Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!Sounds like your doors don't have dynamic paths checked, not a zone problem.
I'm seeing a lot of access denied and I think that's usually caused by not un-checking read-only from the properties of the folder. Navigate to the root of CODWAW then go back once, then right-click on the CODWAW folder and click properties. Now un-check read only. Hit OK. Now do the same for the mods folder found at
Right click on mods folder and uncheck read only.
Now as for the launcher error idk. Do what I stated above and see if that fixes it.
Edit: It's saying something about the fire_staff first raise anim. Try re-exporting the first raise in maya, If you downloaded from somewhere then redownload and re-add to your raw folder.
So i tried gungame, and on the first round a horde of sprinters ripped their way in and murdered me, who only had a M1911.
Is this a bug? They were really strong and there were WAY more than the normal amount round 1. In addition, there was one zombie who had black boxes surrounding his hands. i couldn't get a screenshot (too busy dying), but it definitely wasn't normal.
It's in the soundalias file nazi_zombie_factory. Here's the line that calls it.
power_down_2d,,SFX\Levels\zombie\maps\giant\power_down_2d.wav,0.9,0.9,1,1,,,,,,,,full_vol,,2d,,,,,,,,,,,,,,,wpn_all,,,,,,,,,,,,,50,80,0.25,1,
check what is not overlaping?