UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Zombie Maps => Topic started by: AnonymousMapping on March 17, 2016, 07:13:57 pm

Title: zm_paradise
Post by: AnonymousMapping on March 17, 2016, 07:13:57 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FRiAtClI.png&hash=db8383d63075849f0c835610b0fc7e50ee012270)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FhVW8Ag1.png&hash=d6d22bb624161934518f5e188dd0b932459e2213)
An explosion from an asteroid is getting ready to destroy all of mankind,
there are only seconds remaining before the world is over. Finally just as
 it ends four very lucky people are sucked into a black-hole caused by the
 rip of gravity as the asteroid had gotten closer instead of sending them off
 into space it sent them to what they call zombie paradise. A place where
zombies exist and roam freely to do as they please in peace, but if you're
 a human in this place it's no paradise, for only the strong survive.

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F4uQolyo.jpg&hash=9291fe8185394de9d3c50bbc611a9e822f442bec)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FLVA0XnI.jpg&hash=b7591a0b938c58cc47539c88fa06354b52559c86)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FztSauED.jpg&hash=9b24f93842d7c21a7057bd803bd48fc77d7ef514)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F17pYjyD.jpg&hash=5499e493937bed0427b5ce14efb70925ee0b1f9e)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6J14VZT.png&hash=02ae755f7312251140ae79d28e704e767a2d9bc6)
Stock Weapons
Stock Textures
Stock Game  :troll:


(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6HdCwgh.png&hash=21c68361f91d2ee4b8ab9baef68b2b5588e3e833)
Bo1/Bo2 Weapons (maybe only Bo2)
Bo1/Bo2 Perks
Buyable Ending
Custom Fx
Etc....

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FEHi4Z4B.png&hash=837c21909d3c0ad18e819a873252bf0ec28d69dd)
AnonymousMapping- Mapping
Ugx Forums- Mod Tools/1.6 Patch
CoD WaW Team- The Game

Title: Re: zm_paradise
Post by: NateTheGreat987 on March 17, 2016, 08:08:49 pm
Small area. But looks interesting
Title: Re: zm_paradise
Post by: JiffyNoodles on March 17, 2016, 10:40:26 pm
definitely promising...
Title: Re: zm_paradise
Post by: vinnyz500 on March 18, 2016, 02:44:12 am
definitely promising...
why does everyone need to be sarcastic assholes. If you don't like it, dont comment. Easy as that man, tired of seeing it everywhere its useless clutter

Otherwise, map looks dark and could use some more detail. Keep trying and working on it, you'll get the hang of it
Title: Re: zm_paradise
Post by: Bwc66930 on March 18, 2016, 05:02:08 am
why does everyone need to be sarcastic assholes. If you don't like it, dont comment. Easy as that man, tired of seeing it everywhere its useless clutter

Otherwise, map looks dark and could use some more detail. Keep trying and working on it, you'll get the hang of it
are you sure hes being sarcastic, ill say the map does look promising, just needs more detail, and the brownish greenish needs to be purple. the lighting in the map could be better, try adding some spotlights or something
Title: Re: zm_paradise
Post by: AnonymousMapping on March 18, 2016, 04:02:32 pm
This is just the base of the very first part of the map no detail has really been added in yet except some clutter so the screenshots weren't just some walls, as for the lighting I hadn't added any in yet.  All purple lighting......lol
Title: Re: zm_paradise
Post by: JiffyNoodles on March 20, 2016, 09:58:44 am
why does everyone need to be sarcastic assholes. If you don't like it, dont comment. Easy as that man, tired of seeing it everywhere its useless clutter

Otherwise, map looks dark and could use some more detail. Keep trying and working on it, you'll get the hang of it
I wasn't even being Sarcastic, but ok then, whatever suits you princess.
Anyway, back on topic, does look good, and am keen to see how it turns out.