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Messages - klevi

Make sure you have the other one containing the information, put it wherever you want in your map, and then put the structs for the zombie risers. You can simply get this by opening the template map, outside there are some risers, but theres also another one looking like a normal zombie spawner, but which in fact it isn't, it's just there for the risers only. You need one of them for each zone you have risers in. :joy:
2 years ago
Just threw another update!


Double Post Merge: May 05, 2022, 08:20:35 am
Really nice  map!
Hope it get's updated, anytime soon. With more stuff to explore!
Well, i updated it a little, but you won't be getting updates like extra areas and such unfortunately. I hope you enjoy it like it is!
2 years ago
Yep, almost gonna throw a new update(probably the last), thanks for everthing yk ;)
2 years ago
Thanks. Also, what you just mentioned is not intentional. Why would i crash the map when i could just stop the players from pressing the code numbers(Like i already did, cos if you put the wrong code you have to waait 30 secs). Its just that the bo1 mod tools are buggy, the shitty crash happens in other maps as well.
2 years ago
I still don't fucking understand why i cannot see some of the messages, they tend to appear a day or more later on.Also thanks!
2 years ago
Thanks man!
2 years ago
Hhahahahaha thanks for the kind words bro, its all good :sweat_smile:


Double Post Merge: April 26, 2022, 07:30:45 am
Can't download on google drive, i need access for dl it
I am not sure why i couldn't see your comment yesterday tbh, also, i noticed that the file was private, got a couple requests for accessing it and i quickly gave the permission, but i dont think you even need it anymore since i posted a new update last night and its only available in mega and mediafire.
2 years ago
A little bit of description
 
This is a pentagon styled map. The map is medium sized and it is based in an irl place. The pentagon crew is on a mission where they have to get some important files and escape the map. Will they survive the undead or the offices are going to be their cemetery. Its all up to the player!
 
I also wanted to add: I know that i had lots of plans for this project, and the map was supposed to be bigger with a boss fight etc etc, but i
had to give up in a lot of ideas because of University and work, pretty much important irl things. So rly sorry about that but sometimes i have
to focus on important things, and i don't even think i will be modding CoD anymore since i have other plans. Apart from that, i really hope you enjoy the map, since i tried my best to design it :)
I hope you enjoy the map layout and have a fun time playing it.
 
FEATURES
 
-Verruckt Ambience
- The pentagon crew
- Eight black ops 1 perks with the bo3 perk machine models
- Mystery box with the bo3 model too
- A main easter egg, and a couple of side easter eggs too
- A Jumpscare
- Custom HUD(from black ops 4)
- BO3 round sounds
- Some custom weapons from Black Ops 2, Black Ops 3 and AW
- An ending
 
 
Code Snippet
xml
Update[V1.0.1]
-added bo3 perk shaders
-added bo4 powerup icons
-fixed the game over round text
-fixed the default weapon problem from the mystery box
-the player icon and name should correctly set when the game starts
-fixed the problem of the missing perk shaders
-clipped an area that had no clipping before and the player could walk through it

Update[V1.0.2]
- map is a little bit more detailed
- added one extra spot where the crawlers can spawn
- added some more ambience sounds(like verruckt for example)
- entire map is now portalled
- the HUD is changed to the bo4 HUD
- fixed some scripting issues that had a very low chance of happening in game
- Now the pause menu will show the easter egg steps(so its easy for everyone, even for beginners, to make the ee now)
- Added the zone names like in BO4
- Added a player health bar too


Update[V1.0.3]
-fixed a zombie spawner so now the rounds will end properly and not wait the zombie to die
-added the health number in the HUD next to the health bar
-fixed an easter egg step so you can listen to the sounds after two rounds and not only once so you dont have to restart the game
-added some missing sounds
-fixed the mystery box missing texture

Update[V1.0.4]
-changed the HUD, simplified it since ppl didn't seem to like the BO4 HUD
-changed the announcer to the one of black ops cold war
-clipped an area where the player could enter and zombies could not reach it
-fixed a scripting issue
-removed a couple of stock bo1 weapons(bad ones tbh, i didn't like them)

Update[V1.0.5]
-added some fx
-added some missing sounds
-fixed some minor scripting issues

 
 
mega.nz

 
Credits of the people who supported me in the project
 
Vertasea, Yafeli, Gympie5 - scripting support whenever i needed
BazookaJimmy - portalling the map
Shippuden1592 - custom weapons
Hndful - menu files support
Salamanca - mystery box and perk models from bo2/bo3
Clippy - for providing me with the pentagon voice lines
HUMPHREY - Black Ops 3 perk shaders
ROBIT - Black Ops 4 powerup shaders
NoobForLunch - providing me with the bo4 hud images
 
SE2DEV / NUKEM - for the needed files to make possible creating maps in Call of Duty Black Ops
UGX-MODS - for the scripting reference website
Treyarch - for the original mod tools files
 
Credits for people who tested it
==============================
Lord
Lightning
Silver-Eyed Warrior
 
**If i forgot somebody simply send me a message or leave a reply to this post so i can add you later on.**
 
 
Music used in the map
https://www.youtube.com/watch?v=_XIQmJkugAE - main menu
https://www.youtube.com/watch?v=7YUiVbL_-M0 - loading screen
https://www.youtube.com/watch?v=s8ymuoSly_Q - main song easter egg
https://www.youtube.com/watch?v=ZRKlRQxnyiI
 
 
How to install the content
First locate your black ops 1 directory which usually is here
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops
then open the mods file. Open the downloaded rar file and then drag the folder inside of it in the mods folder of the black ops 1 directory
 
Join our Discord -  https://discord.gg/gmAuF2gBsx
 
 
 
Some screenshots from the map





 
is nier
 
 
2 years ago
Well, i haven't portalled the map, nor i do have the .map file to update the map so that can't be helped i guess, but whats weird is that i have a gtx 660, i run the map at the highest settings and i dont ever remember going below 60fps, at least 55 i guess if i look at some specific spots or something. IDK what to say, i dont wanna give random suggestions cos im pretty sure you have everything correctly setup.
2 years ago
Well, first of all i would say congratulations for completing the easter egg of the map. And as for your question, no, i had planned adding an ending or something but later on i decided to remove it. It was a personal preference, i honestly don't like buyable endings or endings in general, so after completing the easter egg you still continue playing like normally, you get the perk slots as a reward(i know i put no notifications or something), but yeah, that's pretty much the reward, the extra perk slots, and then you just play normally, maybe for high rounds, maybe to discover more easter eggs(there are some cool side easter eggs around the map too), its up to you!
2 years ago
can you do a map like tranzit in bo2
I have always wanted to do a map like that, but unfortunately, I never had the time for it, you know, exams, work, life in general!


Double Post Merge: March 11, 2022, 11:19:37 pm
Wow! What a mansion!
Thank you!
2 years ago
Well if i remember correctly, the command is exactly what you did, but you just have to put a slash in front of your command
 
/r_fog 0
2 years ago
how do i turn on power¿¿¿
thanks
Sorry i hadn't noticed your reply, and you turn on the power by finding the 4 missing portrait pieces 1st, then press F at the completed portrait and it will show you `a secret`. After that you can find the power switch and you turn it on as you would normally do in cod maps.
2 years ago
Well thank you, i hope you enjoy playing it :)
2 years ago
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