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Messages - ville88

how to make visibility on the distance for models in the Asset Manager?


Double Post Merge: September 08, 2018, 10:47:08 am
solved! watch the video at 13:35
6 years ago
If it works like cod waw you can simply add this to your mod.csv:
Code Snippet
Plaintext
sound,YourSoundAlias,,all_sp

(Image removed from quote.)

tried, does not work

Double Post Merge: September 02, 2018, 12:20:30 pm
tried, does not work

I do not understand the sound file system in BO1
6 years ago
I imported waw weapon but ...
Need Add sounds and fix Zoom. How?


Double Post Merge: September 01, 2018, 08:33:47 pm
I do not understand how to add sounds to BO1

Code Snippet
Plaintext
ERROR: unable to load file 'soundaliases/zones/wpn_waw.english.csv'
ERROR: aliases failed to load
ERROR: unable to load file 'soundaliases/zones/wpn_waw.all.csv'
ERROR: aliases failed to load
6 years ago
how fix it?


i added this string line in .csv
Code Snippet
Plaintext
xmodel,c_usa_dempsey_body
xmodel,c_rus_nikolai_body
xmodel,c_jap_takeo_body
xmodel,c_ger_richtofen_offcap
xmodel,c_ger_richtofen_head
xmodel,c_ger_richtofen_body
xmodel,viewmodel_vtn_nva_standard_arms
xmodel,viewmodel_usa_pow_arms
xmodel,viewmodel_usa_hazmat_arms
xmodel,viewmodel_rus_prisoner_arms
mptype,player_t5_zm_theater
rawfile,mptype/player_t5_zm_theater.gsc
character,c_ger_richtofen_zt
character,c_jap_takeo_zt
character,c_rus_nikolai_zt
character,c_usa_dempsey_zt
but does not work

Double Post Merge: August 31, 2018, 12:18:10 pm
Solved!!! Just need add scripts in mapname.gsc

Code Snippet
Plaintext

main()
{
level.zombiemode_precache_player_model_override = ::precache_player_model_override;
level.zombiemode_give_player_model_override = ::give_player_model_override;
level.zombiemode_player_set_viewmodel_override = ::player_set_viewmodel_override;
level.register_offhand_weapons_for_level_defaults_override = ::register_offhand_weapons_for_level_defaults_override;

}

precache_player_model_override()
{
mptype\player_t5_zm_theater::precache();
}

give_player_model_override( entity_num )
{
if( IsDefined( self.zm_random_char ) )
{
entity_num = self.zm_random_char;
}

switch( entity_num )
{
case 0:
character\c_usa_dempsey_zt::main();// Dempsy
break;
case 1:
character\c_rus_nikolai_zt::main();// Nikolai
break;
case 2:
character\c_jap_takeo_zt::main();// Takeo
break;
case 3:
character\c_ger_richtofen_zt::main();// Richtofen
break;
}
}

player_set_viewmodel_override( entity_num )
{
switch( self.entity_num )
{
case 0:
// Dempsey
self SetViewModel( "viewmodel_usa_pow_arms" );
break;
case 1:
// Nikolai
self SetViewModel( "viewmodel_rus_prisoner_arms" );
break;
case 2:
// Takeo
self SetViewModel( "viewmodel_vtn_nva_standard_arms" );
break;
case 3:
// Richtofen
self SetViewModel( "viewmodel_usa_hazmat_arms" );
break;
}
}

register_offhand_weapons_for_level_defaults_override()
{
register_lethal_grenade_for_level( "stielhandgranate" );
level.zombie_lethal_grenade_player_init = "stielhandgranate";

register_tactical_grenade_for_level( "zombie_cymbal_monkey" );
level.zombie_tactical_grenade_player_init = undefined;

register_placeable_mine_for_level( "mine_bouncing_betty" );
level.zombie_placeable_mine_player_init = undefined;

register_melee_weapon_for_level( "knife_zm" );
level.zombie_melee_weapon_player_init = "knife_zm";
}


6 years ago
yes of course. not work only blending textures (face to terrain or terrain)

Double Post Merge: August 29, 2018, 12:10:09 am
my console after compile


----> Loading custom cod2map
CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\bin/main
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_dev.iwd (153 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_42.iwd (2 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_41.iwd (6 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_40.iwd (50 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_39.iwd (12 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_38.iwd (1060 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_37.iwd (74 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_36.iwd (445 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_35.iwd (170 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_34.iwd (511 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_33.iwd (1056 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_32.iwd (223 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_31.iwd (86 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_30.iwd (1100 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_29.iwd (903 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_28.iwd (99 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_27.iwd (137 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_26.iwd (1223 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_25.iwd (164 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_24.iwd (303 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_23.iwd (2431 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_22.iwd (52 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_21.iwd (49 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_20.iwd (60 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_19.iwd (74 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_18.iwd (50 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_17.iwd (175 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_16.iwd (347 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_15.iwd (486 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_14.iwd (297 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_13.iwd (669 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_12.iwd (735 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_11.iwd (1020 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_10.iwd (1572 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_09.iwd (1434 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_08.iwd (1390 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_07.iwd (533 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_06.iwd (880 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_05.iwd (1848 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_04.iwd (2222 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_03.iwd (600 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_02.iwd (517 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_01.iwd (988 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_00.iwd (1221 files)
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//main
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//main_shared
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\bin/raw
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\bin/raw_shared
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\bin/devraw
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\bin/devraw_shared
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//raw
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//raw_shared
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//devraw
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//devraw_shared
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw14.iwd (437 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw13.iwd (2439 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw12.iwd (19 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw11.iwd (456 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw10.iwd (2168 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw09.iwd (1876 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw08.iwd (1841 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw07.iwd (1815 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw06.iwd (1366 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw05.iwd (1386 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw04.iwd (2511 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw03.iwd (2700 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw02.iwd (2111 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw01.iwd (3348 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw00.iwd (162 files)
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//raw/english

File Handles:
----------------------
52062 files in iwd files
Loading map file E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\map_source\zombie_test03.map
writing E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\raw\maps\zombie_test03.d3dprt

finding triangle windings...
assigning primary lights...
splitting windings into lightable areas...
coalescing coincident windings...
removing occluded winding fragments...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
building lightmap groups...
assigning lightmaps...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
785 vertices couldn't be merged because the textures point different ways
emitting cells and portals...

building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 218 brush sides
elapsed time 0 seconds
Finished processing world entity

Writing E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\raw\maps\zombie_test03.d3dbsp
Custom primary light data was not generated (using default values) ...
    5 seconds elapsed
----> Loading custom cod2rad
----- FS_Startup -----
Current search path:
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\bin/main
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_dev.iwd (153 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_42.iwd (2 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_41.iwd (6 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_40.iwd (50 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_39.iwd (12 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_38.iwd (1060 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_37.iwd (74 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_36.iwd (445 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_35.iwd (170 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_34.iwd (511 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_33.iwd (1056 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_32.iwd (223 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_31.iwd (86 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_30.iwd (1100 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_29.iwd (903 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_28.iwd (99 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_27.iwd (137 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_26.iwd (1223 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_25.iwd (164 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_24.iwd (303 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_23.iwd (2431 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_22.iwd (52 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_21.iwd (49 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_20.iwd (60 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_19.iwd (74 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_18.iwd (50 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_17.iwd (175 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_16.iwd (347 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_15.iwd (486 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_14.iwd (297 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_13.iwd (669 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_12.iwd (735 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_11.iwd (1020 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_10.iwd (1572 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_09.iwd (1434 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_08.iwd (1390 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_07.iwd (533 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_06.iwd (880 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_05.iwd (1848 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_04.iwd (2222 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_03.iwd (600 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_02.iwd (517 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_01.iwd (988 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\iw_00.iwd (1221 files)
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//main
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//main_shared
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\bin/raw
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\bin/raw_shared
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\bin/devraw
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\bin/devraw_shared
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//raw
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//raw_shared
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//devraw
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//devraw_shared
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw14.iwd (437 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw13.iwd (2439 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw12.iwd (19 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw11.iwd (456 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw10.iwd (2168 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw09.iwd (1876 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw08.iwd (1841 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw07.iwd (1815 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw06.iwd (1366 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw05.iwd (1386 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw04.iwd (2511 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw03.iwd (2700 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw02.iwd (2111 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw01.iwd (3348 files)
E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\main\localized_English_iw00.iwd (162 files)
E:/Pelatut/Call_Of_Duty/Call Of Duty - Black Ops/SteamApps/common/Call of Duty Black Ops//raw/english

File Handles:
----------------------
52062 files in iwd files

using map radiosityScale 0.75


using map contrastGain 0.8

building collision data...
building collision took 0.2 seconds
----------------------------------------
Calculating sample areas...
Threads: 4
Finished in 0 seconds.                                                 
----------------------------------------
Getting radiosity color for each sample...
Threads: 4
Finished in 0 seconds.                                                 
----------------------------------------
Applying radiosity scale...
Threads: 4
Finished in 0 seconds.                                                 
----------------------------------------
Building light transport for everything...
Threads: 4
87.9% complete, 2 seconds done, 0 seconds remaining               
Finished in 2 seconds.                                                 
----------------------------------------
Normalizing transport weights...
Threads: 4
Finished in 0 seconds.                                                 
----------------------------------------
Seeding sky light...
Threads: 4
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 1...
Threads: 4
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 2...
Threads: 4
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 3...
Threads: 4
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 4...
Threads: 4
Finished in 0 seconds.                                                 
----------------------------------------
Finding lightmap bleeding...
Threads: 4
Finished in 0 seconds.                                                 
----------------------------------------
Building final lightmaps...
Threads: 4
Finished in 0 seconds.                                                 
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.                                                 
Light grid sample point file 'E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\raw\maps\zombie_test03.grid' not found.
Vis cache logfile 'E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\raw\maps\zombie_test03.vclog' not found; using static model origins only.
Using 11907 grid points from grid logfile 'E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\raw\maps\zombie_test03.grid_auto'.
Light grid sample point file 'E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\raw\maps\zombie_test03.grid_not' not found.
----------------------------------------
Calculating light grid...
Threads: 4
Finished in 0 seconds.                                                 
----------------------------------------
Quantizing light grid colors...
----------------------------------------
Encoding light grid...

Entire light compile finished in 4 seconds
Connecting paths...
Connecting paths: 5%
Connecting paths: 10%
Connecting paths: 15%
Connecting paths: 20%
Connecting paths: 25%
Connecting paths: 30%
Connecting paths: 35%
Connecting paths: 40%
Connecting paths: 45%
Connecting paths: 50%
Connecting paths: 55%
Connecting paths: 60%
Connecting paths: 65%
Connecting paths: 70%
Connecting paths: 75%
Connecting paths: 80%
Connecting paths: 85%
Connecting paths: 90%
Connecting paths: 95%
Connecting paths: 100%
Connecting paths done.
Building node vis...
visnode: 5%
visnode: 10%
visnode: 15%
visnode: 20%
visnode: 25%
visnode: 30%
visnode: 35%
visnode: 40%
visnode: 45%
visnode: 50%
visnode: 55%
visnode: 60%
visnode: 65%
visnode: 70%
visnode: 75%
visnode: 80%
visnode: 85%
visnode: 90%
visnode: 95%
visnode: 100%
Building node vis done.
Could not load hitloc damage table [info/ai_lochit_dmgtable]
File [info/ai_lochit_dmgtable] is not a hitloc damage table
Could not load bullet penetration table [info/bullet_penetration_sp]
File [info/bullet_penetration_sp] is not a bullet penetration table
----------------------------------------
Generating reflections...
100.0% (1 of 1) complete, 9 seconds done, 0 seconds remaining
Finished in 9 seconds.
----------------------------------------
Reflections saved with lump size 263904
----> Loading custom linker
args: -nopause -language english -moddir zombies zombie_test03
NOTE: language=english
NOTE: baselang=english (streaming language) [automatically chosen as no -baselang provided]
Fastfile 1 of 1, "zombie_test03": [ver. 473] process...
missing stringTable sp/configstrings/configstrings_pc_zombie_test03_zom.csv
PIMP (enabled)
ERROR: physics preset 'frag_grenade' not found
ERROR: xmodel 't5_weapon_ak47_viewmodel' not found
   failed loading xmodel 't5_weapon_ak47_viewmodel' for asset 'sp/ak47_zm' found in source file '../raw/aitype/zombie_ger_zombie.csv'
   failed loading 't5_weapon_ak47_viewmodel' of type 'xmodel' found in source file '../raw/aitype/zombie_ger_zombie.csv'
ERROR: xmodel 't5_weapon_ak47_world' not found
   failed loading xmodel 't5_weapon_ak47_world' for asset 'sp/ak47_zm' found in source file '../raw/aitype/zombie_ger_zombie.csv'
   failed loading 't5_weapon_ak47_world' of type 'xmodel' found in source file '../raw/aitype/zombie_ger_zombie.csv'
   failed loading 'sp/ak47_zm' of type 'weapon' found in source file '../raw/aitype/zombie_ger_zombie.csv'
Priming water: ... finished
Loading LightMaps
GFX: Compressing Primary visibilty lightmap 0
GFX: Compressing HDR LightGrid (elemSize:168) (number of colors:225)
^1ERROR: File pimp/techniques/pimp_technique_layer_buildfloatz_9d00220c.tech, line 4: Error loading pass for dx9 technique 'pimp_technique_layer_buildfloatz_9d00220c'
^1ERROR: File pimp/techsets/l_sm_r0c0n0s0_b1c1.techset, line 2: Couldn't register technique 'pimp_technique_layer_buildfloatz_9d00220c'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/berlin_wall_brick_plain
wc/decal_burnt_top02
   failed loading material '*45n_11' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/seelow_wall_brick_dirty01
wc/decal_burnt_top02
   failed loading material '*73n_11' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
^1ERROR: File pimp/techniques/pimp_technique_layer_buildfloatz_9d00220c.tech, line 4: Error loading pass for dx9 technique 'pimp_technique_layer_buildfloatz_9d00220c'
^1ERROR: File pimp/techsets/l_sm_r0c0n0s0_b1c1n1s1.techset, line 2: Couldn't register technique 'pimp_technique_layer_buildfloatz_9d00220c'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_plain
wc/berlin_decals_windows_bricktrim3
   failed loading material '*45n_46n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/berlin_roof_brick_slate
wc/decal_burnt_top02
   failed loading material '*10n_11' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/okinawa_wall_concrete_bunker_banded
wc/peleliu_terrain_dirt_drymudd_blend_noscorch
   failed loading material '*62n_49n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_plain3
wc/peleliu_terrain_dirt_drymudd_blend_noscorch
   failed loading material '*48n_49n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
^1ERROR: File pimp/techniques/pimp_technique_layer_debugbumpmap_418a1499.tech, line 8: Error loading pass for dx9 technique 'pimp_technique_layer_debugbumpmap_418a1499'
^1ERROR: File pimp/techsets/l_sm_b0c0n0s0_b1c1n1s1.techset, line 2: Couldn't register technique 'pimp_technique_layer_debugbumpmap_418a1499'
Cannot create techset 'l_sm_b0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/okinawa_terrain_dirt_tan_rocky_blend
wc/rus_ground_asphalt01_blend
   failed loading material '*83n_84n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_b0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/okinawa_terrain_dirt_tan_rocky_blend
wc/peleliu_terrain_dirt_drymudd_blend_noscorch
   failed loading material '*83n_49n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_bulletholes
wc/berlin_terrain_rubble_fritz_blend
   failed loading material '*37n_30n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_plain3
wc/berlin_terrain_rubble_fritz_blend
   failed loading material '*48n_30n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/seelow_wall_wood_old02
wc/berlin_decal_paper_debris
   failed loading material '*76n_77n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/berlin_wall_brick_plain3
wc/decal_german_propaganda7
   failed loading material '*48n_50' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/peleliu_terrain_dirt_drymudddrk
wc/okinawa_terrain_grass_densedmoss_drk_blend
   failed loading material '*65n_66n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
^1ERROR: File pimp/techniques/pimp_technique_layer_buildfloatz_9d00220c.tech, line 4: Error loading pass for dx9 technique 'pimp_technique_layer_buildfloatz_9d00220c'
^1ERROR: File pimp/techsets/l_sm_r0c0n0s0_b1c1n1.techset, line 2: Couldn't register technique 'pimp_technique_layer_buildfloatz_9d00220c'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1'. The offending 2-layer combination is:
wc/peleliu_wall_concrete_old
wc/russian_concrete_cracked_blend
   failed loading material '*68n_69n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/berlin_trim_metal
wc/decal_blast_splat
   failed loading material '*16n_19' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/berlin_trim_metal
wc/decal_blast_oval
   failed loading material '*16n_20' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/berlin_trim_metal
wc/decal_blast_full
   failed loading material '*16n_21' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/berlin_trim_metal
wc/decal_blast_blob
   failed loading material '*16n_22' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1'. The offending 2-layer combination is:
wc/berlin_trim_metal
wc/subpens_caution_stripe
   failed loading material '*16n_18n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/berlin_trim_metal
wc/decal_hazard_stripe
   failed loading material '*16n_17' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/peleliu_wall_concrete_old
wc/decal_brick2
   failed loading material '*68n_70' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
^1ERROR: File pimp/techniques/pimp_technique_layer_buildfloatz_9d00220c.tech, line 4: Error loading pass for dx9 technique 'pimp_technique_layer_buildfloatz_9d00220c'
^1ERROR: File pimp/techsets/l_sm_r0c0n0s0_b1c1s1.techset, line 2: Couldn't register technique 'pimp_technique_layer_buildfloatz_9d00220c'
Cannot create techset 'l_sm_r0c0n0s0_b1c1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_bright_grundgy
wc/decal_german_propaganda
   failed loading material '*24n_27' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1'. The offending 2-layer combination is:
wc/seelow_wall_wood_old02
wc/decal_papers_german_docs
   failed loading material '*76n_78n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_crumbly
wc/berlin_wall_brick_brown_grungy_dark_blend
   failed loading material '*44n_32n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
^1ERROR: File pimp/techniques/pimp_technique_layer_debugbumpmap_418a1499.tech, line 8: Error loading pass for dx9 technique 'pimp_technique_layer_debugbumpmap_418a1499'
^1ERROR: File pimp/techsets/l_sm_b0c0n0s0_b1c1n1s1_b2c2n2s2.techset, line 2: Couldn't register technique 'pimp_technique_layer_debugbumpmap_418a1499'
Cannot create techset 'l_sm_b0c0n0s0_b1c1n1s1_b2c2n2s2'. The offending 3-layer combination is:
wc/okinawa_terrain_dirt_tan_rocky_blend
wc/peleliu_terrain_dirt_drymudd_blend_noscorch
wc/rus_ground_asphalt01_blend
   failed loading material '*83n_49n_84n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_clean_plain_dark
wc/okinawa_terrain_dirt_wetdirt_blend2
   failed loading material '*38n_39n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_colorful
wc/okinawa_terrain_dirt_wetdirt_blend2
   failed loading material '*42n_39n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_clean_plain_dark
wc/berlin_decals_windows_dirty1
   failed loading material '*38n_41n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_clean_plain_dark
wc/berlin_decals_windows_broken1
   failed loading material '*38n_40n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
^1ERROR: File pimp/techniques/pimp_technique_layer_buildfloatz_9d00220c.tech, line 4: Error loading pass for dx9 technique 'pimp_technique_layer_buildfloatz_9d00220c'
^1ERROR: File pimp/techsets/l_sm_r0c0n0s0_b1c1n1s1_b2c2n2s2.techset, line 2: Couldn't register technique 'pimp_technique_layer_buildfloatz_9d00220c'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1_b2c2n2s2'. The offending 3-layer combination is:
wc/berlin_wall_brick_clean_plain_dark
wc/okinawa_terrain_dirt_wetdirt_blend2
wc/berlin_decals_windows_dirty1
   failed loading material '*38n_39n_41n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1_b2c2n2s2'. The offending 3-layer combination is:
wc/berlin_wall_brick_clean_plain_dark
wc/okinawa_terrain_dirt_wetdirt_blend2
wc/berlin_decals_windows_broken1
   failed loading material '*38n_39n_40n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/berlin_wall_brick_colorful
wc/decal_german_propaganda3
   failed loading material '*42n_43' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/rus_ground_asphalt01
wc/peleliu_terrain_dirt_drymudd_blend_noscorch
   failed loading material '*71n_49n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_plain3
wc/berlin_wall_brick_bulletholes_blend
   failed loading material '*48n_51n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_plain3
wc/berlin_wall_brick_brown_grungy_dark_blend
   failed loading material '*48n_32n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_b0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_decal_manhole
wc/rus_ground_asphalt01_blend
   failed loading material '*85n_84n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_b0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/peleliu_terrain_dirt_drymudd_blend_noscorch
wc/rus_ground_asphalt01_blend
   failed loading material '*49n_84n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1'. The offending 2-layer combination is:
wc/seelow_wall_wood_old02
wc/decal_papers_german_mail
   failed loading material '*76n_79n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/berlin_wall_brick_bright_grundgy
wc/mtl_anygun_chalk
   failed loading material '*24n_34' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_bright_grundgy
wc/berlin_wall_brick_brown_grungy_dark_blend
   failed loading material '*24n_32n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
^1ERROR: File pimp/techniques/pimp_technique_layer_buildfloatz_9d00220c.tech, line 4: Error loading pass for dx9 technique 'pimp_technique_layer_buildfloatz_9d00220c'
^1ERROR: File pimp/techsets/l_sm_r0c0n0s0_t1c1n1s1.techset, line 2: Couldn't register technique 'pimp_technique_layer_buildfloatz_9d00220c'
Cannot create techset 'l_sm_r0c0n0s0_t1c1n1s1'. The offending 2-layer combination is:
wc/seelow_wall_wood_old02
wc/decal_flag_nazi_burnt
   failed loading material '*76n_80n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_bright_grundgy
wc/berlin_terrain_rubble_fritz_blend
   failed loading material '*24n_30n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_plain
wc/berlin_terrain_rubble_fritz_blend
   failed loading material '*45n_30n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/makin_wall_concrete_grungy_cracks
wc/decal_vent
   failed loading material '*59n_47n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_plain
wc/decal_vent
   failed loading material '*45n_47n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
ERROR: Couldn't open techniqueSet 'pimp/techsets/l_sm_r0c0n0s0_b1c1n1s1_b2c2.techset'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1s1_b2c2'. The offending 3-layer combination is:
wc/berlin_wall_brick_bright_grundgy
wc/berlin_decal_trim_metal_grate
wc/decal_burnt_top02
   failed loading material '*24n_31n_11' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/berlin_wall_brick_bright_grundgy
wc/decal_burnt_top02
   failed loading material '*24n_11' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1s1'. The offending 2-layer combination is:
wc/berlin_floors_wood_dirty2
wc/decal_german_propaganda_gs
   failed loading material '*7n_8' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1s1'. The offending 2-layer combination is:
wc/berlin_wall_brick_bright_grundgy
wc/decal_german_propaganda_gs
   failed loading material '*24n_8' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1n1'. The offending 2-layer combination is:
wc/seelow_wall_wood_old02
wc/decal_papers_german
   failed loading material '*76n_81n' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
Cannot create techset 'l_sm_r0c0n0s0_b1c1'. The offending 2-layer combination is:
wc/berlin_wall_brick_bright_grundgy
wc/decal_burnt_window02
   failed loading material '*24n_35' for asset 'sp/frag_grenade_zm' found in source file '../raw/aitype/zombie_quad.csv'
GFX: ShadowMapVolumes: 0   Planes: 0
GFX: ExpsoureVolumes: 0   Planes: 0
ERROR: Couldn't find material 'specialty_ads_zombies'
   failed loading 'specialty_ads_zombies' of type 'material' found in source file '../zone_source/zombiemode_perk_deadshot.csv'
Weapon zombie_perk_bottle_deadshot attachments in the wrong order in name. Changing to zombie_deadshot_bottle_perk
Can not create merged weapon zombie_perk_bottle_deadshot.  Too few attachments, must have at least two.
   failed loading 'sp/zombie_perk_bottle_deadshot' of type 'weapon' found in source file '../zone_source/zombiemode_perk_deadshot.csv'
ERROR: xmodel 'zombie_vending_ads_on' not found
   failed loading xmodel 'zombie_vending_ads_on' for asset 'zombie_vending_ads_on' found in source file '../zone_source/zombiemode_perk_deadshot.csv'
   failed loading 'zombie_vending_ads_on' of type 'xmodel' found in source file '../zone_source/zombiemode_perk_deadshot.csv'
ERROR: Couldn't find material 'specialty_divetonuke_zombies'
   failed loading 'specialty_divetonuke_zombies' of type 'material' found in source file '../zone_source/zombiemode_perk_divetonuke.csv'
Weapon zombie_perk_bottle_nuke attachments in the wrong order in name. Changing to zombie_nuke_bottle_perk
Can not create merged weapon zombie_perk_bottle_nuke.  Too few attachments, must have at least two.
   failed loading 'sp/zombie_perk_bottle_nuke' of type 'weapon' found in source file '../zone_source/zombiemode_perk_divetonuke.csv'
ERROR: xmodel 'zombie_vending_nuke_on' not found
   failed loading xmodel 'zombie_vending_nuke_on' for asset 'zombie_vending_nuke_on' found in source file '../zone_source/zombiemode_perk_divetonuke.csv'
   failed loading 'zombie_vending_nuke_on' of type 'xmodel' found in source file '../zone_source/zombiemode_perk_divetonuke.csv'
ERROR: effect 'fx/maps/zombie/fx_zmb_phdflopper_exp.efx' not found
   failed loading 'maps/zombie/fx_zmb_phdflopper_exp' of type 'fx' found in source file '../zone_source/zombiemode_perk_divetonuke.csv'
ERROR: effect 'fx/misc/fx_zombie_cola_staminup_on.efx' not found
   failed loading 'misc/fx_zombie_cola_staminup_on' of type 'fx' found in source file '../zone_source/zombiemode_perk_marathon.csv'
ERROR: Couldn't find material 'specialty_marathon_zombies'
   failed loading 'specialty_marathon_zombies' of type 'material' found in source file '../zone_source/zombiemode_perk_marathon.csv'
Weapon zombie_perk_bottle_marathon attachments in the wrong order in name. Changing to zombie_marathon_bottle_perk
Can not create merged weapon zombie_perk_bottle_marathon.  Too few attachments, must have at least two.
   failed loading 'sp/zombie_perk_bottle_marathon' of type 'weapon' found in source file '../zone_source/zombiemode_perk_marathon.csv'
ERROR: xmodel 'zombie_vending_marathon_on' not found
   failed loading xmodel 'zombie_vending_marathon_on' for asset 'zombie_vending_marathon_on' found in source file '../zone_source/zombiemode_perk_marathon.csv'
   failed loading 'zombie_vending_marathon_on' of type 'xmodel' found in source file '../zone_source/zombiemode_perk_marathon.csv'
ERROR: Couldn't find material 'specialty_extraprimaryweapon_zombies'
   failed loading 'specialty_extraprimaryweapon_zombies' of type 'material' found in source file '../zone_source/zombiemode_perk_additionalprimaryweapon.csv'
Weapon zombie_perk_bottle_additionalprimaryweapon attachments in the wrong order in name. Changing to zombie_additionalprimaryweapon_bottle_perk
Can not create merged weapon zombie_perk_bottle_additionalprimaryweapon.  Too few attachments, must have at least two.
   failed loading 'sp/zombie_perk_bottle_additionalprimaryweapon' of type 'weapon' found in source file '../zone_source/zombiemode_perk_additionalprimaryweapon.csv'
ERROR: could not load file english\sound\voiceovers\zmb\monkey\explo_vox\explo_vox_00.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\explo_vox\explo_vox_01.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\explo_vox\explo_vox_02.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\explo_vox\explo_vox_03.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\explo_vox\explo_vox_04.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\explo_vox\explo_vox_05.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\explo_vox\explo_vox_06.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\explo_vox\explo_vox_07.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\explo_vox\explo_vox_08.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\explo_vox\explo_vox_09.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\explo_vox\explo_vox_10.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\explo_vox\explo_vox_11.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\land\land_00.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\land\land_01.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\land\land_02.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\land\land_03.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\raise_vox\raise_vox_00.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\raise_vox\raise_vox_01.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\raise_vox\raise_vox_02.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\raise_vox\raise_vox_03.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\raise_vox\raise_vox_04.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\raise_vox\raise_vox_05.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\raise_vox\raise_vox_06.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\raise_vox\raise_vox_07.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\raise_vox\raise_vox_08.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\raise_vox\raise_vox_09.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\raise_vox\raise_vox_10.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\raise_vox\raise_vox_11.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\monkey_scream_vox_00.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\throw\throw_00.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\throw\throw_01.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\throw\throw_02.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\throw\throw_03.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\groan\groan_00.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\groan\groan_01.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\groan\groan_02.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\groan\groan_03.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\groan\groan_04.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\groan\groan_05.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\groan\groan_06.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\groan\groan_07.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\groan\groan_08.wav
ERROR: could not load file english\sound\voiceovers\zmb\monkey\groan\groan_09.wav
ERROR: could not load file sound\evt\zombie_theater\telerooms\door_vox\door_vox_00.wav
ERROR: could not load file sound\evt\zombie_theater\telerooms\door_vox\door_vox_01.wav
ERROR: could not load file sound\evt\zombie_theater\telerooms\door_vox\door_vox_02.wav
ERROR: could not load file sound\evt\zombie_theater\telerooms\door_vox\door_vox_03.wav
ERROR: could not load file sound\evt\zombie_theater\telerooms\door_vox\door_vox_04.wav
ERROR: could not load file sound\evt\zombie_common\sam\switch_laugh\vox_laugh_left.wav
ERROR: xmodel 't5_weapon_ballistic_knife_viewmodel' not found
   failed loading xmodel 't5_weapon_ballistic_knife_viewmodel' for asset 'sp/knife_ballistic_zm' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
   failed loading 't5_weapon_ballistic_knife_viewmodel' of type 'xmodel' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
ERROR: xmodel 't5_weapon_ballistic_knife_world' not found
   failed loading xmodel 't5_weapon_ballistic_knife_world' for asset 'sp/knife_ballistic_zm' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
   failed loading 't5_weapon_ballistic_knife_world' of type 'xmodel' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
ERROR: xmodel 't5_weapon_ballistic_knife_blade' not found
   failed loading xmodel 't5_weapon_ballistic_knife_blade' for asset 'sp/knife_ballistic_zm' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
   failed loading 't5_weapon_ballistic_knife_blade' of type 'xmodel' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
   failed loading 'sp/knife_ballistic_zm' of type 'weapon' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
   failed loading 'sp/knife_ballistic_upgraded_zm' of type 'weapon' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
ERROR: Couldn't find material 'mtl_ballistic_knife'
   failed loading material 'mc/mtl_ballistic_knife' for asset 'sp/knife_ballistic_bowie_zm' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
   failed loading 'sp/knife_ballistic_bowie_zm' of type 'weapon' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
   failed loading 'sp/knife_ballistic_bowie_upgraded_zm' of type 'weapon' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
ERROR: xmodel 't5_weapon_ballistic_knife_blade_retrieve' not found
   failed loading xmodel 't5_weapon_ballistic_knife_blade_retrieve' for asset 't5_weapon_ballistic_knife_blade_retrieve' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
   failed loading 't5_weapon_ballistic_knife_blade_retrieve' of type 'xmodel' found in source file '../zone_source/zombiemode_weap_ballistic_knife.csv'
link...compress...save...done.
Moving   E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\zone\english\zombie_test03.ff
    to   E:\Pelatut\Call_Of_Duty\Call Of Duty - Black Ops\SteamApps\common\Call of Duty Black Ops\mods\zombies\zombie_test03.ff
6 years ago
in asset manager

in radiant

in game


Double Post Merge: August 28, 2018, 11:40:36 pm
overlay of textures does not work
6 years ago
if I remember correctly what you have to do is find the files c_zom_quad.gsc and c_ger_honorguard_zt.gsc in the folder raw/character open the files and change "self attach (self.headModel," ", true);" for this "self attach (self.headModel," "false);"
yes it's work! Thanks!
6 years ago
Why are you using Sidzzz mod?

mod does not matter
Problems:
"Attempted to spawn physics object without a valid physPreset"
black textures
6 years ago
my problems

after shooting zombies


all static model is black


6 years ago
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