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Everything Else => General Discussion => Topic started by: mxtxm on June 19, 2016, 11:31:40 am

Title: 2 Weapon changes in black ops 3 zombies
Post by: mxtxm on June 19, 2016, 11:31:40 am
The first weapon that was changed was the Man-O-War. The weapon received a nice little ammo buff going from holding 30/270 to holding 30/360. This ammo buff helps extend the usefulness of the none upgraded Man-O-War. The Dread Armada is unchanged(still 40/440.)

The second weapon that was changed was the Wunderwaffe DG-2. The weapon has been significantly improved by now stunning the zombies and freezing them in place. Any zombie that has been frozen in place will not attack the player, meaning the wunderwaffe is now a viable way to get out of a bad situation. Sadly this fix also brought us a new bug with it. Sleight of Hand no longer works on the DG-2, however the weapon still reloads extremely fast without it.
Title: Re: 2 Weapon changes in black ops 3 zombies
Post by: smasher248 on June 19, 2016, 04:37:08 pm
thanks, thats pretty useful to know, i really dont like how dead wire is basically a wunder waffe that can have like 500 rounds of ammo if u use an lmg, its makes the WW usless no matter how much they buff it :(
Title: Re: 2 Weapon changes in black ops 3 zombies
Post by: steviewonder87 on June 19, 2016, 04:50:58 pm
thanks, thats pretty useful to know, i really dont like how dead wire is basically a wunder waffe that can have like 500 rounds of ammo if u use an lmg, its makes the WW usless no matter how much they buff it :(

It's not useless, you can use it as a clutch weapon.

The first weapon that was changed was the Man-O-War. The weapon received a nice little ammo buff going from holding 30/270 to holding 30/360. This ammo buff helps extend the usefulness of the none upgraded Man-O-War. The Dread Armada is unchanged(still 40/440.)

The second weapon that was changed was the Wunderwaffe DG-2. The weapon has been significantly improved by now stunning the zombies and freezing them in place. Any zombie that has been frozen in place will not attack the player, meaning the wunderwaffe is now a viable way to get out of a bad situation. Sadly this fix also brought us a new bug with it. Sleight of Hand no longer works on the DG-2, however the weapon still reloads extremely fast without it.

The Weevil also got an ammo buff.