UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: Riptide1106 on April 13, 2016, 09:13:03 pm

Title: Dead Palace
Post by: Riptide1106 on April 13, 2016, 09:13:03 pm
Thought I'd move this from the contest board to here
Dead Palace
Version 1.1

(https://i.gyazo.com/1c9eb13bb99d343e56d932afd6e3bdf0.jpg)

Mediafire:
www.mediafire.com
Google Drive:
drive.google.com

Description:
You find yourself on a small island... and the tide is rising. It doesn't help that you can't swim. You must find a way get to safety before you are overtaken by the water. And if that's not bad enough, the natives are all Zombies!



- NO PUMP Challenge -
Difficulty - HARD
Rules: Buy the ending without purchasing any pumps
If you've managed to stay dry and beat the map, try it again this time without buying any pumps! Here's my go:
(https://i.gyazo.com/e22bd1b6d74326f318c5e349b195da08.png)
*Highly suggested you beat the map before attempting


Version 1.1 ChangeLog
-Added hide-seek mini game
-Added music easter-egg
-Fixed glitch where sometimes players would respawn with a weapon
-Modified Scripting, Pathing, Clipping, and Fx
-Switched Shovel on Gungame to Sticky Bombs (making Gungame playable)

Credits and Thanks
BluntStuffy, Tutorials & Scripts
ZK, Tutorials & Scripts
SajeOne,  Tutorials
BlackJackJonny, Tutorials
TomBMX, Melee Weapons
PROxFTW, Hitmarkers
David Larson, Models
Unity, Models

Development Log:
Update #6
(https://i.gyazo.com/633fb598ff0fcd3c108eb7af3173a375.png)
Update #5
(https://i.gyazo.com/5d00a1ec7d2114b7c01c7c3dece6485a.jpg)
Update #4
(Picture from Radiant)
(https://i.gyazo.com/00299bb0629275ba333955209d39eb2e.jpg)
Update #3
(Picture from Radiant)
(https://gyazo.com/a482dad52e45ef8e41fa6021bb34f8da.jpg)
Update #2
(Pictures from Radiant)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.gyazo.com%2F6a41eda3e4626ce29ef0e7b0a4bfbf6f.jpg&hash=bbd159c51dffb7d81e221f76c0cc9a2372437705)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.gyazo.com%2F4b8175be263d7fa047d3d80448b41db7.jpg&hash=3dc05d0bf3347af597be761cbb3ae6de2ae384bb)
Update #1
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2F9cfb6e7bfcdc152ebe6bfaca7f4d9720.jpg&hash=4cd86634e2d9fe3b18ecea368c2a61ec151a085a)
Title: Re: Dead Palace
Post by: DeletedUser on April 13, 2016, 10:46:54 pm
Played this map while it was the contest board, and still  have the same opinion. The water moves too fast for me but I'm a bad player. Good map otherwise! Love the detailed buildings.
Title: Re: Dead Palace
Post by: truenightmare on April 13, 2016, 11:08:28 pm
this looks pretty awesome, gonna check out when I can
Title: Re: Dead Palace
Post by: CyberMan1011 on April 14, 2016, 03:15:08 am
I found the secret trigger but I don't know what was supposed to happen afterwards. Could you explain?
Title: Re: Dead Palace
Post by: NateTheGreat987 on April 14, 2016, 03:15:55 am
I really like the concept of the map!
Title: Re: Dead Palace
Post by: Riptide1106 on April 14, 2016, 08:32:21 pm
I found the secret trigger but I don't know what was supposed to happen afterwards. Could you explain?

if you are referring to what i think you are, then you might need to find another one for an effect to take place. (if you need more help pm me. i dont want to leave any spoilers here) =)
Title: Re: Dead Palace
Post by: abritishguy2 on April 15, 2016, 11:27:25 am
After playing this for the first time, No word of a lie this is probably one of the best and unique UGX mod (1.0 -1.04) maps and I actually like it for that! But as a solo player I find Quick revive kind of expensive if you go down on the higher rounds just to get to quick revive is expensive having to clear out some of the water and all you would think that the pumps would be upgraded with all the money you put into them.

Overall a Map with a legacy version of the UGX mod that I find has replay ability  ;D
Title: Re: Dead Palace
Post by: Studly on April 16, 2016, 10:57:06 pm
Crabbing this now looks Good...Thanks
Title: Re: Dead Palace
Post by: TMCYT on May 03, 2016, 03:42:39 pm
Really like it. Different than any other zombies map out there.
Title: Re: Dead Palace
Post by: Riptide1106 on May 28, 2016, 07:19:59 pm
After playing this for the first time, No word of a lie this is probably one of the best and unique UGX mod (1.0 -1.04) maps and I actually like it for that!

Overall a Map with a legacy version of the UGX mod that I find has replay ability  ;D

Thank You!


as a solo player I find Quick revive kind of expensive if you go down on the higher rounds just to get to quick revive is expensive having to clear out some of the water

If this happens, I encourage you do without it for awhile. If you can make it to the palace, you will be alright.  ;)
Title: Re: Dead Palace
Post by: RadioactiveMeme on June 04, 2016, 10:43:02 pm
This map is amazing, nice work! Found most of the secrets as well. :D

Spoiler: click to open...
I kept the shovel the whole game to see if I could PaP it, omg I was surprised about the outcome.
Title: Re: Dead Palace
Post by: Arl the Grand on June 22, 2016, 04:14:29 pm
Does it have a full scale Easter Egg?
Title: Re: Dead Palace
Post by: JoJoLarooda on July 02, 2016, 03:59:42 am
Great map. Though I noticed that after you fill all the chests...
Spoiler: click to open...
the pump in the graveyard still works.
Was this on purpose? Also, do the crows have any purpose?
Title: Re: Dead Palace
Post by: Riptide1106 on July 02, 2016, 04:43:47 am
@JoJoLarooda that was an accident I am currently aware of... also @JoJoLarooda & @Arl the Grand I am currently working on including an in-depth easter-egg addition that will be in version 1.2, along with other surprises

ps. thanks for the compliments =)