(http://i.imgur.com/VfkonE5.png)
Description:
Compound is a map released in 2015. Back then main work crew consisted of ElTitoPricus, iZaRTaX and I. After release, RadimaX joined up and made the map two times bigger for update. After update, Compound was forgotten in about month or two later, which was a real shame as it was (and still is) a gem. But now we can see this map inside Black Ops 3 and hopefully as playable product to everyone later on!
While working on Courtyard (my current testmap that I will make playable to everyone at some point and that is not remaster or remake), I wanted to see how well new Radiant responds to old brushes/patches and while I had some issues with cylinders and lightleaks as usual, everything ported over pretty well. While all brushes/patches are there, I had to remove all models since I want to update them to BO3 versions and thus you dont see almost any models in pictures. About 97% of what you see is brushes/patches.
More info soon...
Features:
-Original layout of Compound + more added areas
-Stock perks that are included in tools (Quick Revive, Juggernog, Double Tap 2.0, Speed Cola, Deadshot Daiquiri, Stamin-Up, Mule Kick)
-Possibly boss zombie
-Ending of some sort (whether it's buyable ending or something related to small scaled Easter Egg
Screenshots:
All screenshots are taken inside Radiant Black.
(http://image.prntscr.com/image/1f900affae8c48ce8109c8056a955d37.png)
(http://image.prntscr.com/image/66b7f088fe774d8ba57c3f30fad7102c.png)
(http://image.prntscr.com/image/6201956d82ea4f7aa7a2177f81bb665f.png)