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Contact Support - Help Center Get help on the UGX Discord. Join it now!Both download links don't work. Says not available.
Thanks for the tip , found out the source of the issue was that my friend merely just downloaded and installed the wrong version of the game_mod.zip file.
didn't expect the next update soon, nice! Downloading it now and will try tomorrow. Sad to hear this'll be the last one though, do you have any ideas what will be next for you and your team?
Ha, okay, that did the trick, the /map restart. Thanks! Really fun mod now that I can try it out on all the maps. Really fun, from the weapons, bosses, everything. Really does feel like a spirtual succesor to zct, alongside the ugx 1.4 mod that added bosses and all that. Thanks for your, and the rest of your team's hard work on this mod!
Is there a way to use console commands?
Thanks for the feedback! I reinstalled my old bo1 only for playing this mod, and I was surprised by the atention for details you guys put: the new helmet in moon, the new muzzle flashes and the case extraction... I was wondering if you can put the classic triangular muzzle flash for the ppsh, like in waw and bo3. Keep the amazing work!
My friend wants to play the mod with me, and we're able to play the waw maps, but everytime he tries to boot up any of the black ops maps like kino der toten or call of the dead, etc., the game crashes for him and gives him an error saying something like, "exceeds (1000) xmodels". Is there a fix for this?
Double Post Merge: May 12, 2019, 11:18:43 pm
My bad, the error is more like,
"exceeds "1000" xmodels.
dude amazing mod but i have problem some map don't load but not crash you knows this problem ? ty for this amzing mod
I totally forgot about Deadshot I'm so used to ignoring it lol. I think it was a great balance choice to buff Deadshot, PHD, and Quick Revive to be more viable perks. Same with Mule Kick (I never used it before because losing your 3rd gun was painful). Also glad that zombies spawn faster because the early rounds were always a slog. So yeah, great ideas all over with this mod.
Explosive hounds are a bit of a pain, but definitely manageable. I actually have to be cautious on dog rounds, so that's nice.
I was playing more today (solo and co-op) and I'm still having the Mystery Box crashing the game. I've had it happen at rounds 12, 16, and 25 (can't find a consistent pattern), and it's occured on Kino, Five, and Moon. I usually hit the box at the end of the round, with 1 crawler zombie, and literally nothing else going on in the game. But as soon as I roll the box a number of times (around 6 times?), that's when the crash occurs. If literally no one else is getting this issue, I could try reinstalling the game or mod.
I'm sure working on the mod isn't easy, so I can forgive a few black screens especially since BO1 loads pretty fast (unlike BO3...), I'm looking forward to future updates, and thanks again for sharing!
How do you get the staffs? are they in the box, i saw them in the trailer if i recall
Is there instructions somewhere on this site about how to install this mod? Can someone help? what are the basic steps?
Is there instructions somewhere on this site about how to install this mod? Can someone help? what are the basic steps?
Hi! Awesome mod, kudos to everyone who worked on this. I've played BO1 zombies to death, and this mod really brings some fresh air to the game. After several playthroughs, I don't think I've gotten close to trying out all the new guns. The quality-of-life changes are great (max ammo, multiple people buying the same perk, etc.). And the difficulty increase from the spawn rates and new enemies really makes the game interesting. I've been struggling to get past round 30, where before it was a cake walk.
Suggestions:My only suggestions are to nerf the Scrake or whatever miniboss appears on Der Reise, it seems he deals high damage AND has a ton of health (took a few magazines from a PaP'd gun on the low 10's... seems a bit much. Either lower his damage or health perhaps?)
And also explosive dogs... yikes. I have 0 problems with the other hellhound variants, but if you get caught by an explosion without Juggernog, you're basically dead. (If the explosion doesn't do it, then being stunned and immediately swarmed by other dogs will kill you.) There's not room for error with them which can be a bit unforgiving. I would suggest to either lower the explosion damage, or remove the stun effect?
Bug Reports:Is there anything that can be done about the game crashing/freezing at the loading screen? When playing co-op, the game soft-crashes about 7/10 times at the loading screen. The mod itself is great, but the stability really brings it down. If not the loading screen, then in-game I've had crashes several times from using the Mystery Box. Is there a glitched weapon or something?
So overall, great quality mod you guys have made. Brings fresh air and new challenges to BO1 zombies, something us long-time players can appreciate and enjoy. Some enemy balances could be used, but the game's stability is a prominent issue. I'm looking forward to bug fixes and possibly more game features being added in the future!
Yeah, der riese, verruckt, call, shang and kino just black load screen then boto me to the menu. If I had to guess, maybe your mod is keeping them from loading multiplayer assets? I think most, if not all of those maps that aren't working for me, have that in common.
Can this Mod work online, for 2 people to enjoy?
Im sorry for being ignorant, but how exactly do I install this mod? I installed the game mod and extracted it to the bo1 mods folder, and then i installed and extracted the main Renaissance Mod into the mods folder for b01 as well, I am still not able to play the mod, could i get a step by step and some assistance? sorry and thank you.
I wanted to use console commands such as godmode and such, but it keeps saying "Cheats are not enabled on this server" even if I use /devmap or /spdevmap. The reason why I want to use console commands is just for fun and seeing every weapon available in the mod itself.
Best mod for bo1 so far, loving the ww2 bo3 and bo4 aditions! But the skrake in der riese pieces me off. Don't fit in the ambient, disrupts completely the flow of f the map and kills you in 1 hit even with titan. Please lower the healt or get rid of it, it's fucking disgusting.
i installed it into mods folder and i installed the mod that you said we most download for it but its not working what should i do?
Verruckt keeps crashing for me, sadly. Besides that....yeah, holy crap this mod is amazing. It's like if killing floor, black ops 1 zombies, and that zombie chicken taco mod for waw have a twisted love child, but in all the best ways. Looooving it.
This mod is great! It pumps new life into the maps in my opinion.
But I have question, would you be allowed to release the assets for bo3 ai zombie animations? Or explain how you got the anims on to the older rigs, I've been trying to get them in my game for a while now.
Keep saying "connecting" after selecting zombies on the menu, can't select online or solo
I'm happy to see Electric Cherry and PHD get more utility, really opens up the oppertunity to make different builds; awesome work!
Amazing mod, but, I think the spawns are a bit too much, and should be re-worked :ok_hand:
I'm probably still replying in the wrong way but appreciate it man!
Does this mod goes grr tho? Yes all the different doggos go GRRRRRRRRRR
Time to pound lolis and kill zombies Pounding zombies yes
Congrats on the release ;)Couldn't have done it without you guys