the rake trap and the zombie shield in your inventory.
- Changed it so you have the normal ray gun and not the upgraded one when you go down with QR on solo.
- Fixed the vision glitch that happens when the map restarts automatically after dying on solo. And no more black and white vision after taking a Time Warp powerup.
- Fixed a hole in the ground where you could see through the map in the yellow house garden next to where a shield part can be.
- Fixed the game breaking glitch that made you get stuck on the ramp by Deadshot Daiquri.
- Fixed Mule Kick in coop where if you went down and someone revived you, you'd still keep your third gun. And then afterwards get unlimited guns.
- Fixed an issue where zombies start spawning in the blue house without actually opening to the blue house. The blue house will only have 1 debris so the zombies can get out of the house in some way.
- Fixed some places where powerups could spawn outside the map where you killed zombies.
- Added a clip to a wooden pole under the outside stairs of the yellow house.

This sounds like a good update, going to download it now 8)
Title: Re: [Released] Nuketown Remastered 1.1
Post by: majorpaper on October 04, 2016, 08:28:45 pm
nice update I noticed that glitch by deadshot but the zombies pushed me off the edge so thanks for that zombies! Still haven't figured out why it takes so long for zombies to spawn? Seems like the zombies can't really figure out where you are so they have a hard time spawning. Ive noticed that when your by speed cola they spawn downstairs but just sit there in that window waiting for you to come down and say hello. Hope you figure out this problem soon because like I said early this map is fantastic and def one of my favorite custom maps of all time! Keep up that good work guys!
Title: Re: [Released] Nuketown Remastered 1.1
Post by: TACZbeat on October 05, 2016, 02:40:37 am
this is the best custom zombies map ive played!
Title: Re: [Released] Nuketown Remastered 1.1
Post by: KurpleNurple on October 05, 2016, 08:06:17 pm
anyone know how to download this map? i just bought WaW to play custom zombies but i cant even figure out how to download the map :(
Title: Re: [Released] Nuketown Remastered 1.1
Post by: chromastone10 on October 05, 2016, 11:28:04 pm
anyone know how to download this map? i just bought WaW to play custom zombies but i cant even figure out how to download the map :(




click the big download button, its under the screenshots on the first page
Title: Re: [Released] Nuketown Remastered 1.1
Post by: ZmGamer on October 06, 2016, 02:31:39 am
*Blow up power to open bunker.* *Use power to power the perks*
Title: Re: [Released] Nuketown Remastered 1.1
Post by: NascarFanatic24 on October 06, 2016, 03:01:20 am
Jammy this map was very well done, completed ee on coop round 16. Map was pretty challenging until you learned layout. Easter Egg was pretty good also. Overall very well done.


P>S If you could bring this to Black Ops 3 it would look amazing.
Title: Re: [Released] Nuketown Remastered 1.1
Post by: CurrywurstNL on October 06, 2016, 04:59:05 pm
Hi mapmaker,

I love ur map but there seems to be something wrong with the spawns.
They are very slow. And only 3 zombies at the time spawned in round 10 which should just be about 24 zombies.
So maybe u can fix that so it would be legendary map.

P.S. I like a zombie counter could u make that happen as well.
Title: Re: [Released] Nuketown Remastered 1.1
Post by: publicENEMY on October 07, 2016, 12:53:10 am
EPIC! Wishes the map could be brighter. Im having eyestrain trying to see the zombies.

Double Post Merge: October 07, 2016, 02:18:39 am
Suggestion.

After turning the power on, make the map brighter.
Title: Re: [Released] Nuketown Remastered 1.1
Post by: ZmGamer on October 09, 2016, 04:18:03 pm
So I managed to do something gamebreaking.

http://imgur.com/a/gv0kW (http://imgur.com/a/gv0kW)
Title: Re: [Released] Nuketown Remastered 1.1
Post by: Ege115 on October 09, 2016, 04:24:15 pm
So I managed to do something gamebreaking.

http://imgur.com/a/gv0kW (http://imgur.com/a/gv0kW)
Could you explain how you got there? These pics aren't really helping, you're just showing that you're outside the map.
Title: Re: [Released] Nuketown Remastered 1.1
Post by: ZmGamer on October 09, 2016, 04:32:43 pm
Could you explain how you got there? These pics aren't really helping, you're just showing that you're outside the map.
I'll explain with pictures in a sec. I'll get em.

Double Post Merge: October 09, 2016, 04:46:21 pm
Could you explain how you got there? These pics aren't really helping, you're just showing that you're outside the map.
I PMed you them.
Title: Re: [Released] Nuketown Remastered 1.1
Post by: Tim Smith on October 09, 2016, 06:12:09 pm
Great map! played it when i had some free time :P. Easter egg was easy and i actually did it alone lol.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F250338226335588885%2FE697C5F1AD302682E68A3E7375BB282BA5506DF0%2F&hash=dc4b0fd92692442fd9521f2cbeaf85f1)
I noticed a thing, Go to the Bunker. Jump down, go behind the ladder & look up.
nontheless, amazing map my friend :D.
Title: Re: [Released] Nuketown Remastered 1.1
Post by: Ege115 on October 11, 2016, 10:18:34 pm
Last update is coming tommorow if SirJammy is online so he can add new links in the OP.

In the new update I've made the map a lot harder (Well I think it is). What I did is that I fixed the thing most of you didn't like, which is that the zombies spawned really slow sometimes, which made gameplay a bit dull. Now they spawn really fast, I think I even made them spawn faster than they normally do in zombies, lol.

It also fixes small bugs, even if they are not huge issues, I still like to make the map as good as it possibly can be. :)

Even if BO3 custom maps are around, I'd still want to know if you're still interested in playing this map as the zombies spawn really fast now. You might want to be more careful when running around the map now. :)
Title: Re: [Released] Nuketown Remastered 1.1
Post by: majorpaper on October 11, 2016, 10:27:55 pm
YEEESSS! so pumped i didnt wanna beat the EE till this happened! can't wait!
Title: Re: [Released] Nuketown Remastered 1.2
Post by: Ege115 on October 12, 2016, 07:14:57 pm
Alright, links are updated in the OP, here's the last update for this map (Unless something game breaking happens or general features aren't working), the best thing about this update is that the spawning is improved now, the map is now harder and more hectic!

Fixes and changes in Nuketown Remastered 1.2:

- The zombie spawning is improved, the map is now harder and more hectic!

- Fixed the out of map exploit in the house by deadshot daiquri
- Fixed an open window that you couldn't shoot through.
- Fixed another spot where powerups could spawn outside the map.
- Fixed a bug were the game could crash if you're in laststand and try go with the zipline/watershoot/escape truck in the EE.
- Fixed a bug were you couldn't melee when holding the MK-11.

- Added the correct ammo stats for the upgraded PPSH-41.
- Buffed galvaknuckles so it's 1 hit kill up to 15, before it was round 14.
- Added more traverses for zombies to get to you.
Title: Re: [Released] Nuketown Remastered 1.2
Post by: needfalloutone21 on October 12, 2016, 07:43:36 pm
YESH. Than you for fixing the MK-11 melee bug. Happy now.   :nyan:
Title: Re: [Released] Nuketown Remastered 1.2
Post by: majorpaper on October 12, 2016, 08:51:52 pm
thank you for fixing zombie spawns it is A LOT more challenging to stay alive especially when you go in the bunker I tried messing around with the zombies down there and almost got trapped haha :D great work guys seriously epic map!
Title: Re: [Released] Nuketown Remastered 1.2
Post by: tomikaze on October 13, 2016, 05:53:16 pm
SirJammy & Ege115, this is a really impressive achievement. The new areas you added look great and are fun to explore. The rake trap is hilarious, the visuals are stunning, opening PAP was fun, really all of the parts of the objective were fun to do rather than a chore like on some maps. So much yummy  :)
Title: Re: [Released] Nuketown Remastered 1.2
Post by: caouete on October 16, 2016, 07:16:26 am
hi

Where's is the power?
Title: Re: [Released] Nuketown Remastered 1.2
Post by: ZmGamer on October 16, 2016, 01:56:37 pm
hi

Where's is the power?
Yeah, I had trouble with this too. Found out what. There's 3 generators. 1 in spawn, and 1 behind each of the the houses. Throw nades at em to explode them. The Bunker next to Sleight of Hand will open. Power's down there. There's 2 power switches.
Title: Re: [Released] Nuketown Remastered 1.2
Post by: caouete on October 16, 2016, 02:47:20 pm
Yeah, I had trouble with this too. Found out what. There's 3 generators. 1 in spawn, and 1 behind each of the the houses. Throw nades at em to explode them. The Bunker next to Sleight of Hand will open. Power's down there. There's 2 power switches.

Thank u very much ;)
Title: Re: [Released] Nuketown Remastered 1.2
Post by: VideoGamePhrase on October 16, 2016, 04:35:25 pm
Glad to see the zombie spawning changed, it was too slow before :D
Title: Re: [Released] Nuketown Remastered 1.2
Post by: warrior5230 on October 18, 2016, 11:47:34 pm
Can you please provide me with a previous version of the map? I am having a graphically error that seems to only occur on this specific map for both download links. Here is what the issue looks like: https://gyazo.com/4f1601cdad7fc107646b154c2a60219e
Title: Re: [Released] Nuketown Remastered 1.2
Post by: ZmGamer on October 19, 2016, 02:53:50 am
Can you please provide me with a previous version of the map? I am having a graphically error that seems to only occur on this specific map for both download links. Here is what the issue looks like: https://gyazo.com/4f1601cdad7fc107646b154c2a60219e
That's definitely not the versions fault. Dunno why that happens.
Title: Re: [Released] Nuketown Remastered 1.2
Post by: Ege115 on October 19, 2016, 04:09:31 am
Can you please provide me with a previous version of the map? I am having a graphically error that seems to only occur on this specific map for both download links. Here is what the issue looks like: https://gyazo.com/4f1601cdad7fc107646b154c2a60219e
Some solutions I know of:

Remove T4M if you have it installed
Change your texture quality to "high" instead of "extra".
Title: Re: [Released] Nuketown Remastered 1.2
Post by: LadyBernkastel on October 20, 2016, 09:10:13 pm
There is somewhat of a graphical glitch behind the red house. Makes the clocktower and some objects within the crater area look like there is an antialiasing problem.
Title: Re: [Released] Nuketown Remastered 1.2
Post by: GrowlinVapor on October 21, 2016, 01:51:25 am
make one more update with multiperk?
Title: Re: [Released] Nuketown Remastered 1.2
Post by: antihero on October 28, 2016, 05:19:09 am
Will someone please help me figure out how to run this game why is there no info? i would do anything to play this shit.. ANYTHING´╗┐

Title: Re: [Released] Nuketown Remastered 1.2
Post by: killeronejb on October 29, 2016, 05:32:14 pm
are there cheats enabled if u get bored of playing it classic or no :D :D :nyan: :nyan: :rainbow: :rainbow: :P :P
Title: Re: [Released] Nuketown Remastered 1.2
Post by: xTrain on November 04, 2016, 02:41:43 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F196298359471456704%2F3F552A96E0E582342D1C4F1940D418726FCEAFA2%2F&hash=5507c15276a6bc997579bf16e54209e5)

will get 100 sooooonnnn.
Title: Re: [Released] Nuketown Remastered 1.2
Post by: SikinKinam on November 06, 2016, 01:06:00 pm
build the shield in the bunker, get the baby gun, crouch in the corner of the shield work station, fire every once in a while.

works because the shield get rehanged just by standing near it, your facing a corner so you only get hit from the back, baby guns range is stupid.
got to round 69 doing nothing
Title: Re: [Released] Nuketown Remastered 1.2
Post by: Ege115 on November 06, 2016, 02:40:49 pm
build the shield in the bunker, get the baby gun, crouch in the corner of the shield work station, fire every once in a while.

works because the shield get rehanged just by standing near it, your facing a corner so you only get hit from the back, baby guns range is stupid.
got to round 69 doing nothing
So.. don't play the map like that if you don't enjoy that? Simple as that lol. I agree that the range on the baby gun was too big, though.
Title: Re: [Released] Nuketown Remastered 1.2
Post by: xTrain on November 06, 2016, 04:46:12 pm
build the shield in the bunker, get the baby gun, crouch in the corner of the shield work station, fire every once in a while.

works because the shield get rehanged just by standing near it, your facing a corner so you only get hit from the back, baby guns range is stupid.
got to round 69 doing nothing
:gusta: id rather get to 100 doing a much harder strat
Title: Re: [Released] Nuketown Remastered 1.2
Post by: xTrain on November 14, 2016, 06:09:34 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F150137372512769001%2F7F6009687BB380201E88F9ED39DEB5F65DFAAB83%2F&hash=2d02c7d7be51e376858464255b51ec3f)

I give up on 100.

Man did i had the worst luck that game. 2 downs on 56 1 down 82 and a normal down on 83.

About those downs...yehhh they were in attempt to get the bbgun back from the box.. i mean,
even though it had so much ammo and stuff...i didn't even get drops starting from 70 and onwards ..so i did 5 bbgun tradeouts that game. Fun map would play it again if i had the time
Title: Re: [Released] Nuketown Remastered 1.2
Post by: evilspuds on November 18, 2016, 08:48:41 pm
One of the best custom maps I've ever played.  Every new area was interesting and really exceeded my expectations of a custom map.  This map puts treyarch's nuketown to shame.
Title: Re: [Released] Nuketown Remastered 1.2
Post by: smasher248 on November 19, 2016, 10:20:43 pm
but ray did most of the work
Title: Re: [Released] Nuketown Remastered 1.2
Post by: johndoe on November 20, 2016, 01:35:15 am
but ray did most of the work
that's what the government wants you to believe
Title: Re: [Released] Nuketown Remastered 1.2
Post by: xTrain on November 20, 2016, 06:57:23 am
what is this awkward atmosphere?  :o
Title: Re: [Released] Nuketown Remastered 1.2
Post by: Bouwevdpoel on November 23, 2016, 07:37:03 pm
WOW!!!! This is a sick map!! Got pretty far into discovering all the area's and stuff, haven't quite found out what the skull does after you put it on that book... Also didn't find PaP.. Gonna find out though!! Great work, dude!
Title: Re: [Released] Nuketown Remastered 1.2
Post by: majorpaper on December 06, 2016, 12:03:07 pm
I just got done playin this map again an seriously guys this is so good! the second you made the zombie spawn faster just put treyarchs maps to shame (since they decided not to add anything extra) I hope you do updates on this map to keep it fresh and new (maybe dog and panzer rounds) maybe on the infinite round right before the truck parachutes in. idk but seriously great map guys. Can't wait to see what you guys can do on Bo3!
Title: Re: [Released] Nuketown Remastered 1.2
Post by: ImZwarrior on December 13, 2016, 06:52:14 pm
Can someone help me? I want to play the remastered nuketown but this is the first map that doesnt let me play. it stops right before it loads in. I redownloaded it twice already.

Double Post Merge: December 14, 2016, 01:46:52 am
Can someone help me. This nuketown remaster dont work its stuck on loading.
Title: Re: [Released] Nuketown Remastered 1.2
Post by: JakubUzumaki on December 15, 2016, 05:17:14 pm
Hello, I have a problem with installing this mod. I have an old version Cod waw launched from the disc. I downloaded the installer to my desktop. When i try installs it at the end of this process, nothing happens. I mean, that nowhere has the extracted files. The same thing happens when i try to do it in a folder with the game. Just as I would not have installed. After these gives me the information that the file was incorrectly installed and windows try do something buth its not working. What do I do? I have Windows 10.
Title: Re: [Released] Nuketown Remastered 1.2
Post by: chromastone10 on December 27, 2016, 05:03:59 pm
Title: Re: [Released] Nuketown Remastered 1.2
Post by: Ege115 on December 27, 2016, 05:17:56 pm
(Content removed from quote.)
Nice work chroma! :nyan:
Title: Re: [Released] Nuketown Remastered 1.2
Post by: superhugo12 on January 05, 2017, 11:19:30 pm
How Is the main menu song called? I remember hearing it but i dont remember the name :(
Title: Re: [Released] Nuketown Remastered 1.2
Post by: Ege115 on January 07, 2017, 03:49:57 pm
How Is the main menu song called? I remember hearing it but i dont remember the name :(
It's called "Assuming control" it is played in buried when you complete the end game for maxis' side.
Title: Re: [Released] Nuketown Remastered 1.2
Post by: Zulxer on February 05, 2017, 01:32:34 am
nice map, do you ever plan on updating it again?
Title: Re: [Released] Nuketown Remastered 1.2
Post by: Ege115 on February 09, 2017, 04:41:43 am
nice map, do you ever plan on updating it again?
No, sorry. :/
Title: Re: [Released] Nuketown Remastered 1.2
Post by: smasher248 on February 10, 2017, 12:36:36 pm
No, sorry. :/

like never? wtf?????????????????? poor support
Title: Re: [Released] Nuketown Remastered 1.2
Post by: LeeroyJergens on March 26, 2017, 10:33:46 pm
Way too many zombies spawn in the early rounds...
Title: Re: [Released] Nuketown Remastered 1.2
Post by: xTrain on March 27, 2017, 03:34:19 pm
Way too many zombies spawn in the early rounds...

its to make the early rounds go way faster... gets really terrible past round 50 i suppose  :rainbow:
Title: Re: [Released] Nuketown Remastered 1.2
Post by: The Resisties on March 30, 2017, 02:56:01 am
This map wont load for me for some reason and I dont have T4M
Title: Re: [Released] Nuketown Remastered 1.2
Post by: poliorcete on April 22, 2017, 05:50:17 pm
Good quality card, does not require T4m, and fun to play, congratulations ;D
Title: Re: [Released] Nuketown Remastered 1.2
Post by: sourdc on April 26, 2017, 10:26:24 pm
i cant get it to launch is there some kind of step i missed in the download process? someone please help me.
Title: Re: [Released] Nuketown Remastered 1.2
Post by: oh_c.u.n.t on May 13, 2017, 05:08:03 pm
Just grabbed this, gonna check it out shortly. Thanks for the hard work mate!
Title: Re: [Released] Nuketown Remastered 1.2
Post by: poliorcete on July 09, 2017, 04:46:30 pm
nice card? But problematic (solo), the chassis of the shield does not appear anywhere, in addition it is impossible like on video posted to destroy the rock dam with the had -oc weapon, so no EE. Should I download the map again, bug?
Title: Re: [Released] Nuketown Remastered 1.0
Post by: kngreek on July 25, 2017, 07:36:02 am
oohhhh boy its a day of releases
wonna play with me?
i have  cd copy of the game my name is kngreek420 add me and lets have fun
Title: Re: [Released] Nuketown Remastered 1.2
Post by: Graddy on August 04, 2017, 07:07:06 am
Holy crap I can't believe I'm just finding this nuketown map now. This looks so cool!
Title: Re: [Released] Nuketown Remastered 1.2
Post by: Madchimps on August 05, 2017, 12:41:32 am
please help!!!
having a nightmare getting this map to work.
installed version 1.1 from another site which worked. then i saw 1.2 on this site and installed that.
deleted 1.1 and ran 1.2 and i get major gfx errors.
map is broken.

i have tried uninstalling all the mods and WaW but the glitch persists.
any help or suggestions welcome
Title: Re: [Released] Nuketown Remastered 1.2
Post by: Madchimps on August 05, 2017, 09:21:09 am
The graphical glitch issue i was experiencing had already been solved.
i should of looked though the thread.
the map seems to break graphically when the settings are on epic or extra.
T4M makes no difference to me. map works fine with it.

i was having the same problem as warrior 5230.

absolutely loving this!
playing this mod was the main reason i purchased WaW
the map is far larger than i was expecting.
Title: Re: [Released] Nuketown Remastered 1.2
Post by: Reapraptor on October 29, 2017, 05:42:01 pm
HI! where is the juggernog? i can't find it anywere.

Help please :(
Title: Re: [Released] Nuketown Remastered 1.2
Post by: jumy17 on December 12, 2017, 01:46:15 am
so tf u start the map? it just never works when i launch
Title: Re: [Released] Nuketown Remastered 1.2
Post by: howard9926 on December 15, 2017, 06:47:21 pm
not to crap on the parade i was very exited and this map is great but its f****** hard
Title: Re: [Released] Nuketown Remastered 1.2
Post by: howard9926 on December 15, 2017, 06:48:50 pm
HI! where is the juggernog? i can't find it anywere.

Help please :(


the perks come down over time but jug can be found in the place teleporter takes you in bunker
Title: Re: [Released] Nuketown Remastered 1.2
Post by: cornman on December 24, 2017, 05:47:37 am
every time i start nothing loads up and it puts me at the campaign
Title: Re: [Released] Nuketown Remastered 1.2
Post by: PapiSchmoop on January 10, 2018, 09:51:29 pm
This map is really great. Its really fun but i have 2 problems with it. (number 1) I was trying to find the power and off in the distance i looked at a generator right as i looked at it directly it dropped to 15 fps. (number 2) The power is difficult to find. I looked everywhere .i saw a window in a house that looked like it lead to a section of the map and i even saw a box position but i couldn't get to the space so i guess its not there but i looked for 10 minutes and i found absolutely nothing but still grat job
Title: Re: [Released] Nuketown Remastered 1.2
Post by: er13gk on March 27, 2018, 04:56:42 am
Mate, by some unknown reason, the map crashes when I start to play, it crashes when the loading bar get about 80%, pls fix it, I love your map!!! :alone:
Title: Re: [Released] Nuketown Remastered 1.0
Post by: ViirToX on March 28, 2018, 05:41:06 pm
oohhhh boy its a day of releases


This remastered its ok for you ? Nuketown first its ok for my but this version do me crash :/