Call of Duty 5: World at War => Help Desk => Scripting => Topic started by: Wolf_Silver on March 11, 2016, 06:29:05 pm
Title: Script runtime error
Post by: Wolf_Silver on March 11, 2016, 06:29:05 pm
Hey , so recently i have a freeze after 5 about seconds of gameplay and sometimes when i shoot zombie so i has check all zones and spawner kvp include .gsc and apparently no problem... i have also a lot of custom script so i check my last script but no problem also.... but i think problem is in the raw or csv file because freeze happens now on all maps... i reinstalled all gsc in raw/maps but thats continue... :(
i has already running /developer 2 + /developer_script 1 + /logfile 2 at launch and while playing but no real debug on that... just (in console.log) : as you can see the "@ 13226" is very intriguing!
i am using the T4M
thanks for help :) i have no idea how to fix them
Title: Re: Script runtime error
Post by: smasher248 on March 11, 2016, 06:30:58 pm
what i do when its not a zone is just remove scripts 1 by 1 til it stops and fix the script causing it
Title: Re: Script runtime error
Post by: Wolf_Silver on March 11, 2016, 06:34:23 pm
that's what I've done but no effect (only for custom script) and scripts custom are not in map test but that still freeze
Title: Re: Script runtime error
Post by: Harry Bo21 on March 11, 2016, 07:30:23 pm
If you've disabled the player sounds this is why
Certain quotes are set to use waittill( "sound_done" ) so will cause a infinite loop if they try to play a sound that doesn't exist
Title: Re: Script runtime error
Post by: Wolf_Silver on March 11, 2016, 08:04:19 pm
i will trie to fix that but i don't rembember that i had disabled character dialog... strange Double Post Merge: March 11, 2016, 08:17:03 pmfixed by changing in dlc3.csv: