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Call of Duty 5: World at War => Help Desk => Topic started by: RichGaming on April 17, 2016, 01:16:34 pm

Title: T4M Maps Texture Glitch
Post by: RichGaming on April 17, 2016, 01:16:34 pm
So whenever I try to play a map that requires T4M, there is a strange glitch with models and textures within the map. There will be random textures stretched all over the map and the models are just messed up to the extreme. It's hard to explain the situation but I really want to know why this is happening and if there is a fix for it? Here is a gif of what it looks like to help explain: https://gyazo.com/98d5258616aef03ed6cf5e926c2627cc
Title: Re: T4M Maps Texture Glitch
Post by: Tim Smith on April 17, 2016, 01:21:56 pm
Turn off spec maps, go to textures and put all on them on normal. Relunch waw.
Title: Re: T4M Maps Texture Glitch
Post by: RichGaming on April 17, 2016, 01:28:14 pm
Turn off spec maps, go to textures and put all on them on normal. Relunch waw.

Brilliant! Thanks! Probably should have thought of that xD
Title: Re: T4M Maps Texture Glitch
Post by: Studly on April 19, 2016, 11:21:38 pm
I had the same Prob, Thanks for the help, it fixed the Problem.
Title: Re: T4M Maps Texture Glitch
Post by: DidUknowiPwn on April 20, 2016, 01:22:57 am
Spec maps can be enabled you just have to load your graphics settings.

I was getting the issue in ORBIT (WIP beta) and found it to occur when I was hitting some texture limit. Lowered my texture map resolution to high with everything else on & extra made it fine.

I put a disclaimer in T4M post with a fix yesterday.