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Messages - treminaor


UGX Mod BO3 Edition v0.1.2 alpha
Happy Halloween! It's time for the first public alpha release of UGX Mod for Black Ops 3.
This release contains the community favorite gamemodes from UGX Mod v1.1
UGX Azrael
UGX Mod BO3 has been released simultaneously with UGX Azrael, our first map released for Black Ops 3!
You can find UGX Azrael here (http://ugx-mods.com/forum/index.php/topic,13783.0.html).
Other Map Compatibility
UGX Mod BO3 is compatible with 99% of custom maps with (no installation necessary by the mapper).
This means you can download any map from the Steam Workshop and use UGX Mod with it right away!
UGX Mod BO3 is also fully compatible with Treyarch's DLC Maps.
It was extensively tested on Shadows of Evil but should work fine for all maps.
Features
Timed Gameplay (available in all gamemodes)
Gungame
CHAOS Mode
Sharpshooter
(more coming soon!)
Download/Installation
You can find UGX Mod BO3 on the Steam Workshop.
Bug Reporting
For now, if you find a bug with UGX Mod BO3 please report it to this thread and we will continually update the Workshop release with fixes as we go.


7 years ago

UGX Mod BO3 edition v0.1 will be released alongside our halloween map Azrael either on the 31st of October or 1st of November depending on how tomorrow goes. I'm basically going to be gone all day with crap thats out of my control, so unless between remote desktop and getting help from Hitman we somehow manage to get things wrapped up while I'm on a laptop tomorrow, it's going to be November 1st - which fucking sucks but that's how it is. Hope you're all still in the halloween spirit the next day :p
7 years ago
UGX Mod BO3 edition v0.1 will be released alongside our halloween map Azrael either on the 31st of October or 1st of November depending on how tomorrow goes. I'm basically going to be gone all day with crap thats out of my control, so unless between remote desktop and getting help from Hitman we somehow manage to get things wrapped up while I'm on a laptop tomorrow, it's going to be November 1st - which fucking sucks but that's how it is. Hope you're all still in the halloween spirit the next day :p
7 years ago
Please use direct image links, not imgur album links. I will fix your images for you this time.
7 years ago
UGX Mod is compatible with most maps on the Workshop as well as all stock Treyarch maps, even in Splitscreen ;) Still working out how we will handle Chaos Weapon Spawning in maps which don't place some structs I currently require, but once I figure that out then it will be fully compatible in all current modes.

8 years ago
Our Terms of Service and Disclaimer (as well as other useful links) have been added to the footer of every page, and they both state that UGX-Mods and its staff are not liable for what users post (among other things). This was already part of the forum registration agreement since the site was first created back in 2011, but having separate labeled documents which are always publicly viewable is more professional and legally binding.

The forum rules have been updated to reflect these changes, specifically rule 6. We have removed our specific paragraph about posting ripped game assets.
As such, the UGX Site Moderators will no longer be actively removing any posts which contain this type of content unless a takedown notice or other legal notice against the content is received.

By continuing to use the site you have agreed to the Privacy Policy, Terms of Service, Disclaimer, and Cookie Policy.

The registration agreement has also been updated reflect a user's agreement to these documents.

Thank you for reading and I hope you continue to enjoy our site, and I hope people will find these changes to be as welcome and positive as I believe they are.
8 years ago
Yep,have searched for a fire sale script guide in every corner of UGX,I found just one,but it's of harrybo21,and that script just work with his mystery box pack
If I had to guess, it probably requires his mbox patch because firesale heavily affects the way the mbox works, and Treyarch's original mbox script in WaW is a total piece of shit to work with stock. Just install his patch and you'll be good to go.
8 years ago
Is there any info on .bik video usage for bo3? If so, can they be triggered via this script?
Yes, here's some info.

BO3 does not use Bik anymore, it uses MP4 video (specifically, MKV format).
You can set materials to play video files (look for lit_emissive_mp4_add in APE).
You can play video files in fullscreen using:

Code Snippet
Plaintext
level thread lui::play_movie( <filename_without_extension>, "fullscreen", true );

Video files must be placed in root/video currently.
8 years ago
Oh wow, all of us mistook this for the BO3 help section :D

Now I understand why you asked this lol. Have you tried searching the forum for a firesale powerup guide? I know for sure people have made scripts for people to use.
8 years ago
all I said was mmm

Totally asshole move by me there
The "Mmmm" was your answer to him asking what "uh huh" meant, which was clearly a sarcastic way of you saying his last statement was wrong. Doesn't take a brain surgeon to follow the logic going on here.
8 years ago
As far as I can tell from looking at the scripts, it's already enabled by default but I've never seen it drop either.
8 years ago
Really though? :-\
Considering it hadn't been done before and has a lot of similar properties, I think it's fair to say. I'm not sitting here saying they saw it and copied it, it was just a figure of speech for my point.
8 years ago
will you make mr elemental
or add custom weapons?
At this time we don't plan to, but nothing is set in stone. Since BO3 copied our style of double papping for elemental effects its not really worth our time to replace that.
8 years ago
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