I want to test the idea of a Far-Cry healing system in zombies. For those who have never played Far-Cry, the health regen is extremely limited. Holding a button will trigger a 'healing' animation where the player heals themselves (Bandages themselves, extracts bullets, etc.) and when the animation is over, the player has health back.
Player HP regen is going to be set at 20% normal rate.
Holding a button will holster weapons (swap to weapon file w/ no held weapons) and after the duration of the animation will swap back to previous weapon.
The 'healing' is in separate weapon file.
The button to heal with (swap to healing weapon) is going to be manually bound.
This might help?I'm on the other side of the USA then my computer, so I can't exactly test a script for the next month.