Is it possible to edit hint strings for open-able doors. What i basically want to do is change the standard
to something like this or I dont want this to be applied to all doors, just one. I want to make many different strings for different doors. Im not sure if this is possible but if it is could somebody please tell me how? Thanks in advance!
I got the error ''MAX_MAP_NODES'' while compiling my map. I was compiling after adding a small area to my map. I have no clue what this means or how to fix it. Post Merge: June 12, 2014, 03:29:18 amNevermind, i solved it. Aparently i had too many ''structural brushes'' in my map. To fox this, press ''i'' and right click in the 2d view. Click on ''Make Detail'' and your done!
I'm trying to add the correct black ops fire sounds to the black ops weapons however I don't know how to correctly set up the sound aliases. I already have the sounds I just need help setting them up.
Im trying to add a custom perk to my map but im running into some problems. After i turn the power on, it doesn't let me buy it. It tells me to activate the power even though i just did. All the other perks work after i turn the power on. I even removed the power switch and it still doesn't work.
*Special thanks to Harry bo21 for the perks, Hells Retreiver, Powerups, and so much more!* Progress:
Mapping
91%
Scripting
75%
Weapons
62%
New Screenshots!: (12/24/15)
Screenshots: (11/10/15)
(Ignore terrain glitch)
Early development:
Screenshots: (10/19/15)
Added areas: (more to come)
Screenshots: (7/18/15)
Spoiler: click to open...
Finally got some in-game pics. I know they are really dark. If anyone has some tips on lighting I could use a little help. HUD will probably change as well.
Screenshots: (7/15/15)
Spoiler: click to open...
Screenshots: (6/22/15)
Spoiler: click to open...
(Radiant screenshots. Some textures in the vault may be changed. The Lab area is in very early development. These are not the final product.)
Older Screen Shots:
Spoiler: click to open...
New Screenshots!: (5/29/15)
Custom Teleporter made by me:
Custom HUD. Degsined by me, Based off JR-Imagines:
First Original ScreenShot:
ScreenShots (7/11) All images are not final more detail will be added and the lava texture will be fixed (Remove White Lines)