Quite a few of those things suggested by JadenSzewczak are very minor and dont have to be put in. He is just putting out some things that he thinks could make it better or put it more closer to Black Ops. Although i dont totally agree with everything that he said to make it better or put it closer to Black Ops, like the G11 sights, reviving player and some others.
Putting some hints for the easter egg could be good because some people dont even realise there is an easter egg and an ending to the map.
The area by Pack a Punch to me doesnt really need a jump off point because this map is designed to be very difficult and it isnt that far away from the rest of the map, though if a jump off point was put in, it probably will not take that much of the difficulty away.
This map is a very good one, you have taken the time to detail it and really make it look good compared to some other maps that just put in some rooms and a few extra guns and do very little to make it look good. Because of this, this map will not just be played and put aside like most but will be replayed.
It is good you are taking the time to fix some of the bugs and improve the map, instead of just moving on to the next map.
This map also reminds me a lot of treyarch maps because it goes more in a circle instead of just one long thing room after room and the detailing.