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Contact Support - Help Center Get help on the UGX Discord. Join it now!Yea that one - I think
I remember coming across a bunch of em that didn't work, pretty sure that one did
yeah i did everything its not updating in the iwd need to find a solusion for it
how do i add in a option in the main menu for it to be toggled?
EDIT: so i found out (by liam) that the option is already there but now the option isnt showing up in game
following have been done:
added the .menu files to mod.csv
installed everything correctly
There's another called ninja ripper fx or something, that does support 64 bit, think some of the old dev team branched off into that.
compat mode is a funny one, some people seem to need it, others dont
Think it depends on your version of windows, what updates youve allowed it to install, and probably various other factors
generally speaking, anything located in "program files" should be accessed as admin, as windows employs protection on that folder to prevent tampering
huh great! love problems that dont have an exact answer.
since its an .exe (linker_pc.exe) would be help to have it run though compatibility mode for xp service and as admin?
Is there a way to allocate more memory to linker_pc.exe?
this usually happens if one of the following :
* A instance of cod is still running in the back ground, which is fairly common. Open task manager and youll see some random cod file running in there, although the game is not running
* A Steam update is pending
* you are doing too many things at once, the compiler ran out of memory part way through ( Prob a million internet tabs open or something )
* Something just generally messed up, requires a pc restart
* Sometimes just need to close and reopen launcher
* Some people report getting this error if they have Assman or Assviewer of FX editor open at the same time. I get it with FX viewer, so need to close it before compile. But others reported the Assman being open problem to me before, It just doesnt happen to me
So like i said this has happened before. And it just fixed it self over time.
Well after trying to compile it about 15 times it worked..... cant explain why. didnt change a thing.
https://gyazo.com/4298bc84952c98851ea40f3c5f09e9dc
dont know what to tell you but i'll still send you the files if you want to look at them maybe see something that might be causing the issue
that sounds beyond my mapping abilities. I personally don't think it has to do with brushes or leaks cuz it happens with all maps if trying to be compiled. I have tried old back-ups which i know are able to be compiled but dont work, installed the mod tools again with the same error. thats whats makin me think it has to do with my actual computer or something.
maybe your willing to try and compile my map and see if it works?
Your map has a hole in it, called a leak. Image that your map is a small snow-globe world, and the area you want to see is going to be filled with water. All the entities MUST be inside the water. If it finds a hole to run into the void, everything goes to hell.
What you need to do is to load the point-file (.lin) generated when you compile. Problem, when the compiler is finished it deletes the file.
Have 3 things open:
You map (Extinction.map) in Radiant
The Map_source folder containing MAPNAME.map
Level Compile window
Read this section first, so you know how to do this. As soon as you click 'Compile Level', switch to the map_source folder, select the .lin file, and copy and paste it. When the compile is finished, it should of deleted the old file. Rename the copy back to MAPNAME.lin, then switch to Radiant.
In Radiant, with your map open, click File > Pointfile.
The redder the line, the closer to the leak. Follow the lines to the hole, if a burning red line goes through a brush into the void then delete the brush and try again.
Complicated, but a good (I think) habit to get into when leaks are not obvious and brushes appear to be flush.
« Last Edit: May 29, 2014, 10:21:28 am by mrpeanut188 »
does ninja ripper work on bo2 i need some textures from bo2 only way i can think of is using ninja ripper