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Contact Support - Help Center Get help on the UGX Discord. Join it now!Here is a list of items that I believe should be added to the store:
REMEMBER All items are unlocked not only by points but by unlocking challenges and ranks and NONE of the weapons can be pack a punched.
Pistols:
WEAPON POINT COST DAMAGE
-Makarov 150 Slightly higher than m9
-P99 250 Fairly higher than m9
-Tac .45 350 Moderately higher than m9
-B93r 450 Moderately higher than m9 (3-round burst)
-.357 550 1 shot kill to round 7
SMGs:
-Scorpion 750 Moderately higher than m9 (rapid fire)
-FMG-9 850 Significantly higher than m9 (rapid fire)
Wonder weapons:
-.115 Laser Revolver 1000 1 shot kill to round 15
-Gersh Gun 4000 1500 makes zombie shot at and all zombies in a 3 foot radius disapear with a gersch devicelike effect
Secondary Slot 200
Melees:
-Bat 200 1 hit kill to round 2
-Sog knife 300 1 hit kill to round 3
-Axe 400 1 hit kill to round 5
-Bowie 500 1 hit kill to round 7
-Electric
Circle saw 600 1 hit kill to round 3 (Rapid fire)
Proficiencies(You can only choose one):
-Kick (MW3) 200 Less Recoil
-Impact (MW3) 150 Bullets penetrate through heavier materials
-Melee (MW3) 200 Melee faster while holding your gun AND while holding a primary melee
Equipment (does not regenerate only choose one):
-Throwing knives (x6) 250 always one hit kill.
-Mortars (x2) 350 kills all within radius
-Molotov Cocktails (x3) 450 uses same effect for upgraded winters howl where the run in circles on fire until they die
-Peice of meat (x2) 400 You throw it and the zombies run to it. once they get there, they return to attacking players
-ESP Goggles 700 Allows you to see zombies through walls by putting a square over them. also indicates health, the amount of zombies left, and the damage of the weapon you are using.
Thats my idea. please consider!
that is true, in Buried i put the PDW and the an94 in a strategic and i never die (37 best round(easy level)).
and its give you 1000 points per chalk, you can get mule kick, jugger, fast reload and quick revive in 1 round. that is a big fail of treyarch
After reading this, I get the impression that you haven't played the current version of UGX Mod.
Our Brutus is an evolution of the boss zombie we already had in previous versions of the mod. We ported the Brutus model and I scripted the footsteps and feet fx to make him look like he does in MOTD. That was not an attempt at fully porting Brutus, it was just a way to make our boss look more recognizable to players. We may make an effort towards making it even more like MOTD but we have not decided yet. Much more important things are in the pipeline.
We've already seen some people say this in the comments. If SajeOne can find the time and the creativity for making an elemental weapons machine then we might do this, but no promises.
I really don't understand most of your points in this. Are you really saying the name of the perk is more important than the perk itself? And I don't understand your point at the end either.