The tools are getting another update in the middle of this month? Awesome stuff if that's the case.
Does it include all of the sound assets and shit?
Is not fixed, the mediafire link is ok, it is the correct one, but the download link now is sending me to a ugx beta wierd stuff :v
Ummm, dude, the download link is wrong, is for bo1, the correct is this one https://mega.nz/#!SYsiiaDQ!ZVxoy82zUEIie0jzFp2fpeCuNHKBMRLhffwxdMdAp54, can you modify the post plzzzz, i cant
That error is due to using SetText() (or whatever equivalent BO3 has) with non-localized string. It will accumulate till the overflow happens.
PS. Also hello after more than likely one year absence
is there somewhere i can contact you and send experimental builds to test if the glitch has been fixed, since i cant get it to happen myself
It's the zm_vox.csv. after saving and compiling I receive rhat error for every single sound listed in the .csv. I don't know if it's the editor or some other issue
Double Post Merge: December 05, 2016, 01:17:49 pm
To specify this is a bo3 aluas. I know this isn't fully functional with bo3, but this seemed simple enough
anyone have any idea what this means? ERROR: no files for filespec? its driving me crazy!
I'm making a map, if I want to put the UGX Mod im my map, what should I do?
Is it normal that I don't have a xmodel folder in my raw folder? Do I need to run something?
I've always loved it, it adds some much fun to the game Also, I don't want to go offtopic, but is there a tutorial released how to port guns to BO3 or is there somebody in your great staff team who can make one and put it on the wiki?
Keep up the good work!