UGX-Mods

Call of Duty 5: World at War => Help Desk => Topic started by: Numan on March 26, 2016, 11:54:59 pm

Title: "Exceeded Maximum Number of Script Strings" Error.
Post by: Numan on March 26, 2016, 11:54:59 pm
After Recompiling my map and getting ready to test it, as I had just added some new features into it (Nothing into my WaW Directory Folder) Such as Some of Harry Bo21's Perks and some more FX It seems to crash on launch of the map itself.

I've never had this before and can't seem to find a fix.
Any Help Would be greatly Appreciated :)

http://prnt.sc/akhbqf (http://prnt.sc/akhbqf) - Error Message After Crash.  :-\
Title: Re: "Exceeded Maximum Number of Script Strings" Error.
Post by: daedra descent on March 27, 2016, 12:08:44 am
Developer and developer_script are probably going to be the only way to find it. If you want, you can send me a PM and I can take a look.
Title: Re: "Exceeded Maximum Number of Script Strings" Error.
Post by: DidUknowiPwn on March 27, 2016, 12:21:11 am
Developer and developer_script are probably going to be the only way to find it. If you want, you can send me a PM and I can take a look.
Won't say anything as it just instantly goes to quitting out and dumping the script threads (the entity/node/array etc. shit).

There's just an amount to how much strings there are, examples are: func. names, variables, actual strings, etc.
Title: Re: "Exceeded Maximum Number of Script Strings" Error.
Post by: daedra descent on March 27, 2016, 12:37:08 am
Won't say anything as it just instantly goes to quitting out and dumping the script threads (the entity/node/array etc. shit).

There's just an amount to how much strings there are, examples are: func. names, variables, actual strings, etc.

With developer and developer_script enabled? It wouldn't atleast show errors that would normally prevent the map from loading in dev mode? Would it not show whatever it is, then?

Assuming that this is an actual script runtime error and not a case of a logic fail...

 
Title: Re: "Exceeded Maximum Number of Script Strings" Error.
Post by: Numan on March 27, 2016, 12:48:31 am
I had tried to enable developer to 1 and developer script also to one, managed to get this out of console, anything to do with it? Hope it gives ya a little more detail  :-\ http://prnt.sc/akhvml (http://prnt.sc/akhvml)
Title: Re: "Exceeded Maximum Number of Script Strings" Error.
Post by: daedra descent on March 27, 2016, 01:13:14 am
I had tried to enable developer to 1 and developer script also to one, managed to get this out of console, anything to do with it? Hope it gives ya a little more detail  :-\ http://prnt.sc/akhvml (http://prnt.sc/akhvml)

Oh yeah, that helps a lot.

Stay away from Scriptz(BYZMODZ)'s scripts. He writes terrible scripts that are known for being... well, crap.
Title: Re: "Exceeded Maximum Number of Script Strings" Error.
Post by: Numan on March 27, 2016, 01:16:25 am
I've had this Script for a while now, had a few bugs that I managed to solve previously, would you have any idea to what specifically is going on with it?

Edit: Ah no matter, I think I may know what's up with it. Will get back when I figure out what's wrong
Title: Re: "Exceeded Maximum Number of Script Strings" Error.
Post by: daedra descent on March 27, 2016, 01:26:05 am
I've had this Script for a while now, had a few bugs that I managed to solve previously, would you have any idea to what specifically is going on with it?

With that script? Well, as the error message points out its running code using an undefined object, which it should not be doing.

I don't, however, see anything that would cause you to hit the variable limit. What exactly did you add?
Title: Re: "Exceeded Maximum Number of Script Strings" Error.
Post by: Numan on March 27, 2016, 01:36:10 am
Ah, just some moving perk machines, like the ones from moon that teleport to different locations and some extra FX into the map aswell as some custom wall weapons. I removed all the Perk machines and still get the error, i'm guessing its the wall weapons?
Title: Re: "Exceeded Maximum Number of Script Strings" Error.
Post by: daedra descent on March 27, 2016, 01:41:33 am
Ah, just some moving perk machines, like the ones from moon that teleport to different locations and some extra FX into the map aswell as some custom wall weapons. I removed all the Perk machines and still get the error, i'm guessing its the wall weapons?

Extremely unlikely. Even with custom weapons, the worst that can really happen is the strings not showing, the gun model not hiding, or receiving no gun. Nothing that would cause you to hit the variable limit.

Title: Re: "Exceeded Maximum Number of Script Strings" Error.
Post by: Numan on March 27, 2016, 01:17:53 pm
What would you recommend me removing from my map to fix this limit? What should I look for?
Title: Re: "Exceeded Maximum Number of Script Strings" Error.
Post by: HitmanVere on March 27, 2016, 03:11:17 pm
I suggest either removing custom scripts til you are not hitting it or make new mod and add everything back one by one, both ways are pretty much the same