UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Zombie Maps => Topic started by: harve99 on April 03, 2016, 03:40:22 pm

Title: [WIP] Red Walls
Post by: harve99 on April 03, 2016, 03:40:22 pm
This is my first attempt at a map as I have always wanted try to make one and I am currently on two weeks holiday from college so now seemed like the perfect time. The map is a simple once consisting of a box with a small hallway leading to PAP.
I will post updates of anything that changes until completion. If you wish you can try the map in its current state and please tell me if you do try it so I can fix any bugs or hear any ideas! If the download does not work don't hesitate to tell me.
www.mediafire.com

Current features:
Working mystery box
Working spawns for zombies
Working solo spawns


To do list-
Fix power and perks. I have placed the prefabs but they wont work so need sorting out
Fix the debris to PAP
Map expansion
More guns in the box
Come up with a story for the map

I will post updates of anything that changes until completion. If you wish you can try the map in its current state and please tell me if you do try it so I can fix any bugs or hear any ideas! If the download does not work don't hesitate to tell me.

Current credits
UGX-For script placer and install creator aswell as hosting this
Harry Bo21-For his perks and video on how to install them
https://www.youtube.com/user/AcademicProgramming (https://www.youtube.com/user/AcademicProgramming) For his videos on how to make a map
Sniperbolt-Mystery box

Images

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fz3oJeO2.jpg&hash=021461604651f8955e3e1127d2b77405ffd857b3)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FoEiqRZy.jpg&hash=6896e8032c1b669fe555d6b34d99003e74b3e9a9)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F5k0Pj9N.jpg&hash=fab732a9a32a4a4036cbbc26cfcc2f0a4721f08f)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FuPlq7RD.jpg&hash=2e2b668b30e92599059e79d9c3fc9145814f4b1d)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fz3oJeO2.jpg&hash=021461604651f8955e3e1127d2b77405ffd857b3)
Title: Re: [WIP] Red Walls
Post by: greeniezk5 on April 03, 2016, 07:03:51 pm
anyone manage to launch this mod , I cannot
keep getting this error
Server script compile error
bad syntax
(see console for details)
Title: Re: [WIP] Red Walls
Post by: Centric on April 03, 2016, 07:51:09 pm
Fixing basic features should not be a to-do on a realased map
Title: Re: [WIP] Red Walls
Post by: Scobalula on April 03, 2016, 08:28:55 pm
If you wish you can try the map in its current state and please tell me if you do try it so I can fix any bugs or hear any ideas!

You should put secret teddies.  :-* 8)
Title: Re: [WIP] Red Walls
Post by: NateTheGreat987 on April 04, 2016, 03:14:02 am
Try to make less of a box map  :D
Title: Re: [WIP] Red Walls
Post by: harve99 on April 05, 2016, 05:56:30 pm
Hello again everyone,unfortunately I cannot edit posts due to my lack of posting and therefore have to reply to my own topic ,I have made a few changes to my map such as extra rooms and layout. For some reason I cannot get Harrybo21's perks and therefore using Sniperbolt's. This means  solo revive does not work and double tap does not do double damage. Also for some reason the PAP camo has a red glow now,which needs fixing

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FfHf1ufu.jpg&hash=22e7108e52c5d0fc5578f8f6dff613208dcc05ee)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FJ7JPFaG.jpg&hash=0abc70ba79b4dcbd6ec0350a394b8b61af51ef9e)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FdK16x95.jpg&hash=b6bbcd5a95231aa3b41d7f50510fb9a37d5dc15c)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FYTQqjuG.jpg&hash=c6fb1298a8fe8d96001cd2e779df42ae8b98a9fe)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FfFT6tRj.jpg&hash=0048c84d86a9aab9eea00da2e4aeb29133309d08)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2Fse0yWYm.jpg&hash=77e621357476074285b86eaf9ae4472fb6e5ffaa)
Title: Re: [WIP] Red Walls
Post by: DeletedUser on April 05, 2016, 06:26:25 pm
will this map have red walls?  :troll:
Title: Re: [WIP] Red Walls
Post by: harve99 on April 05, 2016, 06:29:05 pm
will this map have red walls?  :troll:

It might do,you will have to wait and see :D
Title: Re: [WIP] Red Walls
Post by: ProRevenge on April 05, 2016, 07:56:11 pm
To fix the Red Glow on the PAP camo (and other models around the map)
Place a reflection probe or 2 around the map
Right click on grid view - Reflection_probe
Title: Re: [WIP] Red Walls
Post by: animallover on April 05, 2016, 07:59:08 pm
hyped  :lol:
Title: Re: [WIP] Red Walls
Post by: harve99 on April 05, 2016, 08:31:54 pm
To fix the Red Glow on the PAP camo (and other models around the map)
Place a reflection probe or 2 around the map
Right click on grid view - Reflection_probe

Thank you! That fixed the glow issue aswell as making my walls shiny which is nice
On an unrelated note would anyone be interested in a download to see how the map is currently? Of course it is not finished but I would like to see if anyone is interested to try it as it is. I just need to do a few fixes such as a door being free when it shouldn't be and then I could upload a download to try out.

Quote
hyped  :lol:
I'm not sure if that's meant to be sarcastic or not  :P

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FnIQoGw3.jpg&hash=5080c49ce24a21bd59e3ae250eea722712fa9f84)
Title: Re: [WIP] Red Walls
Post by: conn6orsuper117 on April 06, 2016, 10:49:16 pm
Oh look... A Box Map :troll: