UGX-Mods
Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Mods => Topic started by: DeletedUser on September 03, 2013, 06:19:53 pm
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Hey guys this is my WIP mod which replaces WaW guns with BO1, BO2, MW2, MW3 and CoD4 ones.
It will work with all stock maps and campaign and I'll try to provide standalone version.
Guns currently in the mod:
- Olympia
- M14
- MP5K
- PM63
- Peacekeeper
- CZ75
All those guns are pack-a-punchable and all PaPed guns have WaW PaP camo on it.
Screens (sorted by oldest):
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQeEK0wKh.jpg&hash=d243a1278b0b64f090ff1a1487c75579c3e22d55)
Olympia
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FppDuVqbh.png&hash=c38ddfefd463223da088cdf6315f0a905127754c)
PaPed Olympia (Hades) viewmodel
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FRCw7lhah.jpg&hash=99766a86ed14e20f4efe852d34f02fb15a9f7511)
M14
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F97bCyigh.jpg&hash=968b80e7a9b30bfcac07cd5eb6982c2ae62736c3)
PaPed M14 (Mnesia)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FIRF88m0h.jpg&hash=e9051a7aadce0adb2f075b761b083cb7ebfcf4c2)
MP5K
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fd1iopb0h.jpg&hash=afa726c631ce6c737e4b93f45d6f9aafcb018f63)
PaPed MP5K (MP115 Kollider)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FpR8uvARh.jpg&hash=7f0c51e5476b8ade4cb943a5af86ea76cb1dd7d9)
PM63 (black box is being fixed)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxX9fFIOh.jpg&hash=d29c2f424d0060b3d151034f5b44df33347f2f02)
PaPed PM63 (original name is Tokyo and Rose but due to lack of engine support of dual wielding the name is just Tokyo)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FWyZFcv7.jpg&hash=de4716e00cbfb1fe8b363484ef8a327083332903)
Pork's Peacekeeper
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FJX9zQDo.jpg&hash=bedb623d17ab05fd077aec9de3e9a421465204e5)
PaPed Peacekeeper (Porkkeeper)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FSJeBJ8S.jpg&hash=0ac7ee74096592a1adb286473e5ba924f37013b1)
CZ75
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkcbenQx.jpg&hash=2825ad54231805fa82e5944fd75699086d0a23be)
PaPed CZ75 (Calamity) a mini raygun with custom fx.
Credits:
offthewall2112 - black ops animations and helping me not to exceed the vert limit on M14
P0rkRoyalz - peacekeeper
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looks cool. and if you can, try and fix quick revive so it revives you on solo, on the stock maps
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looks cool. and if you can, try and fix quick revive so it revives you on solo, on the stock maps
I cant promise it but I'll try.
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Looks good.
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Looks good :3 Will the black ops gun sounds be used also?
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Looks good :3 Will the black ops gun sounds be used also?
Right now they use WaW sounds but I will add Black Ops sounds later.
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PM63 (black box is being fixed)
Opportunity for some advertising. :P
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Opportunity for some advertising. :P
I didnt had much time for that gun.
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I didnt had much time for that gun.
The texture that isn't appearing is the clan logo texture. If you create a material that has the clan logo material name that uses a texture of your choice that texture will show on all the guns with that clan logo mesh.
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I guessed that from the material name and I thought of ugx logo.
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how is this gonna work with WWs? can you add one to nacht and verruckt? (not the wunderwaffe)
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how is this gonna work with WWs? can you add one to nacht and verruckt? (not the wunderwaffe)
I'm not that good with scripting.
Post Merge: September 05, 2013, 05:33:16 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9HGRu21.jpg&hash=bfff316868ed968e0851ff4613e110b9623dcff2)
My quick made origins-style pap camo
Post Merge: September 05, 2013, 06:13:30 pm
Added a poll for PaP camo.
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I'm not that good with scripting.
Post Merge: September 05, 2013, 05:33:16 pm
(http://i.imgur.com/9HGRu21.jpg)
My quick made origins-style pap camo
Post Merge: September 05, 2013, 06:13:30 pm
Added a poll for PaP camo.
I would work on that texture a little more getting it to blend so you can see through it.
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I would work on that texture a little more getting it to blend so you can see through it.
I'll try that later.
Post Merge: September 06, 2013, 03:02:38 pm
Added my win walking anims from Zombie Island.
Post Merge: September 07, 2013, 09:53:48 pm
Added Pork's Peacekeeper
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FWyZFcv7.jpg&hash=de4716e00cbfb1fe8b363484ef8a327083332903)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FJX9zQDo.jpg&hash=bedb623d17ab05fd077aec9de3e9a421465204e5)
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Added CZ75
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FSJeBJ8S.jpg&hash=0ac7ee74096592a1adb286473e5ba924f37013b1)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkcbenQx.jpg&hash=2825ad54231805fa82e5944fd75699086d0a23be)
PaPed CZ75 is like a mini raygun with custom fx.
Post Merge: September 14, 2013, 05:36:20 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fb0zznFv.jpg&hash=d5a67688f72a203d5afe5cda1874ca62a18ea6ac)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FqgeD0r7.jpg&hash=89ef62b45fd7d1b3e7ad8bc8d08b98c8c6b97112)
OMG WHAT IS HE WEARING D:
Post Merge: September 14, 2013, 07:53:22 am
Spetsnaz viewhands
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FBzWMUl7.jpg&hash=4029d8d23c81b0cf3b10a021e7c3c20da6eda0ac)
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Can i make a suggestion?
Pls put the Old camo because the Origins' made by you looks awful , no offense.
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Can i make a suggestion?
Pls put the Old camo because the Origins' made by you looks awful , no offense.
I'll release two versions of the mod with and without the origins pap camo.
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Nice! , you need to improve your ''Origins Camo'' but it's not bad at all , just keep working on it.
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Nice! , you need to improve your ''Origins Camo'' but it's not bad at all , just keep working on it.
im working on that for him dont worry itll look verry similar :)
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Few more guns added and a one surprise :troll:
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Few more guns added and a one surprise :troll:
i like surprises
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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fp67ye91.png&hash=a9f3be7b8f7c7d65ac61f6b0efd85285ab7a9121)
Something's going on here...
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(http://i.imgur.com/p67ye91.png)
Something's going on here...
Haha, that's cool. :P
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(http://i.imgur.com/p67ye91.png)
Something's going on here...
Set their animtype and animname to the appropriate weapon class :P
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(http://i.imgur.com/p67ye91.png)
Something's going on here...
looks like the knife glitch on bo2 :)
Black Ops 2 Knife Glitch Trolling + Tutorial - Funny Melee Animation Kills (Funtage, Glitches) (http://www.youtube.com/watch?v=8l35tQYsrtw#ws)
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I didnt mean the way how the AIs hold the gun (because thats how they hold a pistol even with apprpiate settings), i meant the gun itself.
And a gun like that shouldnt be in World War 2.
BTW when you activate third person on a player the gun is held like a pistol. And the AIs in UGX Mod hold M9 and Deagle the same way as they do in the pic.
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Alright, so now the first fully playable mod is nearly ready. I will upload the version with WaW PaP camo first until I finish the origins-style camo.
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patiently waiting :D
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Alright, so now the first fully playable mod is nearly ready. I will upload the version with WaW PaP camo first until I finish the origins-style camo.
do u want me to rip the cammo?
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do u want me to rip the cammo?
Would be great :D
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Any updates about this mod?
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Alright, so now the first fully playable mod is nearly ready.
:right:
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:right:
The reason why the mod is postponed are my IRL priorities and that I'm animating a whole lot of BOII guns.
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Any news Ray?
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Any news Ray?
Bought BO2, few more guns added and I still need to fix the fx limit exceeded on der riese.
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Any news for 2014, Ray?
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Any news for 2014, Ray?
Working hard on fixing fx limits. One of the new guns is a custom model not from ANY CoD
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Working hard on fixing fx limits. One of the new guns is a custom model not from ANY CoD
from BF?
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from BF?
No
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Anything happening would love to see this cant wait for it to be in one of my all time favorite maps
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Anything happening would love to see this cant wait for it to be in one of my all time favorite maps
Post Merge: April 19, 2014, 03:49:56 pm
Working hard on fixing fx limits. One of the new guns is a custom model not from ANY CoD
The Peace-Maker from Bullet Storm? ???
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Hey guys this is my WIP mod which replaces WaW guns with BO1, BO2, MW2, MW3 and CoD4 ones.
It will work with all stock maps and campaign and I'll try to provide standalone version.
Guns currently in the mod:
- Olympia
- M14
- MP5K
- PM63
- Peacekeeper
- CZ75
All those guns are pack-a-punchable and all PaPed guns have WaW PaP camo on it.
Screens (sorted by oldest):
(http://i.imgur.com/QeEK0wKh.jpg)
Olympia
(http://i.imgur.com/ppDuVqbh.png)
PaPed Olympia (Hades) viewmodel
(http://i.imgur.com/RCw7lhah.jpg)
M14
(http://i.imgur.com/97bCyigh.jpg)
PaPed M14 (Mnesia)
(http://i.imgur.com/IRF88m0h.jpg)
MP5K
(http://i.imgur.com/d1iopb0h.jpg)
PaPed MP5K (MP115 Kollider)
(http://i.imgur.com/pR8uvARh.jpg)
PM63 (black box is being fixed)
(http://i.imgur.com/xX9fFIOh.jpg)
PaPed PM63 (original name is Tokyo and Rose but due to lack of engine support of dual wielding the name is just Tokyo)
(http://i.imgur.com/WyZFcv7.jpg)
Pork's Peacekeeper
(http://i.imgur.com/JX9zQDo.jpg)
PaPed Peacekeeper (Porkkeeper)
(http://i.imgur.com/SJeBJ8S.jpg)
CZ75
(http://i.imgur.com/kcbenQx.jpg)
PaPed CZ75 (Calamity) a mini raygun with custom fx.
Credits:
offthewall2112 - black ops animations and helping me not to exceed the vert limit on M14
P0rkRoyalz - peacekeeper
hey Ray could I please get the pack camo used on the peacekeeper and cz?
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hey Ray could I please get the pack camo used on the peacekeeper and cz?
Sorry, I lost it's texture when copying my stuff over.