Is it supposed to take like a year to kill the panzer or did we bug the mod? Spent about 20 minutes trying to kill him and still going. Other than that, this mod is amazing and I much prefer this style of Easter egg to the Treyarch ones, awesome work!!I wasted about 200 Upgraded Ray gun shots on this guy so.... yes.
played it with friends, couldnt teleport and use elevators during the special rounds didnt help with my friend dying upstairs and we couldnt kill the last thingy
but amazing mod overall (almost said map, me scrub)
how u install on ps3
how u install on ps3:facepalm::facepalm::facepalm::facepalm::facepalm:
Hopefully this becomes updated with more gunsHe probably used all the extra gun spaces left in Five, so that probably isn't possible, unless your doing the work-around trick my friend found out :troll:
:facepalm::facepalm::facepalm::facepalm::facepalm:He probably used all the extra gun spaces left in Five, so that probably isn't possible, unless your doing the work-around trick my friend found out :troll:
you mean the work-around with publicly available compile code (https://github.com/nukem9/linkermod/tree/setup)?THERE ARE INCREASED ASSET LIMITS FOR BO1? that's not what I was talking about but WOA.
please don't act like this.
you mean the work-around with publicly available compile code (https://github.com/nukem9/linkermod/tree/setup)?
You cant, PC onlythank you hitmanvere, instead of putting a facepalm emoji you actually told me( i da newb)
I see SE2Dev's name and instantly I know this shit is the Class A stuff. :gusta:Um.... is this safe? And how the fuck do you even use it? Whatever, it wasn't what I was talking about. I don't know how much I want to tell you or publicly post what he is doing because I don't know how much I want others to think of it or if he even wants others to know.
Um.... is this safe? And how the fuck do you even use it? Whatever, it wasn't what I was talking about. I don't know how much I want to tell you or publicly post what he is doing because I don't know how much I want others to think of it or if he even wants others to know.
Then why mention/brag about it? :poker:Because we all want other people to think that we're special and if I can say that I know a guy who knows something that no one else knows then maybe you'll think I'm special too :-[
Then why mention/brag about it? :poker:I like to be a dick :troll:
Because we all want other people to think that we're special and if I can say that I know a guy who knows something that no one else knows then maybe you'll think I'm special too :-[lol
That's why I namedrop you Hitman every chance I get. You're on top of the leaderboards in BO3 zombies? Oh yea, well I know HitmanVere. You single-handedly solved world hunger? Who gives a sh!t? I'm BEST friends with HitmanVere.
Great mod, really enjoyed it, the ending was pretty epic. I just wish it didn't hold your hand the whole way with the waypoints.
the waypoints have been toned down massively in the sequel that should be releasing soon (called "Project Thor"), there's only a set of waypoints during the finale now.For what map will the mod be?
do you have other mods installed? uninstall all other mods first.
all i have is a modded version of kino der toten nothing else should i remove it?yes you should,you can only have one zombie mod installed
yes you should,you can only have one zombie mod installed
well, one of the key reasons i did that is chances of difficult-to-hear dialogue, and also the fact that it used location names that weren't common "callouts" in actual gameplay.Hey i saw the trailer for Project Thor, looks badass but it's the 30th and are you gonna release it
the waypoints have been toned down massively in the sequel that should be releasing soon (called "Project Thor"), there's only a set of waypoints during the finale now.
any plans on repacking it to support 'game_mod'?i may come back to this and update the gobblegum code and such accordingly, and in that instance i will modify it to support game_mod. at the time of development this mod didn't require a raise of limits.