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Contact Support - Help Center Get help on the UGX Discord. Join it now!Me and my friend are having troubles playing certain zombies maps with each other. specifically Project Contamination and Oil Rig. He has installed t4m but when he loads in most of the models don't appear and boxes float above everyone else in the game. Anyone know how to fix?
I hope i can learn from it. Nice work
Yes I have the sale works fine don't know what causes it really
when I added the pentagon thief to moon when I kill him the looping comes
Got bored and decided to make myself a set of new shaders for when BO3 tools come around, and they turned out pretty nice.
Went for a dark, dirty and gritty look to them, and I decided to put them here if anybody wants to use them in WaW
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The image shows all of the included shaders
NOTE: They come in .TGA format only, they will need converting to WaW through asset manager, there are plenty of tutorials around, but the material type needs to be 2D, surface type none, and notile set (to avoid the lines that show at the bottom of some shaders)
They then need naming accordingly to whichever names your perks/powerups script requires
This is usually in the form of specialty_PERKNAME_shader
If you look in your perk script you will be able to see what shader names are needed, simple enough
i dont know how i installed them wrong if the weapons work in game but the prefabs dont? LOL
that makes sense, i dont see what im missing here like lol is there a secret tut in the folder, i just dont see what im missing i followed it how it was ment to be followed XD
oh... let me see i did not try, i thought it was ment to show the gun
Double Post Merge: May 29, 2016, 12:39:12 am
EDIT: Tried to put a Test Prefab Down: who needs xmodels? right? , and none of the wall weapons work i tried yesterday, i tried like 5 of them and none of them worked
I've been messing around with my testing map and now everything looks really dark, how can I "bring the sun back" without using any lights
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sorry for any english mistakes bla bla
Thanks in advance!
Hey all, trying to play that Hogwarts map, problem is... there's no start button in game. Only other post I've seen addressing this issue is this one: https://ugx-mods.com/forum/index.php?topic=9662.msg106068#msg106068
However, that doesn't fix the problem, and both my buddy and I are stuck trying to get this to work. Anyone have any suggestions, aside from reinstalling WAW and the mod? Because trust me, it didn't work.
Found some bugs and errors
Hintstrings are broken:
The box hintstring says something about "insufficient scripting see readme"
Power doesnt change the perk Hintstrings
Translator doesnt translate anything.
Teleporter still says initiate link even after linkage
the "Spirits" in the beginning dont change their hintstring after the 1st step
you cannot make it to the teleporter pad on time From the electric cherry teleporter AND the Wunderfizz teleporter even with a pistol.
Cannot find the 3rd step and I looked for over an hour
the fog drops my fps.
dont know where the door in the electric cherry room opens to.
and may I suggest reducing the vulture aid range for the perks I can see the perks from the test map underneath