UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Mods => Topic started by: DeletedUser on September 03, 2013, 06:19:53 pm

Title: Ray's Stock Map Revamp
Post by: DeletedUser on September 03, 2013, 06:19:53 pm
Hey guys this is my WIP mod which replaces WaW guns with BO1, BO2, MW2, MW3 and CoD4 ones.
It will work with all stock maps and campaign and I'll try to provide standalone version.
Guns currently in the mod:
- Olympia
- M14
- MP5K
- PM63
- Peacekeeper
- CZ75
All those guns are pack-a-punchable and all PaPed guns have WaW PaP camo on it.
Screens (sorted by oldest):
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQeEK0wKh.jpg&hash=d243a1278b0b64f090ff1a1487c75579c3e22d55)
Olympia
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FppDuVqbh.png&hash=c38ddfefd463223da088cdf6315f0a905127754c)
PaPed Olympia (Hades) viewmodel
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FRCw7lhah.jpg&hash=99766a86ed14e20f4efe852d34f02fb15a9f7511)
M14
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F97bCyigh.jpg&hash=968b80e7a9b30bfcac07cd5eb6982c2ae62736c3)
PaPed M14 (Mnesia)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FIRF88m0h.jpg&hash=e9051a7aadce0adb2f075b761b083cb7ebfcf4c2)
MP5K
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fd1iopb0h.jpg&hash=afa726c631ce6c737e4b93f45d6f9aafcb018f63)
PaPed MP5K (MP115 Kollider)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FpR8uvARh.jpg&hash=7f0c51e5476b8ade4cb943a5af86ea76cb1dd7d9)
PM63 (black box is being fixed)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxX9fFIOh.jpg&hash=d29c2f424d0060b3d151034f5b44df33347f2f02)
PaPed PM63 (original name is Tokyo and Rose but due to lack of engine support of dual wielding the name is just Tokyo)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FWyZFcv7.jpg&hash=de4716e00cbfb1fe8b363484ef8a327083332903)
Pork's Peacekeeper
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FJX9zQDo.jpg&hash=bedb623d17ab05fd077aec9de3e9a421465204e5)
PaPed Peacekeeper (Porkkeeper)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FSJeBJ8S.jpg&hash=0ac7ee74096592a1adb286473e5ba924f37013b1)
CZ75
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkcbenQx.jpg&hash=2825ad54231805fa82e5944fd75699086d0a23be)
PaPed CZ75 (Calamity) a mini raygun with custom fx.
Credits:
offthewall2112 - black ops animations and helping me not to exceed the vert limit on M14
P0rkRoyalz - peacekeeper
Title: Re: Ray's Stock Map Revamp
Post by: Dust on September 03, 2013, 06:31:08 pm
looks cool. and if you can, try and fix quick revive so it revives you on solo, on the stock maps
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on September 03, 2013, 06:48:28 pm
looks cool. and if you can, try and fix quick revive so it revives you on solo, on the stock maps
I cant promise it but I'll try.
Title: Re: Ray's Stock Map Revamp
Post by: 90Dboy on September 03, 2013, 06:56:13 pm
Looks good.
Title: Re: Ray's Stock Map Revamp
Post by: Billybob217 on September 04, 2013, 08:57:56 am
Looks good :3 Will the black ops gun sounds be used also?
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on September 04, 2013, 09:48:20 am
Looks good :3 Will the black ops gun sounds be used also?
Right now they use WaW sounds but I will add Black Ops sounds later.
Title: Re: Ray's Stock Map Revamp
Post by: SajeOne on September 04, 2013, 11:27:20 am
PM63 (black box is being fixed)
Opportunity for some advertising. :P
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on September 04, 2013, 11:41:05 am
Opportunity for some advertising. :P
I didnt had much time for that gun.
Title: Re: Ray's Stock Map Revamp
Post by: SajeOne on September 04, 2013, 11:42:32 am
I didnt had much time for that gun.
The texture that isn't appearing is the clan logo texture. If you create a material that has the clan logo material name that uses a texture of your choice that texture will show on all the guns with that clan logo mesh.
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on September 04, 2013, 12:36:42 pm
I guessed that from the material name and I thought of ugx logo.
Title: Re: Ray's Stock Map Revamp
Post by: timelordalex on September 05, 2013, 05:06:03 pm
how is this gonna work with WWs? can you add one to nacht and verruckt? (not the wunderwaffe)
Title: Re: Ray\\\'s Stock Map Revamp
Post by: DeletedUser on September 05, 2013, 05:07:14 pm
how is this gonna work with WWs? can you add one to nacht and verruckt? (not the wunderwaffe)
I'm not that good with scripting.

Post Merge: September 05, 2013, 05:33:16 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9HGRu21.jpg&hash=bfff316868ed968e0851ff4613e110b9623dcff2)
My quick made origins-style pap camo

Post Merge: September 05, 2013, 06:13:30 pm
Added a poll for PaP camo.
Title: Re: Ray\\\'s Stock Map Revamp
Post by: SajeOne on September 05, 2013, 07:25:50 pm
I'm not that good with scripting.

Post Merge: September 05, 2013, 05:33:16 pm
(http://i.imgur.com/9HGRu21.jpg)
My quick made origins-style pap camo

Post Merge: September 05, 2013, 06:13:30 pm
Added a poll for PaP camo.
I would work on that texture a little more getting it to blend so you can see through it.
Title: Re: Ray\\\\\\\\\\\\\\\'s Stock Map Revamp
Post by: DeletedUser on September 06, 2013, 02:35:00 pm
I would work on that texture a little more getting it to blend so you can see through it.
I'll try that later.

Post Merge: September 06, 2013, 03:02:38 pm
Added my win walking anims from Zombie Island.

Post Merge: September 07, 2013, 09:53:48 pm
Added Pork's Peacekeeper
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FWyZFcv7.jpg&hash=de4716e00cbfb1fe8b363484ef8a327083332903)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FJX9zQDo.jpg&hash=bedb623d17ab05fd077aec9de3e9a421465204e5)
Title: Re: Ray\\\'s Stock Map Revamp
Post by: DeletedUser on September 12, 2013, 06:08:08 pm
Added CZ75
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FSJeBJ8S.jpg&hash=0ac7ee74096592a1adb286473e5ba924f37013b1)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkcbenQx.jpg&hash=2825ad54231805fa82e5944fd75699086d0a23be)
PaPed CZ75 is like a mini raygun with custom fx.

Post Merge: September 14, 2013, 05:36:20 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fb0zznFv.jpg&hash=d5a67688f72a203d5afe5cda1874ca62a18ea6ac)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FqgeD0r7.jpg&hash=89ef62b45fd7d1b3e7ad8bc8d08b98c8c6b97112)
OMG WHAT IS HE WEARING D:

Post Merge: September 14, 2013, 07:53:22 am
Spetsnaz viewhands
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FBzWMUl7.jpg&hash=4029d8d23c81b0cf3b10a021e7c3c20da6eda0ac)
Title: Re: Ray's Stock Map Revamp
Post by: P.S.M. on September 14, 2013, 10:04:22 am
Can i make a suggestion?
Pls put the Old camo because the Origins' made by you looks awful , no offense.
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on September 14, 2013, 10:05:53 am
Can i make a suggestion?
Pls put the Old camo because the Origins' made by you looks awful , no offense.
I'll release two versions of the mod with and without the origins pap camo.
Title: Re: Ray's Stock Map Revamp
Post by: P.S.M. on September 14, 2013, 10:53:18 am
Nice! , you need to improve your ''Origins Camo'' but it's not bad at all , just keep working on it.
Title: Re: Ray's Stock Map Revamp
Post by: n123q45 on September 24, 2013, 05:40:14 pm
Nice! , you need to improve your ''Origins Camo'' but it's not bad at all , just keep working on it.
im working on that for him dont worry itll look verry similar :)
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on September 24, 2013, 05:42:50 pm
Few more guns added and a one surprise :troll:
Title: Re: Ray's Stock Map Revamp
Post by: n123q45 on September 24, 2013, 09:37:54 pm
Few more guns added and a one surprise :troll:
i like surprises
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on September 27, 2013, 09:33:13 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fp67ye91.png&hash=a9f3be7b8f7c7d65ac61f6b0efd85285ab7a9121)
Something's going on here...
Title: Re: Ray's Stock Map Revamp
Post by: SajeOne on September 27, 2013, 09:58:52 pm
(http://i.imgur.com/p67ye91.png)
Something's going on here...
Haha, that's cool. :P
Title: Re: Ray's Stock Map Revamp
Post by: treminaor on September 28, 2013, 03:42:07 am
(http://i.imgur.com/p67ye91.png)
Something's going on here...
Set their animtype and animname to the appropriate weapon class :P
Title: Re: Ray's Stock Map Revamp
Post by: KDXDARK on September 28, 2013, 04:20:19 am
(http://i.imgur.com/p67ye91.png)
Something's going on here...

looks like the knife glitch on bo2 :)

Black Ops 2 Knife Glitch Trolling + Tutorial - Funny Melee Animation Kills (Funtage, Glitches) (http://www.youtube.com/watch?v=8l35tQYsrtw#ws)
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on September 28, 2013, 08:29:58 am
I didnt mean the way how the AIs hold the gun (because thats how they hold a pistol even with apprpiate settings), i meant the gun itself.
And a gun like that shouldnt be in World War 2.
BTW when you activate third person on a player the gun is held like a pistol. And the AIs in UGX Mod hold M9 and Deagle the same way as they do in the pic.
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on October 02, 2013, 04:31:36 pm
Alright, so now the first fully playable mod is nearly ready. I will upload the version with WaW PaP camo first until I finish the origins-style camo.
Title: Re: Ray's Stock Map Revamp
Post by: Zombiejelly on October 02, 2013, 09:01:32 pm
patiently waiting :D
Title: Re: Ray's Stock Map Revamp
Post by: n123q45 on October 02, 2013, 11:46:34 pm
Alright, so now the first fully playable mod is nearly ready. I will upload the version with WaW PaP camo first until I finish the origins-style camo.
do u want me to rip the cammo?
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on October 03, 2013, 05:11:55 am
do u want me to rip the cammo?
Would be great :D
Title: Re: Ray's Stock Map Revamp
Post by: Ege115 on November 05, 2013, 06:56:06 pm
Any updates about this mod?
Title: Re: Ray's Stock Map Revamp
Post by: 90Dboy on November 05, 2013, 07:03:51 pm
Alright, so now the first fully playable mod is nearly ready.
:right:
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on November 06, 2013, 06:38:58 am
:right:
The reason why the mod is postponed are my IRL priorities and that I'm animating a whole lot of BOII guns.
Title: Re: Ray's Stock Map Revamp
Post by: P0tZ on December 18, 2013, 01:59:43 pm
Any news Ray?
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on December 18, 2013, 03:38:12 pm
Any news Ray?
Bought BO2, few more guns added and I still need to fix the fx limit exceeded on der riese.
Title: Re: Ray's Stock Map Revamp
Post by: adfgdagasdf2 on January 10, 2014, 06:48:06 am
Any news for 2014, Ray?
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on January 10, 2014, 06:50:28 am
Any news for 2014, Ray?
Working hard on fixing fx limits. One of the new guns is a custom model not from ANY CoD
Title: Re: Ray's Stock Map Revamp
Post by: KDXDARK on January 10, 2014, 06:55:59 am
Working hard on fixing fx limits. One of the new guns is a custom model not from ANY CoD
from BF?
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on January 10, 2014, 09:43:06 am
from BF?
No
Title: Re: Ray's Stock Map Revamp
Post by: MistaC4 on February 12, 2014, 12:59:46 am
Anything happening would love to see this cant wait for it to be in one of my all time favorite maps
Title: Re: Ray\'s Stock Map Revamp
Post by: DeletedUser on April 19, 2014, 03:48:34 pm
Anything happening would love to see this cant wait for it to be in one of my all time favorite maps

Post Merge: April 19, 2014, 03:49:56 pm
Working hard on fixing fx limits. One of the new guns is a custom model not from ANY CoD
The Peace-Maker from Bullet Storm? ???
Title: Re: Ray's Stock Map Revamp
Post by: chromastone10 on April 19, 2014, 03:50:00 pm
Hey guys this is my WIP mod which replaces WaW guns with BO1, BO2, MW2, MW3 and CoD4 ones.
It will work with all stock maps and campaign and I'll try to provide standalone version.
Guns currently in the mod:
- Olympia
- M14
- MP5K
- PM63
- Peacekeeper
- CZ75
All those guns are pack-a-punchable and all PaPed guns have WaW PaP camo on it.
Screens (sorted by oldest):
(http://i.imgur.com/QeEK0wKh.jpg)
Olympia
(http://i.imgur.com/ppDuVqbh.png)
PaPed Olympia (Hades) viewmodel
(http://i.imgur.com/RCw7lhah.jpg)
M14
(http://i.imgur.com/97bCyigh.jpg)
PaPed M14 (Mnesia)
(http://i.imgur.com/IRF88m0h.jpg)
MP5K
(http://i.imgur.com/d1iopb0h.jpg)
PaPed MP5K (MP115 Kollider)
(http://i.imgur.com/pR8uvARh.jpg)
PM63 (black box is being fixed)
(http://i.imgur.com/xX9fFIOh.jpg)
PaPed PM63 (original name is Tokyo and Rose but due to lack of engine support of dual wielding the name is just Tokyo)
(http://i.imgur.com/WyZFcv7.jpg)
Pork's Peacekeeper
(http://i.imgur.com/JX9zQDo.jpg)
PaPed Peacekeeper (Porkkeeper)
(http://i.imgur.com/SJeBJ8S.jpg)
CZ75
(http://i.imgur.com/kcbenQx.jpg)
PaPed CZ75 (Calamity) a mini raygun with custom fx.
Credits:
offthewall2112 - black ops animations and helping me not to exceed the vert limit on M14
P0rkRoyalz - peacekeeper

hey Ray could I please get the pack camo used on the peacekeeper and cz?
Title: Re: Ray's Stock Map Revamp
Post by: DeletedUser on April 19, 2014, 05:38:03 pm
hey Ray could I please get the pack camo used on the peacekeeper and cz?
Sorry, I lost it's texture when copying my stuff over.