players = get_players(); for( i = 0; i < players.size; i++ ) { if(players[i] IsTouching( dmg )) players[i] DoDamage( 30, dmg.origin ); }
I made a scipt where i use this function:Code SnippetPlaintextCopyplayers = get_players(); for( i = 0; i < players.size; i++ ) { if(players[i] IsTouching( dmg )) players[i] DoDamage( 30, dmg.origin ); }Now my problem - if a player goes down because of this script the map restarts like in SP. Hope you understand my problem.