im trying to get toms melee weapons in my map that is using ugxm
this is what im getting:
steps i've taken: 1) put all files from toms download into root/raw except the weapons folder 2) in my mod folder i deleted the m9 weapon file from ugx_guns.iwd and put in tom_shovel weapon file 3) renamed tom_shovel to m9. saved changes. 4) put xmodel/xanims in mod.csv: 5) built mod, ran script mover... the result is above (looks like camera is in player)
ive asked around in the chat, to no avail... any advice peeps?
Description: You find yourself on a small island... and the tide is rising. It doesn't help that you can't swim. You must find a way get to safety before you are overtaken by the water. And if that's not bad enough, the natives are all Zombies!
Dead Palace Patch 1.1: -Added hide-seek mini game -Added music easter-egg -Fixed respawning without a weapon -Modified Scripting, Pathing, Clipping -Switched Shovel on Gungame to Sticky Bombs (making Gungame playable)
i want to use custom melee models (like tom bmx's melee pack) but with my own models. i assume i would have to make some xanims in maya. (ive only done static models before) . Any info how to Make and Add these new melee anims would be sweet.
the jugg in a map im building also takes away fall damage. i fall from a HIGH ledge without jugg I die (as i should) then same fall with jugg, no death, no damage, nothing. Anyone have any ideas on what script may be causing this weirdness?
ive compiled and packaged my map for others to install, to test some things in coop. We can get into the lobby together ok, but when I try to start the map he gets an error saying: "patch_map_missing". And when he tries to host I get the error. Also I should note singleplayer works for both of us.
Also I have looked for other topics on this and my map name length 'isnt too long.' my map name is only 2 letters so i should b good there.
ie. hold 8 instead of the normal 4? I've seen it in maps before (i think they were prolly zct maps tho). I would like to know how to do this using ugx mod. I looked in the gsc's where i thought it might be defined but couldn't find it.