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Deformed Custom Animations

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Created 5 years ago
by Numan
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Location: gb
Date Registered: 31 December 2013
Last active: 1 day ago
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
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Was making some Custom Weapon Animations for World at War Zombies and noticed that when I put them in-game the animations seemed no where near as snappy as they were in Maya, and seemed deformed. It's best seen in these images of exactly the same frame.


https://prnt.sc/p0a5zi
This is what the Animation is supposed to look like (Maya)


https://prnt.sc/p0a5yd
This is what the Animation actually looks like. (Ingame)

You can see how the slide is only half-way pulled back in the game, yet in Maya it is all the way, and how the viewhand isn't tilted quite as much as the one in Maya.
Last Edit: September 01, 2019, 10:03:21 am by icastacod2

 
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