UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: Soy-Yo on May 27, 2016, 01:11:00 pm

Title: CUBE v1.1.1
Post by: Soy-Yo on May 27, 2016, 01:11:00 pm
(https://fanart.tv/api/download.php?type=download&image=179&section=3)







So, after about 7 months of work, I bring you today my new map.
If you are going to complain, yes, you can say this is a box map, more or less lol.
This map is based on the movie with its same name, CUBE (http://www.imdb.com/title/tt0123755/ (http://www.imdb.com/title/tt0123755/)). I really recommend you to watch it and you'll probably understand more things about the map. But if you play the map before watching the movie, I warn you that you'll probably see some spoilers.
Well, in the film some people were trapped inside a cube surrounded by other cubes with different colors. Then, they realized the cubes were moving. The characters had to find the way out of this labyrinth of moving cubes.
And, basically, my map is more or less the same, but with zombies, perks, weapons, etc.
This map is not prepared to do rounds; just to escape, but you can try it if you want.


Download
[MEGA]
mega.nz

[Mediafire]
www.mediafire.com


v1.1 Fixes
- Fixed a bug where some doors could be paid multiple times if the player kept pressing use.
 - Fixed infinite perks glitch.
 - Fixed a missing "wall" weapon.
 - Fixed MP-40 hintstring.
 - Added missing PaP knuckle crack.
 - Improved teleporting method.
 - Made it easier to get the 6th perk slot. Shit. Just realized the code is wrong, so it has the same difficulty... Sorry.
 - Changed some weapon stats.
 - Probably fixed non solid doors and rounds not ending (not sure, can't test that).

v1.1.1 Fixes
- Fixed jumping bug.
 - "Transparent" doors bug might be fixed (I think it had to do with the jumping bug; if not, it's probably not fixed). :(
 - Now it's actually easier to get the 6th perk slot.
 - Fixed some other minor bugs.

Some bugs I couldn't fix: game crashing (can't play 1 hour to try to find where the hell the problem is); some Infection bugs (I don't think I'll ever update Infection...).

Features
- Moving rooms.
 - Ending.
 - Round break.
 - Some easter eggs, some of them related with the movie.
 - Co-op auto Quick Revive.
 - Gamemodes.*
 - There's a little tutorial in the main menu that I recommend you to take a look before playing the map.

*Infection: after some time fighting against zombies, the players get infected and they have to move quickly to find a cure somewhere in the map (survive solo or compete for the cures with your friends on coop).

Pictures

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fm3NDk0a.jpg&hash=bb12cc72ddac6c700ab6d0a5eaa3b2566646e4b4)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQu0h1QF.jpg&hash=6bf75f3bbd96d4d569c079461cfc3f3224ab6354)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FoGBOvuI.jpg&hash=f8e06a2e6bfe358f81cae8f1523846f846601421)

Credits
- BluntStuffy
 - MakeCents
 - HarryBo21
 - PROxFTW
 - DidUknowiPwn
 - shippuden1592
 - RDV
 - Rorke
 - MrDunlop4
 - Sanya
 - Turbosquid (website)
Testers
 - HitmanVere
 - killingerk
 - JiffyNoodles
 - animallover
 - Rorke
 - Undeadmetal
 - MajorPwnege01
 - MakeCents
 - greeniezk5
 - Hass777
 - xWunderfuLx

(PM if you feel you're missing).

Top escapists
- TheRelaxingEnd (16 rounds)
 - Josseda673 (15 rounds)
 - Darkpoto45 (21 11 9 8 rounds)
 - Yozidox, R-One 93, Darkpoto45 (12 rounds)
 - Darkpoto45, Dunkhan, Chichombah70, YoZiDoX (11 rounds)
 - Darkpoto45, NQnT_iLeks, Chichombah70, YoZiDoX (11 rounds)
 - Darkpoto45, YoZiDoX, Darksmile72 (13 rounds)
 - Darkpoto45, YoZiDoX, NQnT_iLeks (11 rounds)
 - Darkpoto45, YoZiDoX (13 rounds)
 - raziel_louis (12 rounds)

If anybody beats the map, PM me a screenshot or a video, so I can check you actually beat it, and I'll add you in this section.



Well, I think that's everything. Hope you enjoy my map. :)
Any feedback appreciated.
Title: Re: CUBE
Post by: HitmanVere on May 27, 2016, 01:15:38 pm
No testers in credits? :( Glad to see map finally finished though :P
Title: Re: CUBE
Post by: Soy-Yo on May 27, 2016, 01:16:45 pm
No testers in credits? :( Glad to see map finally finished though :P
Oh shit, man! Thank you for reminding me! I'm really sorry. :-[
EDITED!
Thank you. :)
Title: Re: CUBE
Post by: danielgjok on May 27, 2016, 02:50:49 pm
In the Cube with the dead guy if you open the door on the floor you fall out of the map, is this a bug or...?
Title: Re: CUBE
Post by: MakeCents on May 27, 2016, 02:55:40 pm
Congrats! I can't wait to see vids of people being tormented, lol. I got lost so many times in this map, couldn't even remember which door I came in, lol.

Edit:
I watched neanesis play coop infection game mode, looked really fun, lol. Panicking, running around, constant zombie bombardment, achievements, switching guns. I like it.
Title: Re: CUBE
Post by: Letrix on May 27, 2016, 05:10:45 pm
Looks good. I will play it.  ;)
Title: Re: CUBE
Post by: steviewonder87 on May 27, 2016, 05:35:52 pm
Looks good. I will play it.  ;)

Later? :P

Loved the film, and the map looks very unique and true to the design of the film, good job. :)
Title: Re: CUBE
Post by: Undeadmetal on May 27, 2016, 05:47:16 pm
Great job, glad to see it finished!
Title: Re: CUBE
Post by: Letrix on May 27, 2016, 06:39:23 pm
It's awesome. Good job  :D
Title: Re: CUBE
Post by: Soy-Yo on May 27, 2016, 06:57:20 pm
In the Cube with the dead guy if you open the door on the floor you fall out of the map, is this a bug or...?
Nope, that's the funny part of the map. :D
Congrats! I can't wait to see vids of people being tormented, lol. I got lost so many times in this map, couldn't even remember which door I came in, lol.

Edit:
I watched neanesis play coop infection game mode, looked really fun, lol. Panicking, running around, constant zombie bombardment, achievements, switching guns. I like it.
Haha, thanks man. That happens to me as well.
Wasn't sure at first when I finished scripting Infection if it was going to be fun, but I changed some things and it seems better. Glad you like it. :)
Looks good. I will play it.  ;)
Thank you. :)
Later? :P

Loved the film, and the map looks very unique and true to the design of the film, good job. :)
Haha, thank you. :) That was my first intention, that the map looked as similar as possible to the film.
Great job, glad to see it finished!
Thanks. It's been a lot of work and a lot of suffering. :D
Title: Re: CUBE
Post by: DeletedUser on May 27, 2016, 07:59:36 pm
Congrats! trying to beat it  :)
Title: Re: CUBE
Post by: Nathiri on May 27, 2016, 09:03:09 pm
Interesting map. I have not advanced much in it, keep dying, twice by fall. Just noticed one thing in this situation, I saw a max ammo and I ran through it with my colt, which was empty, but the max ammo didnt refill the ammo. The max ammo did work later when I got a m14.
Title: Re: CUBE
Post by: TMCYT on May 27, 2016, 10:09:20 pm
Hopes were not high when i read box map, But this is honestly really cool.
Title: Re: CUBE
Post by: Ramiabdh on May 27, 2016, 10:34:13 pm
Many people will be mislead with the title CUBE. I suggest adding: (Not a box map), to clear things up.

Spoiler: click to open...
Anyway,you've given me an incentive to watch the movie before playing the map. :D
Title: Re: CUBE
Post by: MidgetBlaster on May 28, 2016, 03:11:44 am
This looks awesome! defiantly will give this one a try
Title: Re: CUBE
Post by: Darkpoto45 on May 28, 2016, 04:47:34 am
I love this map! thank you for the job :)
Title: Re: CUBE
Post by: Soy-Yo on May 28, 2016, 07:23:42 am
Congrats! trying to beat it  :)
Good luck, you're going to need it. :D
Interesting map. I have not advanced much in it, keep dying, twice by fall. Just noticed one thing in this situation, I saw a max ammo and I ran through it with my colt, which was empty, but the max ammo didnt refill the ammo. The max ammo did work later when I got a m14.
That's weird. ??? Don't know why it can happen.
Hopes were not high when i read box map, But this is honestly really cool.
Haha, thank you. :) I'm thinking of changing that part of the post. :D
Many people will be mislead with the title CUBE. I suggest adding: (Not a box map), to clear things up.

Spoiler: click to open...
Anyway,you've given me an incentive to watch the movie before playing the map. :D
And I thought that too. :D Hope you enjoy the movie. It's really good.
This looks awesome! defiantly will give this one a try
I love this map! thank you for the job :)
Thank you, guys! :)
Title: Re: CUBE
Post by: hachuwaka on May 28, 2016, 10:01:48 am
Bug found, after using several times the mistery box, I lost one of my two weapons along with the knife, and after using the box again I couldn't have any more guns, I was stuck at one.
Title: Re: CUBE
Post by: Soy-Yo on May 28, 2016, 11:03:12 am
Bug found, after using several times the mistery box, I lost one of my two weapons along with the knife, and after using the box again I couldn't have any more guns, I was stuck at one.
Uhm... Maybe there's a conflict between the box script and Harry's give gun function, as I edited the whole box script. Will check it out.
Or..., you used the ignoreammo cheat..., so you lost your current weapon...
Title: Re: CUBE
Post by: lionek98PL on May 28, 2016, 04:12:15 pm
I played this map solo 10 times and its impossible!
great idea
Title: Re: CUBE
Post by: neanesis on May 28, 2016, 07:38:43 pm
hi,
i have issue when i play this map, i play 40 min and it crash everytime

http://prnt.sc/b9k5ss (http://prnt.sc/b9k5ss)

i don't know if i'm the only one but but because of that i cannont beat the map...
Title: Re: CUBE
Post by: Soy-Yo on May 28, 2016, 09:52:31 pm
hi,
i have issue when i play this map, i play 40 min and it crash everytime

http://prnt.sc/b9k5ss (http://prnt.sc/b9k5ss)

i don't know if i'm the only one but but because of that i cannont beat the map...
Can't guess what it is only with that error. :-\
I'm really sorry. This map has given me many issues on coop, so probably it's another one that I've never run into before.
Title: Re: CUBE
Post by: neanesis on May 29, 2016, 02:32:34 am
i had another bug in multi, i was down with quick revive and when i was up again i had it again... everytime !! i was godlike ^^ (even with it i wasn't able to beat the map... i dunno what to to after using the key and fill the printer with blood) we crash like always some time after the begining of the game.

you can watch my full game here if you want: https://youtu.be/_B5nUpvpd0A?t=1h5m51s
hope it will help
Title: Re: CUBE
Post by: fbigames on May 29, 2016, 03:39:12 am
watch this video, you are welcome to do that


Title: Re: CUBE
Post by: Soy-Yo on May 29, 2016, 09:09:49 am
i had another bug in multi, i was down with quick revive and when i was up again i had it again... everytime !! i was godlike ^^ (even with it i wasn't able to beat the map... i dunno what to to after using the key and fill the printer with blood) we crash like always some time after the begining of the game.

you can watch my full game here if you want: https://youtu.be/_B5nUpvpd0A?t=1h5m51s
hope it will help
Lol, man. You were so fucking lucky, haha! :D
I know what happened. I'm going to try to fix this and some other bugs today or tomorrow and update the map. But there are still some other bugs which I don't know why they occur. :-\
About the crashing, I don't know why it is. Maybe there's some bad script somewhere that ends up crashing the game, no idea.

Spoiler: click to open...
To beat the map you don't need anything special, actually. You just need to know how to beat it or be even luckier.
Title: Re: CUBE
Post by: caouete on May 29, 2016, 09:33:28 am
its seem to be a cool map!
Title: Re: CUBE
Post by: Linoxet on May 29, 2016, 05:13:32 pm
This map is awesome! (And scaring as hell)  :please:
I found a bug, I had 2400 points and when I pressed F to open a door I accidentally pressed twice, the game discounted 300 from my points till I have no more enough points to open a door (300), and the sound played multiple times, something like the door function runned a lot of times :p

I tried more times and it worked :p

sorry for bad english like always  :troll:
Title: Re: CUBE
Post by: Soy-Yo on May 29, 2016, 05:19:25 pm
This map is awesome! (And scaring as hell)  :please:
I found a bug, I had 2400 points and when I pressed F to open a door I accidentally pressed twice, the game discounted 300 from my points till I have no more enough points to open a door (300), and the sound played multiple times, something like the door function runned a lot of times :p

I tried more times and it worked :p

sorry for bad english like always  :troll:
Thanks. :)
Yeah. I already know that bug. Never happened to me while making the map, by the way. There are some bugs that only appear once you've released your map. :D

I think I know what it is though. I'll try to have it fixed for the update.
Title: Re: CUBE v1.1
Post by: Soy-Yo on May 31, 2016, 10:49:48 pm
UPDATED (v1.1)!
Fixed some bugs and made some changes. Hope I haven't fucked anything else up with this. :D

[MEGA]
mega.nz

[Mediafire]
www.mediafire.com
Title: Re: CUBE v1.1
Post by: neanesis on June 01, 2016, 09:56:31 am
no more infinite quick revive damn  ::) i will try it later ;)
Title: Re: CUBE v1.1
Post by: BullfrogFunTime on June 01, 2016, 12:31:24 pm
This looks really interesting.
Title: Re: CUBE v1.1
Post by: neanesis on June 01, 2016, 05:38:13 pm
please change your first post so anybody can find the last update ;)
Title: Re: CUBE v1.1
Post by: Soy-Yo on June 01, 2016, 05:41:51 pm
please change your first post so anybody can find the last update ;)
It has already been updated. I just added the download buttons in that last post to make it faster. :)
Title: Re: CUBE v1.1
Post by: Darkpoto45 on June 03, 2016, 03:10:55 pm
hi, the card was played by the 11 testers before being published?

This is when the 1.2?

When the cube moves, 1 time 2 we find ourselves stuck in the ground, unable to move.
When playing in groups, some players (except the host of the party) can not jump.

Can not make a long game !?
After 1:30 / 2:00 game that puts systematically "Call of Duty: World at War has stopped working"

                                                   ____________________________________________

salut , la carte à été jouée par les 11 testeurs avant d'être publiée?

C'est quand la 1.2 ?

Quand le cube bouge, 1 fois sur 2 on se retrouve coincé dans le sol, impossible de bouger.
Quand on joue à plusieurs, certains joueurs (sauf l'hote de la partie) ne peuvent plus sauter.

Impossible de faire une longue partie!?
Au bout de 1h30 / 2h00 de jeu ça met systematiquement :" call of duty : world at war a cessé de fonctionner"
Title: Re: CUBE v1.1
Post by: Soy-Yo on June 03, 2016, 05:04:22 pm
hi, the card was played by the 11 testers before being published? / salut , la carte à été jouée par les 11 testeurs avant d'être publiée?
Yeah, it's supposed to.

This is when the 1.2? / C'est quand la 1.2 ?
I don't think I'm going to update the map again unless I found a really important glitch/bug. I don't like having to update maps.
The only possibility is that I decide to add more stuff to the map and update it to 2.0, or even think to port it to bo3. But I don't want to promise anything, because I won't probably keep it.

When the cube moves, 1 time 2 we find ourselves stuck in the ground, unable to move.
When playing in groups, some players (except the host of the party) can not jump. /
Quand le cube bouge, 1 fois sur 2 on se retrouve coincé dans le sol, impossible de bouger.
Quand on joue à plusieurs, certains joueurs (sauf l'hote de la partie) ne peuvent plus sauter.
Players can get stuck but that's something I can't fix (I think) and if you don't do weird things it shouldn't happen.
The jumping thing is strange. I've seen more people with same problem, though. I disable jump for all players in a cube when it moves to prevent players jumping, not moving with the cube and getting stuck in walls. But it should enable it again after the move... :(

Can not make a long game !?
After 1:30 / 2:00 game that puts systematically "Call of Duty: World at War has stopped working" /
Impossible de faire une longue partie!?
Au bout de 1h30 / 2h00 de jeu ça met systematiquement :" call of duty : world at war a cessé de fonctionner"
I think there's some wrong code somewhere. Probably a loop on something undefined, because I had to fix something like this some time ago that gave the same problem. But I just can't play 1 hour with developer 1 on to find it.

Title: Re: CUBE v1.1
Post by: Darkpoto45 on June 03, 2016, 05:46:42 pm
c'est vraiment dommage, la map est bien mais a cause de ces problemes, à la longue on va vite s'en lasser ;-)
_______________________________________________________________________________________

it's a shame , the map is good but because of these problems in the long run we will soon get bored ;-)
Title: Re: CUBE v1.1
Post by: Darkpoto45 on June 06, 2016, 03:30:57 am
Hi, i can't send you a private message because i'm not allowed.
But look this pictures,  i finish the map ^^

http://www.hostingpics.net/viewer.php?id=903906darkpoto45CUBEescape.png (http://www.hostingpics.net/viewer.php?id=903906darkpoto45CUBEescape.png)
Title: Re: CUBE v1.1
Post by: Soy-Yo on June 06, 2016, 10:23:52 am
Hi, i can't send you a private message because i'm not allowed.
But look this pictures,  i finish the map ^^

http://www.hostingpics.net/viewer.php?id=903906darkpoto45CUBEescape.png (http://www.hostingpics.net/viewer.php?id=903906darkpoto45CUBEescape.png)
Wow! Cool! Congrats! :)
If you found the "correct" way to escape don't tell anybody. :-X But I guess you just were lucky like the rest of "escapists". :D



By the way, I think I know why the locked jumping bug appears. I'll try to fix it as it's an important one and release and update as soon as possible.
Title: Re: CUBE v1.1
Post by: Darkpoto45 on June 11, 2016, 08:00:57 pm
 But I guess you just were lucky like the rest of "escapists". :D


What do you mean by "lucky"?
Title: Re: CUBE v1.1
Post by: DeletedUser on June 11, 2016, 11:36:43 pm
Hello Soy-Yo
With Darkpoto we play Cube V1.1
We found out, Darkpoto had time to finish the card, but I have been blocked by the fact of not being able to jump ...
And could not save me ...
Can we say that we have finished the card?

https://youtu.be/xT4u0SVGQ-0

Tks, YoZiDoX
Title: Re: CUBE v1.1
Post by: Soy-Yo on June 12, 2016, 11:36:49 am
But I guess you just were lucky like the rest of "escapists". :D


What do you mean by "lucky"?
I mean not doing anything special to escape. Just finding it the same way you can find any other thing in the map.
Hello Soy-Yo
With Darkpoto we play Cube V1.1
We found out, Darkpoto had time to finish the card, but I have been blocked by the fact of not being able to jump ...
And could not save me ...
Can we say that we have finished the card?

https://youtu.be/xT4u0SVGQ-0

Tks, YoZiDoX
Can't watch the video now. I'm downloading something and the video won't load. I'll watch it later. But if only one of you could escape, he will be the only beater, sorry.



I've just updated the map, by the way. The jumping bug should be fixed now.
Title: Re: CUBE v1.1
Post by: Darkpoto45 on June 12, 2016, 03:49:50 pm
I mean not doing anything special to escape. Just finding it the same way you can find any other thing in the map.




If i take shoes, glasses and scavenger, is it a special thing to finish the map without luck?

The number of room is  very important to find the escape?
 
when I shoot with the scavenger and there are a lot of zombie, the game does a micro-freeze  :-[

Thx for reply :)


Double Post Merge: June 12, 2016, 05:08:59 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg11.hostingpics.net%2Fpics%2F457642MANCHE12CUBE.jpg&hash=29f7234e11624a3de9aeeaeefd6edaf929a52808) (http://www.hostingpics.net/viewer.php?id=457642MANCHE12CUBE.jpg)

YOZIDOX will put the video online soon  :)

the players are : Yozidox , R-One 93 , Darkpoto45.
Title: Re: CUBE v1.1.1
Post by: Kameron1939 on June 12, 2016, 06:00:58 pm
Nice Map I liked it alot I died Alot Because I Had No Jug
Title: Re: CUBE v1.1
Post by: Soy-Yo on June 13, 2016, 11:34:26 am
If i take shoes, glasses and scavenger, is it a special thing to finish the map without luck?

The number of room is  very important to find the escape?
 
when I shoot with the scavenger and there are a lot of zombie, the game does a micro-freeze  :-[

Thx for reply :)
Can't say anything. :-X

And about the Scavenger, shit. I knew that bug but I forgot to write it down and I didn't fix it. :(
I'm not sure why it happens, though, but I think I have a clue. If I update the map again I'll try to have it fixed.
Title: Re: CUBE v1.1.1
Post by: Darkpoto45 on June 14, 2016, 06:33:33 pm
Hi  Soy-Yo!
The vidéo is here :)


Please, send me your e-mail adress in a private message.
I can't send private message...
I want to talk you about "numbers" 18 :)
Title: Re: CUBE v1.1.1
Post by: DeletedUser on June 15, 2016, 08:55:49 pm
Darkpoto then, that take my video eh! you want a strike?   :gusta:
Title: Re: CUBE v1.1.1
Post by: Nathiri on June 20, 2016, 11:56:37 am
Made it 21 rounds then it got a bit too crazy and we died. Got to the material part. Will try again soon to try and complete.
Title: Re: CUBE v1.1.1
Post by: DeletedUser on June 23, 2016, 11:02:50 pm
http://image.noelshack.com/fichiers/2016/25/1466722834-shot0010.jpg (http://image.noelshack.com/fichiers/2016/25/1466722834-shot0010.jpg)
Finish in 11 round Soy-Yo :p
But the number 18 is often present in the end of cube of the map.
Title: Re: CUBE v1.1.1
Post by: tehepicninja519 on June 27, 2016, 06:20:52 pm
Well I watch the movie... I almost threw up my subway the first 10 minutes.
Title: Re: CUBE v1.1.1
Post by: Caacaa on June 29, 2016, 08:49:51 pm
Check the last message from Yozi in the attach files, my pseudo is written without ...ba[t]h or whatsoever man  :accepted: .
Thanks buddy  ;)
Title: Re: CUBE v1.1.1
Post by: DeletedUser on June 30, 2016, 08:58:36 pm
finish again :p
no record for this time ...
http://image.noelshack.com/fichiers/2016/26/1467320275-shot0015.jpg (http://image.noelshack.com/fichiers/2016/26/1467320275-shot0015.jpg)

Double Post Merge: June 30, 2016, 09:33:42 pm
and in this game, there was a bug ..
Watch this vidéo for wiew the bug
http://www.youtube.com/watch?v=BQ4mIRvjMt0&feature=youtu.be (http://www.youtube.com/watch?v=BQ4mIRvjMt0&feature=youtu.be)
Title: Re: CUBE v1.1.1
Post by: Soy-Yo on June 30, 2016, 11:20:06 pm
finish again :p
no record for this time ...
http://image.noelshack.com/fichiers/2016/26/1467320275-shot0015.jpg (http://image.noelshack.com/fichiers/2016/26/1467320275-shot0015.jpg)

Double Post Merge: June 30, 2016, 09:33:42 pm
and in this game, there was a bug ..
Watch this vidéo for wiew the bug
http://www.youtube.com/watch?v=BQ4mIRvjMt0&feature=youtu.be (http://www.youtube.com/watch?v=BQ4mIRvjMt0&feature=youtu.be)
Ops. Shitty script... :(
But I'm not going to update it only for this, sorry. For the moment at least. Maybe in the future.
Title: Re: CUBE v1.1.1
Post by: Love420 on July 01, 2016, 08:37:20 pm
Hahahaaaa
Nice map, watch the screenshoot 😱😍😍
http://www.noelshack.com/2016-26-1467405383-iphone-image-07-01-2016.jpg (http://www.noelshack.com/2016-26-1467405383-iphone-image-07-01-2016.jpg)
Title: Re: CUBE v1.1.1
Post by: Soy-Yo on July 02, 2016, 12:26:08 am
Hahahaaaa
Nice map, watch the screenshoot 😱😍😍
http://www.noelshack.com/2016-26-1467405383-iphone-image-07-01-2016.jpg (http://www.noelshack.com/2016-26-1467405383-iphone-image-07-01-2016.jpg)
Uhm... I don't think it's even possible to beat the map in round 4... :o
Title: Re: CUBE v1.1.1
Post by: Love420 on July 02, 2016, 09:34:23 am
I only open 4 doors and bought the MPL
Title: Re: CUBE v1.1.1
Post by: Darkpoto45 on July 03, 2016, 08:57:42 am
I only open 4 doors and bought the MPL


Paye ton no-clip :)
Title: Re: CUBE v1.1.1
Post by: DeletedUser on July 03, 2016, 06:38:02 pm
Darkpoto and me find a new bug of this map: https://youtu.be/JZaSO_oQWtI
Title: Re: CUBE v1.1.1
Post by: Soy-Yo on July 04, 2016, 10:42:13 am
Darkpoto and me find a new bug of this map: https://youtu.be/JZaSO_oQWtI
Haha, no idea. He must have died and somehow didn't get his revive trigger deleted. But I'm not sure why this could have happened. ???
Title: Re: CUBE v1.1.1
Post by: Darkpoto45 on July 04, 2016, 05:33:16 pm
Hi friend, I beat my own record solo :)
I found the exit at rounds 11! ^^



http://img15.hostingpics.net/pics/178811vlcsnap2016070419h21m00s471.png (http://img15.hostingpics.net/pics/178811vlcsnap2016070419h21m00s471.png)
Title: Re: CUBE v1.1.1
Post by: Love420 on July 05, 2016, 03:49:46 pm
My escape is not write ? O_o"
Title: Re: CUBE v1.1.1
Post by: Darkpoto45 on July 06, 2016, 03:50:32 am
I  found again the exit at round 11 ...  :troll:


(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg15.hostingpics.net%2Fpics%2F196600vlcsnap2016070605h40m54s548.png&hash=9a83b5d8d0969cb84fcb265895e7da4358c6f254) (http://www.hostingpics.net/viewer.php?id=196600vlcsnap2016070605h40m54s548.png)

Double Post Merge: July 07, 2016, 12:45:53 am
Hi Soy yo :)

A new performance for entry in the top Escapist ^^

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg15.hostingpics.net%2Fpics%2F439055CUBEMANCHE13a3.png&hash=17ca902efd0f5426e5f27e5e506e60f70a54f344) (http://www.hostingpics.net/viewer.php?id=439055CUBEMANCHE13a3.png)
Title: Re: CUBE v1.1.1
Post by: DeletedUser on July 07, 2016, 12:41:00 am
I play with darkopoto, we found 3 cubes on the top floor before finding the cube which makes finding the end of the map
It's normal ?
Title: Re: CUBE v1.1.1
Post by: Soy-Yo on July 07, 2016, 10:17:49 am
Hi Soy yo :)

A new performance for entry in the top Escapist ^^

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg15.hostingpics.net%2Fpics%2F439055CUBEMANCHE13a3.png&hash=17ca902efd0f5426e5f27e5e506e60f70a54f344) (http://www.hostingpics.net/viewer.php?id=439055CUBEMANCHE13a3.png)
I can't read the last name, can't zoom the image.
Title: Re: CUBE v1.1.1
Post by: Darkpoto45 on July 07, 2016, 12:00:38 pm
Sorry, it's Darksmile72  ;)
Title: Re: CUBE v1.1.1
Post by: Darkpoto45 on July 10, 2016, 03:28:39 am
Yo bro! Look that  :)

http://img15.hostingpics.net/pics/634450vlcsnap2016071005h22m02s553.jpg (http://img15.hostingpics.net/pics/634450vlcsnap2016071005h22m02s553.jpg)
Title: Re: CUBE v1.1.1
Post by: theant01 on July 14, 2016, 06:48:28 pm
Very good map, but i've encountered a bug, every time i move or i get points appear this text, so i can't see anything in the center, so i killed myself and the text disappeared
https://gyazo.com/7428ad2e16df44e5d6b9d7999ded3925
Title: Re: CUBE v1.1.1
Post by: Soy-Yo on July 14, 2016, 08:43:45 pm
Very good map, but i've encountered a bug, every time i move or i get points appear this text, so i can't see anything in the center, so i killed myself and the text disappeared
https://gyazo.com/7428ad2e16df44e5d6b9d7999ded3925
Ugh... It should only happen when you buy a perk. I changed that script in the last update. Maybe I fucked something up. :(
Title: Re: CUBE v1.1.1
Post by: DeletedUser on July 16, 2016, 08:37:24 pm
over yet ;)
http://image.noelshack.com/fichiers/2016/28/1468701366-shot0000.jpg (http://image.noelshack.com/fichiers/2016/28/1468701366-shot0000.jpg)
And my name is write "YoZiDoX"  :troll:
Title: Re: CUBE v1.1.1
Post by: Darkpoto45 on July 21, 2016, 03:33:33 pm
Hi Soy Yo, there was no exit found of 2 players, here's one :)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg15.hostingpics.net%2Fpics%2F141759shot0017.jpg&hash=38aec9c72cea8134939da5399f1794da6980d60d) (http://www.hostingpics.net/viewer.php?id=141759shot0017.jpg)
Title: Re: CUBE v1.1.1
Post by: Darkpoto45 on July 28, 2016, 07:23:52 pm
Hi , i found exit at round 8  8)

Full game --->
https://www.youtube.com/watch?v=oJqmHNSR8rA&feature=youtu.be (https://www.youtube.com/watch?v=oJqmHNSR8rA&feature=youtu.be)


(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg4.hostingpics.net%2Fpics%2F199171cubemanche8miniature.jpg&hash=a2fa3c4bf6b23ef67619cebffe06164740c4656d) (http://www.hostingpics.net/viewer.php?id=199171cubemanche8miniature.jpg)
Title: Re: CUBE v1.1.1
Post by: anthony.morello2 on August 24, 2016, 04:35:55 am
cant beat it cause it keeps crashing or I get stuck in a glitch in a corner where zombies spawn.
Super clever map tho so fun and addicting to try to beat. id love to know if it gets fixed me and my team really wanna beat it. I don't know about how the maps work but when it crashes I get a code of exceeding limits. Will td4 fix that?
Anyway I only play with a team of three if you need people to test
Title: Re: CUBE v1.1.1
Post by: Soy-Yo on August 24, 2016, 03:45:05 pm
cant beat it cause it keeps crashing or I get stuck in a glitch in a corner where zombies spawn.
Super clever map tho so fun and addicting to try to beat. id love to know if it gets fixed me and my team really wanna beat it. I don't know about how the maps work but when it crashes I get a code of exceeding limits. Will td4 fix that?
Anyway I only play with a team of three if you need people to test
I've never figured out why the map crashes and, honestly, I don't feel like working on this map now, sorry. :-[
For me it has always crashed without showing up any error. If you get a limit error while playing, I don't think t4m would help, as I think it only affects sounds, materials, fxs, etc., and they're loaded with the map. You can try it if you want, though.
Title: Re: CUBE v1.1.1
Post by: raziel_louis on October 30, 2016, 03:11:55 am
I just beat the map in 12 round. i got i at my 3rd try 'cause before i was just running trhough the cube without finding the exit at all so i got to round 23 then 34 without finding my way out

(https://pbs.twimg.com/media/Cv_A1tbW8AA9fSz.jpg:large)
Title: Re: CUBE v1.1.1
Post by: FaRreZz on October 31, 2016, 02:07:19 pm
I have do 24 Rounds on the map (add FaRreZz Gaming Skype for the screenshot)
Title: Re: CUBE v1.1.1
Post by: irockdude554 on December 18, 2016, 11:08:19 pm
map crashes at round 23 everytime for my buddy when plauying co-op
Title: Re: CUBE v1.1.1
Post by: Bozander654 on December 21, 2016, 11:46:52 pm
Looks great! I'm about to try it and i'm super excited! ;D