Hello I'm trying to load my map I created using cod waw radiant and after a while of finally getting rid of all the console script errors, I am met with yet another error which crashes the whole game. I would really appreciate any help I can receive as this is my first time ever making a zombie map and I really enjoy doing it. And if it helps, here is the error message I receive after my game closes.
ld not load xmodel "viewmodel_zombie_m1carbine_rifle_up". Error: Could not load xmodel "weapon_zombie_m1carbine_rifle_up". Error: Could not load xmodel "viewmodel_zombie_m1garand_rifle". Error: Could not load fx "weapon/muzzleflashes/fx_m1garand_view". Error: Could not load fx "weapon/muzzleflashes/fx_m1garand". Error: Could not load xmodel "weapon_zombie_m1garand_rifle". Error: Could not load material "hud_icon_m1garand". Error: Could not load xmodel "viewmodel_zombie_m1garand_rifle_up". Error: Could not load xmodel "weapon_zombie_m1garand_rifle_up". Error: Could not load xmodel "projectile_rus_molotov_grenade". Error: Could not load fx "weapon/molotov/fx_molotov_exp". Error: Could not load fx "weapon/molotov/fx_molotov_wick". Error: Could not load fx "weapon/molotov/fx_molotov_lighter". Error: Could not load fx "weapon/molotov/fx_molotov_wick_phase1". Error: Could not load xmodel "viewmodel_zombie_ptrs41". Error: Could not load fx "weapon/muzzleflashes/fx_ptrs_view". Error: Could not load fx "weapon/muzzleflashes/fx_ptrs". Error: Could not load fx "weapon/shellejects/fx_ptrs_view". Error: Could not load fx "weapon/shellejects/fx_ptrs". Error: Could not load xmodel "weapon_zombie_ptrs41". Error: Could not load material "hud_icon_ptrs41". Error: Could not load material "scope_overlay_mp". Error: Could not load xmodel "viewmodel_zombie_ptrs41_up". Error: Could not load fx "weapon/muzzleflashes/fx_ptrs_ug". Error: Could not load xmodel "weapon_zombie_ptrs41_up". Error: Could not load xmodel "viewmodel_zombie_mp40_smg". Error: Could not load fx "weapon/muzzleflashes/standardflashview". Error: Could not load fx "weapon/muzzleflashes/standardflashworld". Error: Could not load xmodel "weapon_zombie_mp40_smg". Error: Could not load material "hud_icon_mp40". Error: Could not load xmodel "viewmodel_zombie_mp40_smg_up". Error: Could not load xmodel "weapon_zombie_mp40_smg_up". Error: Could not load xmodel "viewmodel_zombie_ppsh_smg". Error: Could not load fx "weapon/muzzleflashes/fx_muz_ppsh_view". Error: Could not load fx "weapon/muzzleflashes/fx_muz_ppsh_world". Error: Could not load fx "weapon/shellejects/fx_ppsh_view". Error: Could not load fx "weapon/shellejects/fx_ppsh". Error: Could not load xmodel "weapon_zombie_ppsh_smg". Error: Could not load material "hud_icon_ppsh". Error: Could not load xmodel "viewmodel_zombie_ppsh_smg_up". Error: Could not load fx "weapon/muzzleflashes/fx_muz_ppsh_ug". Error: Could not load xmodel "weapon_zombie_ppsh_smg_up". Error: Could not load xmodel "viewmodel_zombie_mp44_lmg". Error: Could not load fx "weapon/muzzleflashes/fx_stg44_view". Error: Could not load fx "weapon/muzzleflashes/fx_stg44". Error: Could not load xmodel "weapon_zombie_mp44_lmg". Error: Could not load material "hud_icon_stg44". Error: Could not load xmodel "viewmodel_zombie_mp44_lmg_up". Error: Could not load xmodel "weapon_zombie_mp44_lmg_up". Error: Could not load xmodel "viewmodel_zombie_thompson_smg". Error: Could not load xmodel "weapon_zombie_thompson_smg". Error: Could not load material "hud_icon_thompson". Error: Could not load xmodel "viewmodel_zombie_thompson_smg_up". Error: Could not load xmodel "weapon_zombie_thompson_smg_up". Error: Could not load xmodel "viewmodel_zombie_type100_smg". Error: Could not load xmodel "weapon_zombie_type100_smg". Error: Could not load material "hud_icon_type_100_smg". Error: Could not load xmodel "viewmodel_zombie_type100_smg_up". Error: Could not load fx "weapon/muzzleflashes/standardflashview_ug". Error: Could not load xmodel "weapon_zombie_type100_smg_up". Error: Could not load xmodel "viewmodel_zombie_db_shotgun". Error: Could not load fx "weapon/muzzleflashes/shotgunflash". Error: Could not load fx "weapon/shellejects/shotgun_view". Error: Could not load fx "weapon/shellejects/shotgun". Error: Could not load xmodel "weapon_zombie_db_shotgun". Error: Could not load material "hud_icon_double_barrel". Error: Could not load xmodel "viewmodel_zombie_db_shotgun_up". Error: Could not load fx "weapon/muzzleflashes/shotgunflash_ug". Error: Could not load xmodel "weapon_zombie_db_shotgun_up". Error: Could not load xmodel "viewmodel_zombie_trenchgun_rifle". Error: Could not load xmodel "weapon_zombie_trenchgun_rifle". Error: Could not load material "hud_icon_shotgun". Error: Could not load xmodel "viewmodel_zombie_trenchgun_rifle_up". Error: Could not load xmodel "weapon_zombie_trenchgun_rifle_up". Error: Could not load xmodel "viewmodel_zombie_30cal_lmg". Error: Could not load xmodel "weapon_zombie_30cal_lmg". Error: Could not load xmodel "viewmodel_zombie_30cal_lmg_up". Error: Could not load fx "weapon/muzzleflashes/fx_mg_ug". Error: Could not load xmodel "weapon_zombie_30cal_lmg_up". Error: Could not load xmodel "viewmodel_zombie_bar_lmg". Error: Could not load fx "weapon/muzzleflashes/fx_bar_view". Error: Could not load fx "weapon/muzzleflashes/fx_bar". Error: Could not load xmodel "weapon_zombie_bar_lmg". Error: Could not load material "hud_icon_bar". Error: Could not load xmodel "viewmodel_zombie_bar_lmg_up". Error: Could not load xmodel "weapon_zombie_bar_lmg_up". Error: Could not load xmodel "viewmodel_zombie_fg42_lmg". Error: Could not load fx "weapon/muzzleflashes/fx_fg42_view". Error: Could not load fx "weapon/muzzleflashes/fx_fg42". Error: Could not load xmodel "weapon_zombie_fg42_lmg". Error: Could not load material "hud_icon_fg42". Error: Could not load xmodel "viewmodel_zombie_fg42_lmg_up". Error: Could not load xmodel "weapon_zombie_fg42_lmg_up". Error: Could not load xmodel "viewmodel_zombie_mg42_mg". Error: Could not load xmodel "weapon_zombie_mg42_mg". Error: Could not load xmodel "viewmodel_zombie_mg42_mg_up". Error: Could not load xmodel "weapon_zombie_mg42_mg_up". Error: Could not load xmodel "weapon_zombie_m1garand_rifle_grenade". Error: Could not load xmodel "weapon_zombie_m1garand_rifle_grenade_up". Error: Could not load xmodel "viewmodel_zombie_panzerschreck". Error: Could not load fx "weapon/muzzleflashes/fx_rocket_launcher_exit". Error: Could not load fx "weapon/muzzleflashes/fx_rocket_launcher_rear_exit". Error: Could not load xmodel "weapon_zombie_panzerschreck". Error: Could not load material "hud_icon_panzerschreck". Error: Could not load xmodel "weapon_ger_panzershreck_rocket". Error: Could not load fx "weapon/rocket/fx_trail_panzerfaust_geotrail". Error: Could not load xmodel "viewmodel_zombie_panzerschreck_up". Error: Could not load xmodel "weapon_zombie_panzerschreck_up". Error: Could not load xmodel "viewmodel_zombie_flamethrower". Error: Could not load fx "weapon/muzzleflashes/fx_flamethrower_view". Error: Could not load fx "weapon/muzzleflashes/fx_flamethrower_world". Error: Could not load material "hud_flamethrower_reticle". Error: Could not load xmodel "weapon_zombie_flamethrower". Error: Could not load material "hud_icon_m2_flamethrower". Error: Could not load material "gfx_flamethrower_fire". Error: Could not load material "gfx_flamethrower_drips". Error: Could not load material "gfx_flamethrower_stream_fuel2". Error: Could not load material "gfx_flamethrower_stream_fuel". Error: Could not load xmodel "viewmodel_zombie_flamethrower_up". Error: Could not load xmodel "weapon_zombie_flamethrower_up". Error: Could not load material "hud_icon_monkey". Error: Could not load xmodel "weapon_zombie_monkey_bomb". Error: Could not load fx "weapon/satchel/fx_explosion_satchel_generic". Error: Could not load xmodel "viewmodel_usa_ray_gun". Error: Could not load fx "weapon/muzzleflashes/fx_raygun_view". Error: Could not load fx "weapon/muzzleflashes/fx_raygun_world". Error: Could not load xmodel "weapon_usa_ray_gun". Error: Could not load xmodel "tag_flash". Error: Could not load fx "misc/fx_exp_raygun_impact". Error: Could not load fx "misc/fx_trail_raygun_geotrail". Error: Could not load xmodel "viewmodel_zombie_raygun_up". Error: Could not load fx "weapon/muzzleflashes/fx_raygun_ug_view". Error: Could not load fx "weapon/muzzleflashes/fx_raygun_ug_world". Error: Could not load fx "misc/fx_exp_raygun_ug_impact". Error: Could not load fx "misc/fx_trail_raygun_ug_geotrail". Error: Could not load xmodel "viewmodel_usa_tesla_gun". Error: Could not load fx "weapon/muzzleflashes/fx_tesla_view". Error: Could not load fx "weapon/muzzleflashes/fx_tesla_world". Error: Could not load xmodel "weapon_usa_tesla". Error: Could not load fx "maps/zombie/fx_zombie_tesla_electric_bolt". Error: Could not load xmodel "viewmodel_zombie_tesla_up". Error: Could not load fx "weapon/muzzleflashes/fx_tesla_ug_view". Error: Could not load fx "weapon/muzzleflashes/fx_tesla_ug_world". Error: Could not load fx "maps/zombie/fx_zombie_tesla_ug_elec_bolt". Error: Could not load xmodel "zombie_teddybear". ----------------------------------- Connecting player #0 has a zero GUID Going from CS_FREE to CS_CONNECTED for (num 0 guid 0) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- Database: Assets Sync Started Database: Assets Sync Finished Setting state to CA_LOADING in CL_DownloadsComplete Patchmaps: Patchmaps: 0 Patchmaps: 0 0 Patchmaps: 0 0 0 Patchmaps: 0 0 0 0 Patchmaps: 0 0 0 0 Setting state to CA_LOADING in CL_InitCGame Player 0 no longer burning at time: 0 Player 0 no longer electrified at time: 0 Player 0 no longer transporter sick at time: 0 Error: Could not load material "nightvision_overlay_goggles". Error: Could not load material "decode_characters". Error: Could not load material "decode_characters_glow". Error: Could not load material "killicondied". Error: Could not load material "killiconcrush". Error: Could not load material "killiconfalling". Error: Could not load material "killiconsuicide". Error: Could not load material "killiconheadshot". Error: Could not load material "killiconmelee". Error: Could not load rawfile "clientscripts/_zombie_mode.csc". Could not find script 'clientscripts/_zombie_mode' LOADING... collision map LOADING... graphics LOADING... maps/nazi_zombie_outbreak.d3dbsp Foliage: -------------------------- Foliage: smodelCount = 1 Foliage: foliage model count = 1 (max=16384) Foliage: sizeof(g_modelInfos) = 16384, element size = 1 Foliage: -------------------------- vertex stream 2: -------------------------- vertex stream 2: needs 5080 bytes vertex stream 2: vertex buffer allocate ok vertex stream 2: -------------------------- LOADING... game media LOADING... - textures Error: Could not load material "headicondisconnected". Error: Could not load material "headiconyouinkillcam". Error: Could not load material "objective_up". Error: Could not load material "objective_down". Error: Could not load material "compassping_friendly". Error: Could not load material "objective_friendly_chat". Error: Could not load material "compassping_enemy". Error: Could not load material "compass_radarline". Error: Could not load material "compass_objpoint_airstrike_busy". Error: Could not load material "compass_objpoint_airstrike_friendly". Error: Could not load material "hud_flashbangicon". Error: Could not load material "hud_banzai". Error: Could not load material "hud_banzaigrenade". LOADING... - models LOADING... - items LOADING... - inline models LOADING... - server models Error: Could not load fx "env/electrical/fx_elec_wire_spark_dl_oneshot". Error: Could not load fx "maps/zombie/fx_zombie_dog_explosion". Error: Could not load fx "maps/zombie/fx_zombie_dog_breath". Error: Could not load fx "maps/zombie/fx_zombie_factory_marker". Error: Could not load fx "maps/zombie/fx_zombie_factory_marker_fl". Error: Could not load fx "misc/fx_zombie_zapper_powerbox_on". Error: Could not load fx "misc/fx_zombie_electric_trap". Error: Could not load fx "misc/fx_zombie_zapper_wall_control_on". Error: Could not load fx "maps/zombie/fx_zombie_light_glow_green". Error: Could not load fx "maps/zombie/fx_zombie_light_glow_red". Error: Could not load fx "fx_zombie_light_elec_room_on". Error: Could not load fx "env/electrical/fx_elec_player_md". Error: Could not load fx "env/electrical/fx_elec_player_sm". Error: Could not load fx "env/electrical/fx_elec_player_torso". Error: Could not load fx "misc/fx_zombie_elec_trail_oneshot". Error: Could not load fx "maps/zombie/fx_zombie_wire_spark". Error: Could not load fx "maps/zombie/fx_transporter_beam". Error: Could not load fx "maps/zombie/fx_transporter_pad_start". Error: Could not load fx "maps/zombie/fx_transporter_start". Error: Could not load fx "maps/zombie/fx_transporter_ambient". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_link_all". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_link_single". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_linked". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_beam". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_flat". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_flat_start". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_beam_start". Error: Could not load fx "maps/zombie/fx_zombie_flashback_american". Error: Could not load fx "maps/zombie/fx_zombie_difference". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_steam". Error: Could not load fx "maps/zombie/fx_zombie_heat_sink". Error: Could not load fx "maps/mp_maps/fx_mp_smoke_stack". Error: Could not load fx "maps/mp_maps/fx_mp_elec_spark_fast_random". Error: Could not load fx "misc/fx_zombie_elec_gen_idle". Error: Could not load fx "maps/zombie/fx_zombie_elec_pole_terminal". Error: Could not load fx "maps/zombie/fx_zombie_packapunch". Error: Could not load fx "misc/fx_zombie_cola_on". Error: Could not load fx "misc/fx_zombie_cola_dtap_on". Error: Could not load fx "misc/fx_zombie_cola_jugg_on". Error: Could not load fx "misc/fx_zombie_cola_revive_on". Error: Could not load fx "impacts/fx_deathfx_bloodpool_view". Error: Could not load fx "impacts/fx_deathfx_dogbite". Error: Could not load fx "weapon/grenade/fx_american_smoke_grenade". Error: Could not load fx "misc/fx_flare_sky_white_10sec". Error: Could not load fx "weapon/grenade/fx_gas_grenade_22sec". Error: Could not load fx "weapon/molotov/fx_molotov_burn_trail2". Error: Could not load fx "weapon/rocket/fx_trail_bazooka_geotrail". Error: Could not load fx "env/fire/fx_fire_player_sm_smk_2sec". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 Error: Could not load fx "treadfx/heli_dust_default". Error: Could not load fx "treadfx/heli_water". Error: Could not load fx "smoke/smoke_trail_white_heli". Error: Could not load fx "smoke/smoke_trail_black_heli". Error: Could not load fx "fire/fire_smoke_trail_L". Error: Could not load fx "fire/jet_afterburner". Error: Could not load fx "impacts/fx_water_hit_sm". Error: Could not load fx "impacts/fx_water_hit_md". Error: Could not load fx "impacts/fx_water_hit_lg". Error: Could not load fx "impacts/fx_water_object_ripple". Error: Could not load fx "vehicle/water/fx_wake_lvt_churn". Error: Could not load fx "bio/player/fx_water_hit_player_bubbles". Error: Could not load fx "bio/player/fx_player_water_waist_ripple". Error: Could not load fx "bio/player/fx_player_water_knee_ripple". LOADING... - game media done LOADING... clients Error: Could not load menufile "ui/scriptmenus/briefing.menu". Error: Could not load menufile "ui/scriptmenus/loadout_splitscreen.menu". *** CLIENT SPAWN 0 script_brushmodels 0 script_models. Database: Assets Sync Started Database: Assets Sync Finished Unhandled exception caught
Double Post Merge: September 07, 2017, 01:29:05 am Nevermind... I got it working now. All I did was reinstall the modtools into my waw directory in order since I had installed 1.2.1 before 1.2