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Black Ops Perks

POLLHOT
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Created 3 years ago
by gympie6
0 Members and 1 Guest are viewing this topic.
11,851 views

Poll

Question: Should this mod be public?

Yes
9 (90%)
No
1 (10%)

Total Members Voted: 9

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minecraftexpert2's Contact & Social Links
Can't wait to try these. Hopefully these will be less broken and buggy then harrys perks were thank you so much for this upload!!!
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seems ive done everything right, but the bo perks still come up as control pannels, i have the localized_common.ff in my mapname folder, built the mod and everything, but still come up as control pannels within radiant, is this just a thing in radiant or are they supposed to show up?
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Date Registered: 20 September 2013
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Black Ops Perks: https://www.ugx-mods.com/forum/scripts/55/call-of-duty-world-at-war-black-ops-perks/22180/
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gympie6's Groups
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
gympie6's Contact & Social LinksTheRevenantSkullTeffrieTeffrieGympie5#5971
I helped Chasr34 with the scripts and noticed that another perk mod was installed.
Before installing this mod, It's best to first uninstall any other perk mod before installing this one.
Last Edit: April 20, 2021, 06:48:21 pm by gympie6
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
I helped Chasr34 with the scripts and noticed that another perk mod was installed.
Before installing this mod, It's best to first uninstall any other perk mod before installing this one.
What is?
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Location: nl
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gympie6's Groups
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Little update, I am currently improving the perks and fixing some bugs.

My todo list:

:white_check_mark: fix: without electric cherry perk vending models are not ON! (add machine light fix to next release)
:white_check_mark: fix: Double and Headshot dmg scoring is not right
:white_check_mark: fix: third weapon selected with mulekick does not change to default after going down
:white_check_mark: fix: re-check Who's who
:white_check_mark: fix: re-check if power is already on!
:white_check_mark: fix: Don't show tombstone while everyone is down!
:white_check_mark: fix: Fix who's who FX vision to normal after you got already down
:white_check_mark: fix: able to move while doing the reach out hands animation
:white_check_mark: change: add more support if distraction_point isn't placed
change: make sound streamlined?
:white_check_mark: remove: green grass

:white_check_mark: feature: After going down show "zombie_downed" only in Single player or Last alive player
:white_check_mark: feature: add vision to settings list
:white_check_mark: feature: add laststand pistol in settings list
:white_check_mark: feature: add randommized perks
:white_check_mark: feature: add support randommized perks vulture aid
:white_check_mark: feature: add Electric Cherry shockwave effect while going down
:white_check_mark: feature: add _loadout in same folder as _zombiemode_perks (In case people want to change their viewhands and stuff)
:white_check_mark: feature: add perkslots that people can buy, also add a limit on perkslots to the maximum amount of perks
:white_check_mark: feature: add "cheat_contrast" for PHD
feature: dive to prone!

I hope I can bring this update soon. :)

Update: I am done with all the fixes, now I have to streamline every sound. :) :gun:
 
Last Edit: August 29, 2021, 09:59:28 pm by gympie6
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I look forward to you friend!
Little update, I am currently improving the perks and fixing some bugs.

My todo list:

:white_check_mark: fix: without electric cherry perk vending models are not ON! (add machine light fix to next release)
:white_check_mark: fix: Double and Headshot dmg scoring is not right
fix: third weapon selected with mulekick does not change to default after going down
:white_check_mark: fix: re-check Who's who
:white_check_mark: fix: re-check if power is already on!
:white_check_mark: fix: Don't show tombstone while everyone is down!
fix: Fix who's who FX vision to normal after you got already down
:white_check_mark: fix: able to move while doing the reach out hands animation
:white_check_mark: change: add more support if distraction_point isn't placed
change: make sound streamlined?
:white_check_mark: remove: green grass

:white_check_mark: feature: After going down show "zombie_downed" only in Single player or Last alive player
:white_check_mark: feature: add vision to settings list
:white_check_mark: feature: add laststand pistol in settings list
:white_check_mark: feature: add randommized perks
:white_check_mark: feature: add support randommized perks vulture aid
:white_check_mark: feature: add Electric Cherry shockwave effect while going down
:white_check_mark: feature: add _loadout in same folder as _zombiemode_perks (In case people want to change their viewhands and stuff)
:white_check_mark: feature: add perkslots that people can buy, also add a limit on perkslots to the maximum amount of perks
:white_check_mark: feature: add "cheat_contrast" for PHD
feature: dive to prone!

I hope I can bring this update soon. :)
I look forward to you friend!v
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gympie6's Groups
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gympie6's Contact & Social LinksTheRevenantSkullTeffrieTeffrieGympie5#5971
There is a new version for the Black Ops Perks with lots of improvements and features! :)
You can find it here!: https://www.ugx-mods.com/forum/scripts/55/call-of-duty-world-at-war-black-ops-perks/22180/

 
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