Congrats on the release man. Beta was really fun :)
Will download and try later.
Congrats on the release man. Sure will give this a go.
Good fucking job Rich. I've been waiting quite a while to play this map. Now that I've played it , all I can say is : Amazing. Seriously , you weren't lying when you said that you got rid of all the annoying features. Good map layout , amazing weapon sounds, great ported weapons , working perks. (Solo Quick-revive works perfectly fine) Working Pack-A-Punch and so far no invisible barriers. I'm impressed. Keep up the good work man , I'm looking forward to your next map.
-Ryuji.
Yes Rich yes!!! I've been waiting since forever for this. Absolutely cannot wait to download and play! I know it will be amazing!
Congrats on the release man. Beta was really fun :)
Will download and try later.
perhaps something other than mega?
(Optional Download At Bottom Of Post)
Took me ages to find that last trigger hahaSpoiler: click to open...(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FUxA8mD3.png&hash=945ba8abc3ebe8b801e81e59a76c5ac7bd090323)
Not sure if it's a bug, but once you fill all the soul boxes and earn the special weapon, do you only get to have it for a certain amount of time?
This is what happened. Since I couldn't find Mule Kick anywhere, and did not check the OP to see if it was listed, and kept running out of ammo, I went ahead and utilized the Weapon Storage (Refrigerator). I did this AFTER picking up the "reward" weapon. I stored a PaP'ed Galil and went straight to the box to try and get another weapon. So all I had on me, was the "special" weapon. When I spun the box, in my hands, it showed I was carrying the Mauser (I think), I then picked up the gun from the box, but then no longer had the "special" weapon.
LOVE the map!! Great job!
The map looks great and I love both of the secret weapons. Sadly I found a bug. If the player is standing a little too close to the pack-a-punch platform when they put the ladder down, they will get stuck inside the ladder. The next thing isn't a bug but something that does need fixed. The player doesn't take damage from a zombie when it hits them and a widows wine grenade goes off. Not sure if you did that intentionally though.
Mule kick is not in this map. I'm not quite sure what you are saying the issue is? You said you only had one weapon on you and then in the next sentence said you had two weapons? Could you explain what you mean please? Did you have the special weapon or the mauser? You have stated that you had both? If you were holding the special weapon as you said then you traded it out like the normal box does?
You said you only had one weapon on you and then in the next sentence said you had two weapons?
Not sure if this is intended or a bug.Spoiler: click to open...With the starting weapon, Mauser, and building the parts for Power, if you are out of ammo, then build/add a part to the table, you will then have ammo.
It's actually a nice little reward for building a part. :)
Double Post Merge: April 03, 2016, 10:08:28 pm
I understand what you're saying. Because I had stored a weapon and technically only had 1 weapon on me, when I grabbed a gun from the box, I assumed it would then be my 2nd weapon, but instead, it replaced the 1 weapon I had on me, which was my special weapon. Is this how it should work? If you STORE a weapon, are you then not allowed to carry 2 weapons? I will have to test this all out again. Sorry if I wasn't clear enough before.
When I went to box, I only had special weapon, when I went to pick up the weapon from box, momentarily it showed I was carrying a Mauser, which I did not even have on me, but then when I grabbed the weapon from the box, which was something else, I then only had that weapon, and no longer my special weapon (or Mauser).
http://imgur.com/OVUIkPl (http://imgur.com/OVUIkPl) Amazing map!
Nice job! Why did you quote the whole release post? I would advise changing your post to just be the image link. :)Sorry about that :P. Still getting used to the whole quoting thing :p. I don't know how to post pictures to UGX so I've been using Imgur.
Awesome work and map. The only problem is that it is easy. Probably with something extra it would be more difficult and fun.
(http://i66.tinypic.com/jueg4i.jpg)
Sorry about that :P. Still getting used to the whole quoting thing :p. I don't know how to post pictures to UGX so I've been using Imgur.
Awesome work and map. The only problem is that it is easy. Probably with something extra it would be more difficult and fun.
Is it too easy or are you too good? ;) Didn't want to make it too hard to make sure people would be able to beat it and not get fed up with playing it over and over.What about including a difficulty slider in the next update? Like easy, normal and hard for people who want more of a challenge like myself?
Good map! Survived 23 rounds. I was a little disappointed how you couldn't go to the diner though :(well, Diner is it's own map, hence this is called BUS DEPOT.
Someone knows where is the ladder ? :please:
I had same issue, couldn't find it, some said it was at the tunnel but I haven't played since.
Good map, nicely done. Some bugs like buildable hintstring and full ammo return with it, also with the buildable I had the wire but it wouldn't let me build until I got the panel? :P I feel a greater reward should be given for Soul Chests, I done them all just to get a max ammo..... :-\ ...I could get that from the zombies..
Enjoyable map though. :)
"There is also a bigger reward that spawns for soul boxes but you must find it"
Is it too easy or are you too good? ;) Didn't want to make it too hard to make sure people would be able to beat it and not get fed up with playing it over and over.
Double Post Merge: April 03, 2016, 11:15:00 pm
To post and image you need to use the direct image link provided by imgur. Should have .jpg or .png on the end of the link.
What about including a difficulty slider in the next update? Like easy, normal and hard for people who want more of a challenge like myself?
I was thinking the same thing. Maybe if it's possible to add a difficulty setting, which if set higher, could increase the amount of rounds the Napalm Boss comes out, maybe to every other round or every 3 rounds. You could also decrease the amount of points earned per kill, OR increase the amount per end game switch to 40 or 50k. Just some ideas. I must say again, INCREDIBLE work on putting this map together.
well, Diner is it's own map, hence this is called BUS DEPOT.
But you could go to nacht der untotenWell then, I have zero idea, might be because Nacht really had no allocated map, it was just an easter egg.
hello, thank you for the map, she's good looking, weapons have good sounds :)
so the bug report :D
i was stuck under the ladder when i craft it :/ (i tried to escape but nothing worked so i used noclip to move)
widows wine grenades don't stick the zombie, they fall in the ground instead
somes places have invisible wall (like in narch der untoten ground floor)
now somes suggestions :D
the end games switchs need a tiny sound, it's a pain to search for them (of course activate the sound will coast money $.$)
i have nothing else to say :D all the features works well so far :)
Had a go on this, fun map :)
Found it very hard to die with both Cherry and Widows
had a few issues though:
I managed to get infinite weapons, I dug a dig site, and "nothing" came up, but there was a prompt to hold X to pick up a gun, I did, nothing happened, from then on, any gun I took "added on" to my weapons until I had them all.
In the field by the soulbox, where you can see into NDU, you can see the zombies spawning out of nowhere to go into the NDU window (don't have a pic but its the one closest to Mule Kick in BO1)
The zombies would then pull the boards down, and then turn around and walk through the corn to get to me by the soulbox, so they just pulled the boards down for fun.
The clipping in the whole field area is very dodgy, I got stuck several times, also I might suggest making it a bit more obvious where zombies will come from in the corn, so maybe make it thicker where they wont come from or something?
This is more a WaW issue than yours, but the zombie spawns are REALLY far apart in some areas, like we can stand in the back of the tunnel and have to wait ages for walkers to come up all the way from the depot, they should spawn closer to the player, in waw I think they spawn in your zone and any adjacent ones, so maybe split up the tunnel/depot area into more zones? rather than huge ones that massively split the zombie spawns
Thanks for letting me know! The dig site that gave you a weapon was left in from testing and I must have forgot to remove it, sorry about that. Could you explain where the dig site is? Also, the spawners outside of NDU have now been changed to Risers in the upcoming update. I have also tweaked the corn clipping slightly but it is hard to make it perfect due to it being such a tight area which causes you to get stuck on things. I'm not gonna make it obvious where zombies are coming from, that makes it too easy :P The depot and tunnel are split into two zones which is strange and I have noticed this myself. Am not quite sure how to force all zombies to spawn in the zones that the player is standing in though. Thanks for the report! Appreciate it! :Ddivide it into 4 then
Glad you are taking feedback on board :)
The dig site wont be a specific one, unless you/whoever coded them made it so each dig site gives specific rewards (highly unlikely) it will just be one of the possible outcomes that has the bugged weapon.
And for the zoning, yeah splitting it into 3/4 could work
Or another suggestion, but it requires a LOT of thought and testing, is adding spawners for some zones, in other zones, so maybe have a spawner for the second depot area, at the back of the tunnel, so some will spawn closer, but this requires careful planning and a method for zombies to get to the depot area if the tunnel is yet to be opened, so a traverse somewhere.
(I used a similar system on Encampment to keep some zombies spawning outside whilst the player was in the power building, so it wouldn't always be 100% safe to drop down)
at first i forget to mention that ^^
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg15.hostingpics.net%2Fthumbs%2Fmini_645515shot0036.jpg&hash=21f6c37b1c1d83c5500a760ce907ee0e652d6449) (http://www.hostingpics.net/viewer.php?id=645515shot0036.jpg)
then for the blocked path with invisible wall it's here
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg15.hostingpics.net%2Fthumbs%2Fmini_700851shot0037.jpg&hash=6aa8f94a7818ce101a4da549fb4544e745b47b4c) (http://www.hostingpics.net/viewer.php?id=700851shot0037.jpg)
and the second one (this is not blocked but hard to pass)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg15.hostingpics.net%2Fpics%2F554085shot0038.jpg&hash=4a56c55f335ab774c02e3f8d632994cf8741e8fe) (http://www.hostingpics.net/viewer.php?id=554085shot0038.jpg)
Ahh, In that case it was the one near the first mystery box spawn in the cornfield.Thanks for letting me know! These how now been updated to actually give weapons instead of give nothing. Thanks!
Id assumed it was coded like Origins dig sites in which any dig site can give any reward.
Wouldn't it also be better to script it to actually give a weapon rather than just removing it though? Kind of defeats the point
my bad, the thing is the cube i see it when i have a missing texture so i was thinking it was the same here ^^You dissing the purple square!
my bad, the thing is the cube i see it when i have a missing texture so i was thinking it was the same here ^^
for the last pic i uploaded the wrong one T.T
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg15.hostingpics.net%2Fpics%2F675438shot0039.jpg&hash=a28d16c5988067a1b7ee73166fd9f42ec81efe11) (http://www.hostingpics.net/viewer.php?id=675438shot0039.jpg)
Hey, I wrote a review for this map!Why are you advertising your review here? if people wanted to find a review on it, they'll look in the review section :poker:.
http://ugx-mods.com/forum/index.php?topic=10687.new#new (http://ugx-mods.com/forum/index.php?topic=10687.new#new)
Come tell me what you think!
Why are you advertising your review here? if people wanted to find a review on it, they'll look in the review section :poker:.What is your problem? It helps new users who don't know how to navigate the site easily, and also reminds those who forget the section exists :please:
What is your problem? It helps new users who don't know how to navigate the site easily, and also reminds those who forget the section exists :please:
Also, "advertising" my ass, it's 100% free content that I derive literally no benefit from, aside the amusement I gain writing it.
If you want to start shit, please just PM me next time.
Got to round 26 this time before succumbing to the zambies because I couldn't be arsed in finding the switches, like I said before enjoyably map, bugs are there sure, but it's enjoyable and bugs aren't going to stop that, just sit back with friends or something idk and enjoy the views like this one. :D
(http://i.imgur.com/uezXSAi.jpg)
Haha nice job. The majority of reported bugs have now been fixed and I should be able to release the new version soon. Hopefully this new version is more of a challenge. :)This is map is amazing for your first! It really shows you the potential there is for an actual smaller Tranzit map. Like say make travelling between different places would be faster by cutting a lot of the length on the Tranzit bus. You should combine it with this sheer masterpiece and give it a go :D. Don't even know if it's possible since I have no idea on how to make a map.
just curious, how many skulls are you suppose to find in order to unlock the second special weapon? the first time I did it it was 3 and the second time was 6-7. Does it change from game to game? I know the locations do, was just wondering about the number of them.
No? There is always 5 skulls.Just curious, is the Cel 3 still in this map? Love that gun. And if not could you add it in with the next update?
Just curious, is the Cel 3 still in this map? Love that gun. And if not could you add it in with the next update?
yeah what MaxCarnage696 said, is it possable to make all of transit? i know theres a town remake, and now the bus depot. i have no idea if its possible in World at War or not though. it would be pretty awesome with out the stupid bus and all the pointless stuff.was attempted already as a community project and got cancelled coz no-one could co-operate
Almost half of transit has been made: farm, town, and bus depot.if people can get along this time yes - if not no lol
I could still see the project coming back to life
if people can get along this time yes - if not no lol
It wasn't that people didn't get along, certain people just gave up and wern't meeting the deadlines that had been set. This caused others to sit around waiting which made them loose interest.i saw a awful lot of bitching and blaming from all sides actually
I really appreciate all your hard work on making a very good map even better. After completing the first version released, I look forward to completing 1.1
Thanks again.
BUG REPORT:
When building the Power panel part from the Stamin-Up room, standing in front of the crafting table, you have to jump in the air to get the indicator to add part to table.
When Dempsey is your favorite character:
(http://i.imgur.com/IAbHmrx.jpg)
Yeah, this is still the buildable that I need to fix. I recommend collecting all parts before you build, then it works fine.
this is weard to ask it but why can't i activate any cheat?
God dammit! Who died? :P
hey rich, congrats on the release :)
Uk, I died also and got rekt, lol. Also, when you like Nachts outside area more than inside:
(http://i.imgur.com/h4oDeEG.jpg)
:)
Uhh because that's called cheating? :/anyway nice map but too difficult
anyway nice map but too difficult
And this is why I needed you to test xD How the fuck did you manage that?
Pls don't fix it, I like to sit on Window Sill when I feel down.
(http://i.imgur.com/wWEUvNV.jpg)
This is now on my top 5 favorite custom maps, beat it at round 27, GG Rich
Someone knows where is the ladder ? :please:
Please remove the soul boxes. Has nobody learned their lesson from overusing them!?!by that logic guns and perks must go too
by that logic guns and perks must go too
And zombies, as this is the fourth entire game to feature them...
your not seeing the point.no I'm exactly seeing the point
no I'm exactly seeing the point
Soul chest in every map = bad
So using perks in every map means the same
The aim of the game is killing things, and forcing you to do it in tough spots is to "make you" come out of your "safe place"
If your gonna make this point you must hate dlc1 on bo3 - which is glorified soul chests for nearly every step
If its neccessary like Sumpf.
Perks are essensial as its meant to be survival, and improve the expirence to survive even further.
if its for a pointless gun to get even if you can get it in the box or to proceed further into another room like in every map like pax or UGX Bus depot (NOT This one) or 115 Displacement, or that Invisible walls map or necroforest, or xmas cobos, or berlin hospital or wayne manor, or minecraft maze or batman or overgrowth or San christobal or Terminus or Cryogenic or lavendertown
Should I continue?
1st, you don't need perks, look at Nacht Der Untoten.People have do complain about soul chest, just not on topics most of the time :P
Second, it's not affecting the core gameplay, you can simply not do them.
Third, Soul chests haven't been a compulsory feature ever since there induction into zombies with Origins. And no-one's complained up unti now about them.
So, case in point, your points are flawed, end of discussion.
Your purple square is already there, and the CEL-3 Cauteriser is purple because of you. What more do you want? :please:
But it still needs purple :troll:
havent read if this is already mentioned but if you buy M14 in startingroom and have it in the fridge with only pistol on early rounds it simply says cannot store pistol su sure enough so you go back to M14 because i assume you want 2 guns in the start but all it does is buy ammo for the fridge M14 and not only once you can do it like 30 times until your money run out lol i spend like 15000 just thinking DAMMIT i want my m14 back now.
this goes for any wall weapon you store in fridge rebuying will only result in loss of points :lol: i only play it once but however if the primary weapon runs out of ammo you get fridge gun back (without even the ammo you bought spend 15k on lol) its overall buggy but optional so i wont reccomend using fridge
i edit my reply shorter but You can jump out the map trough zombie windows i did this on my second play trough of this map have it been beta tested by anyone before release? if months are spent on building a map i suggest put cuple minutes on clipping it aswell :)
(http://i.imgur.com/urMf4vur.jpg)
i edit my reply shorter but You can jump out the map trough zombie windows i did this on my second play trough of this map have it been beta tested by anyone before release? if months are spent on building a map i suggest put cuple minutes on clipping it aswell :)
(http://i.imgur.com/urMf4vur.jpg)
overall it looks very cool even from outside the map especially the fire and atmosphere, 2 months? wow took me 2 tries to get out of the map.
(http://i.imgur.com/Xni9PNh.jpg)
but if you will update the map one more time could you give it a NORMAL name not 1^ Busdepot (version 1.1) or whatever the name was called before, do bus_depot or nazi_zombie_busdepot so people can find it in the mods menu the one or 2 people who try make colored names a thing did not realize the map dont even appear for some players so i had to rename the folder Busdepoo and as result cannot play with anyone else online unless they have same folder name or i change back to what i cannot even remember it was called properly since its not even all text but numbers and shit...
The power switch doesn't work when you finish building it
Yes it does? Have you found all Three parts?Me and my friend have been looking around the map for the light bulb for power for ages now. We can't find it. Could we get a hint on where it is?
Me and my friend have been looking around the map for the light bulb for power for ages now. We can't find it. Could we get a hint on where it is?
I get this when I download the file
There was a problem while reading the contents of the file “Bus Depot (V1.1).exe”: Data is corrupted
can someone help me I'm stuck solo with the four blue lights and purple cube....have both special weapons, pap, next step help for Easter egg. or am I reading to much into it...lil help here
in 4 locations these group of 2 little blue light flares are behind board up location next to the staminup, by where soul box was in tunnel, end off path beside building by phflopper , and entrance to tunnel on right. purple square is omage to other map or easter egg to get to? will quit trying to figure it out if its a bug...
I don't know what I did to trigger it, but I got a glitch where I can only have one gun at a time. Slightly annoyed because I had a sliquifier and ray gun mk2, it took the ray gun.
Yes it does? Have you found all Three parts?Oh there are 3 parts? I thought there were 2 Lol now I just need to find the third part
The Ray gun mk2 isn't even in the map? xD It was triggered by the bug with the fridge that I am waiting on a fix for.
Ok i found all 3 of the power parts, damn was the 3rd one hard to find. i wont spoil it, but its in kinda dark area.
This might have been addressed already (did not read all the posts) but you need a pathnode between the car and the barrel in front of the stamin-up door, zombies do not run through that small gap, they go around.
There is a path node there but if it's a horde of zombies they won't all be able to fit through that gap. Doesn't seem too big of an issue to me. Nothing I can do about it.
In nacht you can jump out the windows
Every time I load up the map it dose not show the words on screen and it crashes
Hey i can seem to find the last part to power i have the panel and the switch but i can find the last part any help is good thanks
Not sure if just me, but the loadscreen download is the same link to the map download.
Not sure if just me, but the loadscreen download is the same link to the map download.
I'm not sure if this is a glitch or not, but you can get on top of the quick revive by dolphin diving on to the thing next to it and walking on top of it.Could you explain what "thing" you're talking about? Screenshots would be nice.
Great map!
Has anyone found the Wire in the 1.1? Also is there only suppose to be 3 wall guns now?
I went 2 1/2 + hours in over 20+ rounds, I scrapped the entire map. even spots I shouldn't of been. Ending up at bottom of map :lol:
Update made map unplayable in a sense.
I'll love to play it on 1.2
The thing he was talking about is the trash can, u can dolphin dive onto the trash can and then climb on the quickrevive machine
Lol, I couldn't tell what it was.
I changed the map to three wall guns to make it harder due to people complaining about the easiness of the map. In what way did the update make the map unplayable? :/
Nothing fucking happens when I run the .exe file. Fuck this shitThen you're clearly doing it wrong as multiple others have managed to install the map fine.
Because of different mods, maps , misc for Cod mods I first suspected something in my files that prevented functional map. If 3 is what meant to be there now, this part is correct, no problem :)
Same goes for a complete power switch, I searched every reachable crack, crevice, junked vehicle. up,down,left &right. As many rounds, time i spent searching. So far as to fall out of the map.
I seen comments of others not finding it, and you say keep looking but D~YAM! XD
(never know with custom maps so i could of missed a million possible places)
Nothing negative about the map, or your work though it's all awesome. I was mostly inputting on things in the case that enough seemed to have an issue and wasn't just me.
Nothing fucking happens when I run the .exe file. Fuck this shit
How do you start the map up? I looked in my mods but it doesn't show up. :(
Hi guys ! I play this map a few times and its amazing :) I just cant see the third part at the corner in the tunnel, do u know how to fix this ? Its so frustrating dont get power :/
Double Post Merge: April 19, 2016, 07:27:12 pm
I havent the fire skulls too :/ Plz help me this map so cool !
I haven't seen a help topic? What is the problem?
Love the map, but how do i get the power on? xD
Find the three parts and build it. Would love to release an update with new locations that are easier to ind but as stated about, I can't fix an issue without help that I need to receive from someone else at the current time so I do apologies.
How do I download maps? please someone help
Already found another bug. If zombies run against deadshot daquirri, they start floating in mid air trying to run at you, but cannot move.
I'm the one who told you about getting on top of quick revive. I'll send snapshots of all other glitches from now on.
http://steamcommunity.com/profiles/76561198157666598/screenshots/ (http://steamcommunity.com/profiles/76561198157666598/screenshots/)
Ahh ok, thank you. Could you upload these images to a site such as imgur so I can actually view them. Steam screenshot sharing is a pain in the arse. Thanks!
he could just the image tags :
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F269463939065242095%2F10EA83BE72515FA5566C7EF95A315F92BF987369%2F&hash=57cdb748e310bbf4f1dbaeff3b5a720facf9012d) (http://images.akamai.steamusercontent.com/ugc/269463939065242095/10EA83BE72515FA5566C7EF95A315F92BF987369/)
(http://images.akamai.steamusercontent.com/ugc/277344099174184980/0B56B7DAD050F807360C4D25F1FDDE54967604EF/)
(http://images.akamai.steamusercontent.com/ugc/269463939065242392/12CD808225F680CD18693C0472417FE6C508F467/)
Edit : Oops Scob raced me to it. Sorry ;).
Here:
http://imgur.com/a/VJCoT (http://imgur.com/a/VJCoT)
There were 4 screenshots but 3 of them were the same so I didn't include 2 of them.
There is no part for power in the tunnel, that was in v1.0. It has been moved in v1.1. Same goes with the Skulls. I was hoping to release a newer version with a new area soon but have come across an issue that I don't know how to fix and no one wishes to help me fix so.
can someone please tell me where the part from the tunnel has been moved to i cant find it at all
went into appdata folder couldnt find the UGX map manager to delete some maps where is it?
RIP RichGaming Youtube :'(
My zombies are having an issue where some giant things protrude from their model or some bug is making zombies super stretchy
Ok, I looked all over the map, I can't find the 3rd power switch part.
Where is it?
Dat tranzint fog dough :gusta:. Still trying how the hell you managed to do it.
Although i think you need to low the damage on the m8a7 slightly a bit.
LOL, read up. I don't get how people are finding it so hard to find. Its bang smack infront of you when you walk through a door and text pops up saying "press f to pickup part". xDI know the "pickup part thing" but I can't find the part itself I looked all over the map as well I can't find the third power part...
I know the "pickup part thing" but I can't find the part itself I looked all over the map as well I can't find the third power part...
Downloading this map right now, i'll make a video of it as well.
Very Nice map can't wait to see more from you :)
Not sure what I'm doing wrong, but I lag in the cornfield. nowhere else, just the cornfield. Anyone had the same issue?
I love this map very much! But I am laughing out loud at TheSmithPlays and Mr.TLexify's gameplay of it. First, TheSmithPlays only gets to have one gun and then suddenly as the game goes, he gets to have 8 guns at once? ;D. Is this a glitch? Or was it part of the troll that is the FRIDGE.
It's due to the fx being played in that area. Sounds like you don't have a very powerful PC. Turn down some of your settings.I have an A10 processor, but not a very powerful graphic card. I assume it is more GPU heavy than CPU.
what is the name of the map in console commands?
You lied to me on twitter my friend
Dude I got quick revive went down and I wasnt getting back up? It showed the bar too and when it went away i was still down. Also I cant buy weapons. When I do it doesnt give them but takes away points. You need to fix fast
What do you mean? :/
Ah our convo about Tranzit, or Bus Depoy 1.2
Where is the v1.2 download ?
Are you talking about Gun Game or Survival? That's weird, I never encountered that error when testing. Edit: Yeah, just tested and this is happening to me now. So sorry about that, will fix in the morning and update. So sorry man. Have changed links back to v1.1 whilst I fix. Apologize to all that were downloading. Will fix asap.
Rich you should.or delete the trig so they can't use it. :).Spoiler: click to open...Change the hint for the fridge to : the fridge is currently have issues so don't store you weapon
Is the song carrion here? :o
OK ! It's good, I've finally found it. It was in NDU House, In the Ex-Mystery Box location room, beetween the door and downstairs. It was quite well hidden because of not enough lights XD :)
What do you mean?
The easter egg song for Tranzit was Carrion by Avenged Sevenfold
a Really Like Your Map Its Really Good But People That Played The 1.1 Version With Loads a points is going get Really Pissed with starting with no points after playing ur new update u should transfer the points or put it least 200000 points
pls make a load bik that isn't 282mb :mother:
it doesn't need to be 5 minutes worth of 20 second loops, you can set your bik to loop itself when you export it from the bink tools.
I downloaded V1.2 and my game has a really glitched texture, I thought it was the Mauser, but I somehow found my way to the M14 and the texture was still broken. I dont know if this is a solo issue only, but I was in solo. I think it is a character model issue but I cannot tell because 3/4 of my screen is black.
Why am I not credited for my muzzleflashes? And why didn't you credit Tito for the Origins playermodels/viewhands that I gave you? :poker:
Have thought about doing this but didn't feel like people cared too much due to the lack of downloads for the actually load screen. Didn't think about it auto looping, will down size ASAP.Also just all around better video compression before converting to bik will help a lot. The end game bik for comosea was 4 minutes long and only took up ~20mb.
Also just all around better video compression before converting to bik will help a lot. The end game bik for comosea was 4 minutes long and only took up ~20mb.
The reason I bring it up is because I'm in the process of adding this to the UGX Launcher maps database and the Launcher will install the bik automatically if I add it with the map - once it's a proper size I will add it for you :)
i found a weird glitch , i was playing gun game i bought quick revive i downed and it said that it was reviving me but then once the bar was filled , a huge lag spike came and then it looked like i was bleeding out then the map crashed with an error saying script failed :( please fix
That's rather strange, I thought this issue was fixed? Which download link did you use?
That's rather strange, I thought this issue was fixed? Which download link did you use?i used the mega one it doesn't happen that often but it's weird
Napalm zombie can't make up its mind whether it wants to walk or run if its the last zombie alive. Keeps running for a second then walking again until it is at low health where it then just runs.
Yeah, was aware of this. Doesn't seem like too much of a problem to me though. :/
That's fine. Just wasn't sure if you were aware of it or not.
This sounds like a bad question. Can you make a lower res version of this map like for those with not as amazing Pcs.
BTW This map is awesome. Better than the town remake
Turn down the graphic and and texture settings within World at War. That should fix your issue.Makes sense, forgot bout that (brainfart) thanks
Sparky made this : http://steamcommunity.com/sharedfiles/filedetails/?id=375697776 (http://steamcommunity.com/sharedfiles/filedetails/?id=375697776)
It sounds a great map, problem is downloading links doesn't work neither of them, so please if you could upload it on mediafire or something so hyped to try it but downloading links doesnt work.
thanks.
There are a bunch of weird visual glitches involving stretchy textures.
hi, yesterday I downloaded the map but came to the handle 17 by trying to improve my game to my ASM1 freez, today I had the same problem and still with ASM1 my game freez, what's the problem? ?
This map is the perfect map if only Richtofen was the announcer ::). Also would it be possible to take out the Natch Der Untoten part of the map and maybe add the rest of Tranzit would be crazy awesome but all in all I give this map a 10/10 for some good quality.
So, weird issue. Whenever I went down just now as I was playing this with a friend, I lost all the ammo (even grenades) I had before I went down. Is this a bug?
Can you deactivate the fog somehow? its lagging my game a bit
Can't seem to start solo, I click to play it but all it does is make the icon blurry. Any help?
Good evening!
I just installed the map, my game found it in the mods list, started the menu normally.
But when I got in game, the textures weren't as they supposed to be. I mean, I couldn't see anything.
Any ideias?
(http://i.imgur.com/VJLzq8H.jpg)
Thanks
Looks like you have T4M installed which is not required to play this map. Remove T4M from you root folder and try again. Alternatively, you can turn texture settings to normal but this will make the map looks ugly as hell. Let me know if this fixes your issue!Thanks for answering! I don't have any mods installed, this is the first one. On extra textures it does not work but in low settings it does. Do you know why? Is there somehow to play with extra textures quality setting?
Thanks for answering! I don't have any mods installed, this is the first one. On extra textures it does not work but in low settings it does. Do you know why? Is there somehow to play with extra textures quality setting?
As I said, this texture issue is commonly caused by T4M.But I never had it installed
Do you have another update or map planned? ::) ;D Cause this map was amazing! Love your work dude! :rainbow:
I wish that the FUCKING NAPALM ZOMBIE WOULDN'T ONE HIT ME WITH AN EXPLOSION WITH JUGG!!!!!
AND I DO NOT GIVE A SHIT ABOUT PHD AT THIS POINT!
I wish that the FUCKING NAPALM ZOMBIE WOULDN'T ONE HIT ME WITH AN EXPLOSION WITH JUGG!!!!!the napalm on shangri-la kills instantly no matter what perks you have if you were close enough, even phd didn't protect it, waw napalms aren't as bad tbh
AND I DO NOT GIVE A SHIT ABOUT PHD AT THIS POINT!
the napalm on shangri-la kills instantly no matter what perks you have if you were close enough, even phd didn't protect it, waw napalms aren't as bad tbhi played Shangri-la. The napalm wasn't that bad, as soon i reach the box i can kill him. what was bad is that blinding boss. Don't recall his name tbh.
ok on the gun game mode quick revive dose't work when i go down it freezes for a second and then just keeps me down but the game still continues with the game thinking im still alive
i played Shangri-la. The napalm wasn't that bad, as soon i reach the box i can kill him. what was bad is that blinding boss. Don't recall his name tbh.*shrieker