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I can't Pack-A-Punch custom weapons.

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Created 4 years ago
by XxproxX25
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Hey guys , well i added some MW3 weapons to my zombie map , it woks fine but i want it  "pap-able" or someting so i looked some tutorials , made a texture for it  and i attached te _upgrade to the end , and edited a bit with UGXweapons Editor(as shown in the tutorial). When i want to pack a punc nothing happens . I try to add them for myself manually with the give command , it works fine . Also added the _upgraded versions for the _weapons.gsc , dlc3.gsc , and the mod.gsc .
This need any scripting or what ? I missed something ?
No error log :/

If anyone could help me i much appreciated.:-[
Marked as best answer by XxproxX25 4 years ago
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This is my checklist when I add new weapons to the mod:
  • Added to the modbuilder?: weapon,sp/NAME
  • weapon checked in the modbuilder?
  • Added in _zombiemode_weapons?: add_zombie_weapon( "NAME",  "PRICETAG",   PRICE,    "VOICEOVER",   0 );
  • Added in _dlc3?: include_weapon( "NAME" );
  • (Optional) Upgraded too?: include_weapon( "NAME", false );
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This is my checklist when I add new weapons to the mod:
  • Added to the modbuilder?: weapon,sp/NAME
  • weapon checked in the modbuilder?
  • Added in _zombiemode_weapons?: add_zombie_weapon( "NAME",  "PRICETAG",   PRICE,    "VOICEOVER",   0 );
  • Added in _dlc3?: include_weapon( "NAME" );
  • (Optional) Upgraded too?: include_weapon( "NAME", false );
Yes
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This is my checklist when I add new weapons to the mod:
  • Added to the modbuilder?: weapon,sp/NAME
  • weapon checked in the modbuilder?
  • Added in _zombiemode_weapons?: add_zombie_weapon( "NAME",  "PRICETAG",   PRICE,    "VOICEOVER",   0 );
  • Added in _dlc3?: include_weapon( "NAME" );
  • (Optional) Upgraded too?: include_weapon( "NAME", false );
i found the bug accidentally i added the _upgraded end to another weapon in dlc3_code.gsc so i got the bug. thanks for the help :)

 
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