Now we've had our first look at the tools and their capabilities, we can start to draft ideas of what could be possible with them, so I thought id make a thread where people could share their ideas, however big or small, of what they'd like to do/see in a BO3 Custom map.
A couple of mine are:
Re-convert the Powerup models without LOD's so when they start flashing they don't appear super low res for a couple seconds, load in high res, then disappear again.
Edit the Wunderwaffe's GSC to make it kill on first impact like it did in WaW/BO1
Make the Apothicon Servant upgradable, but reduce its ammo count to 1/14 and not 1/24, as that's way too OP
Re-Draw the wallchalk textures, so they fit the contours of the guns better, rather than being a rough outline they are atm (also the HVK, Sheiva and ICR all use the same chalk
)
Add PHD (Maybe not flopper, just basically Danger Closest as a Perk, im really not fond of any "PHD Slider" stuff, and Banana Colada can go fuck
The reason is Sliding you can do anywhere at no inconvenience, where Dolphin Diving and using Flopper was very situational in when and where you could use it, but having Sliding do something that damages zombies, you can just run a train round and keep sliding, would be very abusable.