UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Zombie Maps => Topic started by: oshawat750 on July 14, 2016, 05:06:30 am

Title: [RELEASED!] Firing Range
Post by: oshawat750 on July 14, 2016, 05:06:30 am
This map is a remake of the classic map from Black Ops 1, Firing Range. Oshawat750 & UrbanSpiral are the map creators.

YOU NEED T4M!
Download and install it here: http://ugx-mods.com/forum/index.php/topic,8092.0.html (http://ugx-mods.com/forum/index.php/topic,8092.0.html)

Map Progress:
100%
DOWNLOAD HERE:
http://ugx-mods.com/forum/index.php?topic=12107.new#new (http://ugx-mods.com/forum/index.php?topic=12107.new#new)

Features:

- BO1, BO2, BO3 Perks (Harry's)
- BO1 and BO2 Weapons
- Double PaP (BO3 Style) (Harry's)
- Easter Egg Songs
- Main Easter Egg
- Mini Easter Eggs (Too many eggs)
- Buried Zombies
- Russmans (Quite a few)
- Napalm Zombie
- Brutus Boss
- Buildable Shield
- Custom Perk Shaders & Drops
- Custom Drops
- Hell's Retriever and MotD Hellhounds
- Custom HUD
- More to be added...


IMAGES:
(https://i.gyazo.com/3e7be151a4544aa0f4d41ba9874c0b7a.jpg)
(https://i.gyazo.com/621f6b3df4af90497147713bcee2a39b.jpg)
(https://i.gyazo.com/27b7f12eda78bd11846b57f423f37b61.jpg)
(https://i.gyazo.com/815890b88167d51f364ca4b8fc18914e.jpg)
(https://i.gyazo.com/cae0286a696914c8b75f349cf4d7ef86.jpg)
Loadscreen:
(https://i.gyazo.com/2427aeb2f82631a15bcdd1d8bb8dd27b.jpg)

CREDITS:
Oshawat750 - Mapping, Creator, and Model Porting
UrbanSpiral - Mapping, Creator, BO2 Weapons, PaP Camo, and Some Perk Shaders
HarryBo21 - Perks, Shield
Rorke - B01 Weapons
NateSmithZombies - Some BO2 Weapons
FearxReaper666 - The Napalm Zombie & Bonus Points Script
Rdv - Brutus
Jerri13 - SoE Shaders & Drops
Tombmx - Amazing tools
Treyarch - For WaW, BO1, and BO2 Models
Byzmodz - Easter Egg Scripts And An Amazing Help!

Ask if there is anything we should add, or we need to credit!
Title: Re: [WIP] Firing Range
Post by: DeletedUser on July 14, 2016, 05:08:33 am
Map looks great!
Title: Re: [WIP] Firing Range
Post by: oshawat750 on July 14, 2016, 05:10:22 am
Map looks great!
Thanks!
Title: Re: [WIP] Firing Range
Post by: KhelMho on July 14, 2016, 10:21:41 am
Good job!  :rainbow:
Title: Re: [WIP] Firing Range
Post by: InFInIX on July 14, 2016, 01:21:08 pm
Looks awesome so far!  :)
But try to get into terrain patches: add blending, and don't make it so flat  ::)
keep it up  :cute: 
Title: Re: [WIP] Firing Range
Post by: oshawat750 on July 14, 2016, 05:03:12 pm
Looks awesome so far!  :)
But try to get into terrain patches: add blending, and don't make it so flat  ::)
keep it up  :cute:
There is actually quite a few terrain patches, it just doesn't look like that in the pictures.

Double Post Merge: July 14, 2016, 05:05:04 pm
Good job!  :rainbow:
Thanks!
Title: Re: [WIP] Firing Range
Post by: leothelion5 on July 15, 2016, 04:33:25 am
Finally somebody made this map :D :D :D i been trying to make this map but i never was good at scripting but i am glad to someone actually took time in making this map CONGRATS :D
Title: Re: [WIP] Firing Range
Post by: timelordalex on July 16, 2016, 10:53:18 am
There was an awesome looking firing range zombie map a few years that was practically done, but for issues with the mapper, the map never got released to the public, so this will be the first, and this doesn't look too bad, retains the OG firing range and not Studio.

Though i like the idea of a Studio Zombie map, where how you have each theme/area of the map represents a different zombies map, and the zombies spawn akin to the theme you are in.
Title: Re: [WIP] Firing Range
Post by: oshawat750 on July 16, 2016, 03:15:08 pm
There was an awesome looking firing range zombie map a few years that was practically done, but for issues with the mapper, the map never got released to the public, so this will be the first, and this doesn't look too bad, retains the OG firing range and not Studio.

Though i like the idea of a Studio Zombie map, where how you have each theme/area of the map represents a different zombies map, and the zombies spawn akin to the theme you are in.
This map could easily be turned into Studio. Maybe after a few more maps, that might be a possibility.
Title: Re: [WIP] Firing Range
Post by: oshawat750 on July 21, 2016, 12:45:08 am
We are close to release guys! Just a few bits of detail and fixes, and we should be good! A beta will be coming soon, and if you want it, go to Topic Options and hit request beta!
Title: Re: [WIP] Firing Range
Post by: XCyberHDX on July 21, 2016, 07:03:33 am
Cant wait and I requested! Really cool map, love these bo1 remakes!
Title: Re: [WIP] Firing Range
Post by: JiffyNoodles on July 22, 2016, 01:59:03 am
I'm guessing you're gonna patch the Holes in the guns?
Title: Re: [WIP] Firing Range
Post by: deadfalt on July 22, 2016, 06:21:22 am
I hope i can play it soon...seems so cool :) but i hope that you put the ppsh in the box or on the map.
Title: Re: [WIP] Firing Range
Post by: OhhReplays on July 22, 2016, 07:11:05 am
Cant wait looks like a beast map  :rainbow:
Title: Re: [WIP] Firing Range
Post by: knowhere on July 23, 2016, 08:25:27 pm
requested for beta..looks awesome  :D
Title: Re: [WIP] Firing Range
Post by: Tury92 on July 24, 2016, 06:38:50 pm
Really hyped to play this map. Looks really good. I really like the lighting in the map too, it goes well with the map.
Title: Re: [WIP] Firing Range
Post by: Nikz on July 25, 2016, 10:35:50 pm
Really wanna try out this map! Looks amazing and seems amazing! :rainbow:
Title: Re: [WIP] Firing Range
Post by: Xperience on July 28, 2016, 05:55:32 pm
Very pretty looking :nyancat: looking forward to trying this out! Good work!
Title: Re: [WIP] Firing Range
Post by: sryanbruen on July 29, 2016, 04:17:10 pm
I haven't found any glitches whilst doing the beta yet but I'll keep playing.
Title: Re: [WIP] Firing Range
Post by: knowhere on July 29, 2016, 05:54:58 pm
Map is really good so far but I found something that should probably be fixed. So I had about $600 and was exploring the map a bit. I climbed up into the tower and then dropped down to where jug is, then dropped down again to the ground. Then I was stuck. I couldnt buy my way out of the space because I didnt have the $2000 to buy the door that led out into the middle of the map. There was no other way out and no other doors to buy, and the zombies couldnt get to me either. I did end up finding out that I could shoot the zombies through the door that leads into the building that has the box in it. Doing that enough got me up to $2000 and I was able to get out of the spot I was stuck in. Besides that little problem, everything else is great  :rainbow:
Title: Re: [WIP] Firing Range
Post by: sryanbruen on August 01, 2016, 07:19:07 pm
Well no glitches on behalf of my gameplay, so good map bro, I enjoyed it. Thanks for letting me do the beta. It is a nice map to play once in a while as it brings back the old zombies feel like back in BO1 but still retaining features we see today like buildables which I love. So keep on rocking.
Title: Re: [RELEASED!] Firing Range
Post by: oshawat750 on August 06, 2016, 04:00:07 am
Map is finished! Check out the topic here: http://ugx-mods.com/forum/index.php?topic=12107.new#new (http://ugx-mods.com/forum/index.php?topic=12107.new#new)
Title: Re: [RELEASED!] Firing Range
Post by: FISHMYROOSTER on August 12, 2016, 01:51:06 am
my world at war crashes every time i go to launch the map :(
Title: Re: [RELEASED!] Firing Range
Post by: sam_heres_072 on August 21, 2016, 10:33:44 am
love your map
Title: Re: [RELEASED!] Firing Range
Post by: MechaTutiVzla on October 31, 2016, 03:32:46 pm
This map look so great. Nice work mate. Cant wait to test it. Btw nice Pap camo.  :)