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Contact Support - Help Center Get help on the UGX Discord. Join it now!Here is our playthrough and high round run: https://www.youtube.com/watch?v=FF_r5Wwbd2o Definitely suggest getting the wunderwaffe and scavenger combo to kill zombies effectively at the higher rounds. Also Wunderful what was the button for on the tower next to staminup? Is there a pack a punch machine somewhere we missed as well? Just wondering about those things. We made it to round 43 and ran out of time. Thank you for the map @Wunderful
Thanks for the map and dropping by the stream. I had to go after we finished round 42.
https://www.twitch.tv/videos/713644623
at a guess they are not precached
before zombiemode::main();
in mapname.gsc
there, but i still really recommend against using this, i can see tons of issues instantly, removed the ridiculous second flag wait that would fuck up a restart game
use my cherry prefab, my cherry is disabled, his should run
let me know if theres any errors as i have no way to run the game to check
and disinclude his script, its now in the bottom of this
- note - you say you prefer his range and damage - his range doesnt check "height" so will hit zombies above and below you no matter how far away and im guessing you totally missed that you can edit one line at the top of my perks to adjust the damage, range and reward score for my cherry...
Did you use a valid specialty?
I'd need to see your code
About the 3 Hits, do you tested it on COOP? and the Quick Revive in Solo? In my map as was having issues with this and i needed to change a lot of Health values. "_load.gsc ", "_laststand.gsc" and "_zombiemode_perks.gsc" i have created a tutorial for it. You can check the "Script/Tutotial Section.
You probably didn't include the perk in self.perk_inventory or the shader in self.perk_hud.
3. I think you have to edit _load.gsc. Find onPlayerSpawned() function and replace "100" with "130" (maybe, not sure which number it should be) in this line:
Also, change its value in _zombiemode_perks so it works with jugg:
Don't know if you have to do anything else.
bams one is "infinite damage" at a pretty random range, and doesnt go off on down
my perks should "already" be taken on down so im guessing you havent set it up right
just go change my cherry code to his if you want it rather than adding it seperetely
Are you using UGX Mod or Harrybo21 Perks?