broken avatar :(

WARDOGSK93

Turn caffeine into code.
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Perk Hacker
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Date Registered
October 28, 2012, 10:16:22 pm
Posts
489 (0.207 per day)
Last Active
April 18, 2019, 09:06:33 am

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21 (20 March 1998)
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Male
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Donisthorpe
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April 20, 2019, 10:00:28 am

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what you posted above should work just fine as long as you still have the usings

well for somereason it doesnt :( if its in the same function it works perfectly fine seperate it and the game t...
932 days ago
Just do:

[code]
#using scripts\shared\callbacks_shared;
#using scripts\shared\flag_shared;

#namespace wardog_test_script;

function pre_init()
{
   callback::on_connec...
932 days ago
so you must give weapon after spawn not after connect i think there is your problem

i thought so to thats why i added level waittill("between_round_over"); to waittill start of round...
932 days ago
its will be better to post here your complete script

see the thing is i dont rly have a complete script just giving a weapon on player connect so ive pretty much given what i have

b...
932 days ago
These should work for giving weapons


[code]player GiveWeapon(GetWeapon("ray_gun"));
// -----------------------------------------
weapon = GetWeapon("ray_gun");

932 days ago
So im tryign to give my self weapons from script but everytime i try this i just a a "struct is not an entity" error



What i have tried so far

[code]
player GiveWeapon("ray_gun&quo...
933 days ago

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