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Contact Support - Help Center Get help on the UGX Discord. Join it now!Although I couldn't find a working tutorial for a buyable ending / music easter egg I still would like to thank you guys. Maybe next map will be luckier
So I'm working on a map and I went to test it the other day and when I tried play it said there was a script error for "maps/ugx_modder_help". At first I was kind of confused because I did a fresh install of WaW and the mod tools before starting the map so I didn't even have UGX installed yet. I did install some other scripts to the map though so I though maybe it wasn't working because those scripts needed UGX. I installed UGX into the map but the error still comes up. Also the ugx main menu doesn't show. It just comes up blank but if you hover you mouse in the right spot on the screen it highlights the buttons. That's not a big deal though I can fix that later. My main issue is just the "maps/ugx_modder_help" error I'm getting.
Idk how to make a proper door XD
I created a script_brushmodel and went to textures > Usage > Door. When I pick a texture it doesn't change the text
I went to the "Creating a swinging door" page to see if I could find out how to make one there, but it says to create a door script_brushmodel. I only know how to make a script brushmodel. Is it just a script brushmodel with a door texture? Also, this doesn't tell me how to change the text ;-;
They are in Appdata/local/Activision/CoDWaW/mods
So I was testing my map and I realized my doors say "Press F to Clear Debris" rather than "Press F to open door".
Is there a way I can change the text to anything I want? I looked in the trigger in front of the door and maybe it's "cursorhint" or "hintstring"?
For the most part I just want "Press F to open door" but there is ONE door that I want to have custom text for.
Thanks!
There are mods in there but I still cant use them
There was no program running in the mod
I will be back with a update, I will try a couple of things to see if I can fix it.
This was also a thought I had, but it wasn't that either
Hey Harry, I downloaded the UGX Standalone Mod 1.0.4 and I think that overwrited the files that I needed. I don't get those errors anymore but now I have another problem:
Whenever I compile my map it has alien font, also ( and I don't know if this tied to it ) , I get the error "Could not open /zone_source/english/assestlist/common_ignore.csv/ http://imgur.com/3DaMlfy